Adam Adamowicz (March 9, 1968–February 8, 2012) was a Polish video game concept artist, best known for his work on Fallout 3 and The Elder Scrolls V: Skyrim with Bethesda Game Studios since 2007.[1][2] He worked with Jaleco Entertainment, Inc. between 2002–2003. He grew up on Long Island, New York. He died of lung cancer on February 8, 2012 at the age of 43.[3][4]
Credits[]
- The Elder Scrolls IV: Knights of the Nine (2006)
- The Elder Scrolls IV: Shivering Isles (2007)
- The Elder Scrolls V: Skyrim (2011), Bethesda Softworks, LLC
Other work[]
- Nightcaster: Defeat the Darkness (2001), Microsoft Corporation
- Nightcaster II: Equinox (2002), Jaleco Entertainment, Inc.
- Goblin Commander: Unleash the Horde (2003), Jaleco Entertainment, Inc.
- Fallout 3 (2008), Bethesda Softworks, LLC
- Fallout 4 (2015) (Posthumous)
External Links[]
References[]
- ↑ Shawn Sines (May 15, 2008). Fallout 3 Dev Diary on Conceptual Design. FileFront.
- ↑ Webb, Morgan. Will Work For Games: Bethesda Concept Artist. X-Play.
- ↑ Slotnik, Daniel E. (February 18, 2012). Adam Adamowicz, Artist for Lush Video Game Worlds, Dies at 43. The New York Times.
- ↑ Hibble, Murray. Farewell Adam Adamowicz, The Artist Behind Fallout 3. Ripten.com.
This page uses content from the English Wikipedia. The original article was at Adam Adamowicz. The list of authors can be seen in the page history. As with TESWiki, the text of Wikipedia is available under the CC-BY-SA. |