Elder Scrolls

All-Maker Stones

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A map showing the location of all stones.

All-Maker Stones, named after the All-Maker, are magical upright stones dotted around the island of Solstheim. They are an important part of the Skaal faith, as they believe the stones maintain the oneness of the land. They are similar in nature to Skyrim's Standing Stones, as well as Cyrodiil's Rune Stones and Doomstones.


Powers given by these stones are single-use only; to use them again, the corresponding stone must be reactivated.

Name All-Maker Stone Description
Bones of the Earth
SpellID: xx01df9f
Earth Stone "Caster ignores 80% of all physical damage for 30 seconds."
Conjure Werebear
SpellID: xx01dfa4
Beast Stone "Summons a Werebear for 60 seconds wherever the caster is pointing."
North Wind
SpellID: xx01dfa5
Wind Stone "Targets take 20 points of frost damage for 10 seconds, plus Stamina damage."
Sun Flare
SpellID: xx01df9c
Sun Stone "A 100 point fiery explosion centered on the caster. Does more damage to closer targets."
Root of Power
SpellID: xx01dfab
Tree Stone "Spells temporarily cost 75% less magicka."
Waters of Life
SpellID: xx01dfa7
Water Stone "Heals everyone close to the caster 200 points."


Start a Discussion Discussions about All-Maker Stones

  • Sleeping in Solstheim

    16 messages
    • Wait... Ravonies... I bet that sword you want is Bloodskal Blade? :D
    • This is quite a old thread (and Ravonies hasn't visibly been here since), getting Bend Will like said is part of the Dragonb...
  • All-maker stones/standing stones

    2 messages
    • Does activating an all-maker stone power also replace standing stone effect? I can't find any mention of this.
    • No they don't the only thing that replaces the power from a standing stone is another standing stone.

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