- For other uses, see Abilities.
Abilities are magical spells with constant effects that are granted at birth, in accordance with race or birthsign. They do not need to be cast, and do not consume Magicka. Some abilities provide a positive effect such as the ability to breathe under water or resist disease, while others have a negative effect such as a weakness to a particular type of damage.
Racial abilities
Each individual in The Elder Scrolls III: Morrowind is born with the abilities below that are listed next to the race.
Race | Ability | Description |
---|---|---|
Altmer | Magicka Bonus | 150% increase in maximum magicka |
Resist Disease | 75% resistance to common diseases | |
Weakness to Fire | 50% weakness to fire damage | |
Weakness to Frost | 25% weakness to frost damage | |
Weakness to Magicka | 50% weakness to magical effects | |
Weakness to Shock | 25% weakness to shock damage | |
Argonian | Immune to Poison | 100% resistance to poison damage |
Resist Disease | 75% resistance to common diseases | |
Bosmer | Resist Disease | 75% resistance to common diseases |
Breton | Magicka Bonus | 50% increase in maximum magicka |
Resist Magicka | 50% resistance to magical effects | |
Dunmer | Resist Fire | 75% resistance to fire damage |
Imperial | None | |
Khajiit | None | |
Nord | Immune to Frost | 100% resistance to frost damage |
Resist Shock | 50% resistance to shock damage | |
Orsimer | Resist Magicka | 25% resistance to magical effects |
Redguard | Resist Disease | 75% resistance to common diseases |
Resist Poison | 75% resistance to poison damage |
Birthsign abilities
- Main article: Birthsigns (Morrowind)
These abilities are granted at character creation:
Birthsign | Name | Description |
---|---|---|
The Apprentice | Elfborn | Fortify Maximum Magicka – 15 points * Intelligence |
Weakness to Magicka – 50% weaker to Magicka Damage | ||
The Atronach | Wombburn | Spell Absorption – 50% chance that spell is absorbed |
Fortify Maximum Magicka – 20 points * Intelligence | ||
Stunted Magicka – prevents Magicka from being regenerated | ||
The Lady | Lady's Favor | Fortify Attribute: Personality – 25 points for 15 seconds |
Lady's Grace | Fortify Attribute: Endurance – 25 points for 90 seconds | |
The Lord | Trollkin | Weakness to Fire – 100% weaker to Fire Damage |
The Lover | Mooncalf | Fortify Attribute: Agility – constant 25 points |
The Mage | Fay | Fortify Maximum Magicka – 5 points * Intelligence |
The Steed | Charioteer | Fortify Attribute: Speed – 25 points for 15 seconds |
The Thief | Akaviri Danger-Sense | Sanctuary – 10% higher chance to dodge attacks |
The Warrior | Warwyrd | Fortify Attack – 10% higher chance to make a successful attack |
Other abilities
- Almalexia's Shield TR
- Blight Disease Immunity
- Common Disease Immunity
- Corprus Immunity
- Dagoth Ur Fire — Only used by Dagoth Ur
- Dagoth Ur Frost — Only used by Dagoth Ur
- Dagoth Ur Magicka — Only used by Dagoth Ur
- Dagoth Ur Shock — Only used by Dagoth Ur
- Divine Abilities — Only used by Dagoth Ur and Vivec
- Ghost Ability — Only used by ghosts
- Her Mirror TR
- Icy Blood BM — Only used by Grahls and Karstaag
- Immune to Disease
- Immune to Fire
- Immune to Normal Weapons
- Immune to Paralysis
- Immune to Shock
- Mooneye
- Resist Paralysis