Amber Boots can be forged from amber by the smith Dumag gro-Bonk, who operates The Missing Pauldron in Bliss. He can forge one pair of boots from two pieces of amber ore. Providing an amber boots matrix will cause the boots to be enchanted, as well.
The quality of the boots and, if applicable, their enchantment is scaled to the Hero's level at the time when asking gro-Bonk to make them.
Stats
Level | Name | Base Value | Weight | Base Armor | Health | Enchantments with Kit | Armor ID | Enchanted ID |
---|---|---|---|---|---|---|---|---|
1-3 | Impure Amber Boots | 5 | 1.9 | 2.25 | 130 | Fortify Skill: Acrobatics 2 pts | 0009207B | 000923CF |
4-7 | Lesser Amber Boots | 20 | 2.5 | 2.75 | 110 | Fortify Skill: Acrobatics 4 pts | 00092136 | 000923D0 |
8-11 | Amber Boots | 45 | 3.0 | 3.25 | 190 | Fortify Skill: Acrobatics 6 pts | 0001657C | 00016CAC |
12-17 | Fine Amber Boots | 115 | 3.6 | 3.75 | 340 | Fortify Skill: Acrobatics 8 pts | 00016C17 | 00016CAD |
18-22 | Grand Amber Boots | 335 | 4.2 | 4.50 | 560 | Fortify Skill: Acrobatics 10 pts | 00016C18 | 00016CAE |
23+ | Perfect Amber Boots | 590 | 4.7 | 5.25 | 735 | Fortify Skill: Acrobatics 12 pts | 00016C19 | 00016CB0 |
- *The Enchantment column only applies when forging boots with a matrix.
- Base Value refers to the value without factoring the effects of the Mercantile skill or NPC disposition. Note that enchanted boots will be worth more.
- Base Armor refers to the armor rating without factoring the effects of the Light Armor skill or the condition of the piece.