Ajira is a Khajiit Alchemist in the Balmora Mages Guild and a trainer in Enchant, Alchemy and Conjuration, all of which can be raised to a maximum of 48 through her. She is desperately trying to reach the rank of "Journeyman" before Galbedir. A number of simple quests can be undertaken for her, almost all of them having to do with this bet. A couple of more advanced quests are available from her later on.
Interactions
- Main article: Mages Guild Quests (Morrowind)
There are a number of Mages Guild quests that are given by Ajira. These are in the order that they are given (and can be completed):
- Four Types of Mushrooms
- Fake Soul Gem
- Four Types of Flowers
- Ceramic Bowl
- Stolen Reports (end of quests related to the rivalry with Galbedir)
- Recover the Staff of Magnus (requires rank of Warlock or higher)
- Warlock's Ring
Attributes
This character has the following attributes:
- Strength: 38
- Intelligence: 69
- Willpower: 44
- Agility: 57
- Speed: 48
- Endurance: 44
- Personality: 45
- Luck: 50
Equipment
This character uses or carries the following:
Clothing
Alchemy Ingredients
Powers
Spells
- Dispel
- Spell Absorption
- Calm Creature
- Summon Ancestral Ghost
- Bound Shield
- Bound Boots
- Bound Gauntlets
- Bound Helm
- Bound Cuirass
- Fifth Barrier
- Ulms's Juicedaw's Feather
- Strong Feather
- Eye of Night