Elder Scrolls

Abandoned Prison

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Watchtowericon  Abandoned Prison
Abandoned prison
Hold Eastmarch
Location Northwest of Fort Amol
Type Watchtower
Enemies Ghosts
Location ID AbandonedPrison01

The Abandoned Prison is a prison that has collapsed due to excessive flooding. It is located in Eastmarch, just slightly northwest of Fort Amol, on the other side of a waterfall along the White River.


Inside, there is only one route that is open. It leads to a room containing many cells and three ghosts. At the back of this room, on a table, will be a key. This key will unlock any of the locked cells (expert-level locks). When facing the table with the key, there will be a cell on the left that has a hole in its wall, leading over to the next block of cells, (via another cell). Through this cell and out of its conjoined cell is another ghost up the stairs at the opposite end of the room from its entrance. At the end of the hall, enter the room on the right, turn right to a chest. The book Song of Hrormir (increases Two-Handed skill), will be leaning against this chest.

The chest that has the Song of Hrormir leaning against it also has a master-level lock, however, the key found earlier opens it.

There is a Guard's Orders note in the same room with the book The Legend of Red Eagle . When entering, turn to the left, pick up the note that reads "We must get the prisoners and execute them by killing or by drowning, and escape this prison before the storm", suggesting a storm was why the prison was abandoned.

In the first room of the prison (with the ghosts), there will be a skeleton on the ground holding the Prisoner's Plan, which suggests that there was a plan for the inmates to overpower the guards and escape.

There is a trap door in the last cell on the right in the first cell-block, (opposite the cell with the hole in the wall), that leads outside.

Noteable itemsEdit


This section contains bugs related to Abandoned Prison. Before adding a bug to this list, consider the following:

  1. Confirm all bugs with other editors on the talk page before adding them below.
  2. Always try reloading an old save first, before asking for assistance.
  3. Do not discuss possible bug fixes or origins. Leave those and all other first-person-anecdotes on the talk page, not the article.
  4. Always add  360  ,  PS3  , and  PC   to clarify which system the bug appears on.
  •  PC   360   PS3  It is possible that followers will be unable to find a path leading to the entrance of this location and so will not follow inside. However, on exiting and crossing the river, they will try to join back up. Fast traveling will reunite the Dragonborn and follower(s).
  •  360   Ghosts may send hired thugs after you if you pickpocket them. The contract will be signed - Ghost.


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