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Ambush

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Ambush is a quest available in The Elder Scrolls IV: Oblivion.
For the skill in Online, see Ambush (Online).

Hannibal Traven tells the Hero about the Colossal Black Soul Gem and sends them to assist the Battlemages who are waiting outside Silorn.

BackgroundEdit

The Hero must lead a battalion of Battlemages through Silorn and steal the Colossal Black Soul Gem from the Necromancers therein.

WalkthroughEdit

Battlemage battalionEdit

Ambush

Battlemages fight the necromancers

The Hero heads to Silorn, located in the south of Cyrodiil. There they meet up with the Battlemages and speaking to Thalfin they hear the progress of the mission. The group needs to be instructed on which positions to take during the ambush on the Necromancers as they exit Silorn, the first step to gaining entrance into the Ayleid Ruin.

The Hero positions the three Battlemages either up close, or at a distance. Each of the group specializes in certain skills and expresses where they may be best used. Thafin, for example, is best at close range, as is Iver, while Merete is best deployed further back.

The Necromancers emerge and are shortly defeated. When Falcar retreats back into the ruins the Hero tracks him. The ruins are fairly large and labyrinthine; they can be quite confusing. The halls are littered with more Necromancers. Each carries various leveled weapons, potions, robes and GoldIcon.

Alternative strategyEdit

Before Falcar can make a run for it, sneak behind him and block his escape route, hit him with a paralyzing spell, or a burden spell or poison. This makes killing him for the soul gem easier.

Silorn SedorseliEdit

Ambush Balcony

Hidden button on the balcony

There is a hidden switch on a balcony up above that requires going through Silorn Sedorseli to reach. Upon finding the switch, hit it, and the gates on the bridge open, allowing access to Falcar.

Having a high rank in Acrobatics one can make the jump between the floor and the bridge do able.

Fight with FalcarEdit

Falcar is fought during this part. He wields a leveled dagger enchanted with fire damage. He may conjure constructs to aid him in battle, such as skeletons or wraiths.

Once he's defeated, the Hero searches his body and takes the soul gem, then heads back to the University and gives the gem to Traven to complete the quest.

JournalEdit

Journal Entry
  • Update: After accepting the quest from Traven:

I need to travel to the south of Cyrodiil and meet a group of Battlemages preparing to storm the ruins of Silorn.

  • Update: After arriving at Silorn and speaking with Thalfin:

I have arrived at Silorn, and spoken with Thalfin. We cannot enter the ruins, so I must help prepare an ambush for the Necromancers when they attempt to leave.

  • Update: If Falcar isn't killed outside, he flees:

Falcar has fled back into the ruins of Silorn. I must find him.

  • Update: After killing Falcar and retrieving the Black Soul Gem:

I've recovered the Black Soul Gem. It needs to be taken back to Hannibal Traven at the Arcane University.

  • Update: After delivering the gem to Traven:

The Black Soul Gem has been delivered to Hannibal Traven.

  • Quest complete

BugsEdit

This section contains bugs related to Ambush. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.
  • If one of the battlemages is killed during the fray, the killer is expelled from the Guild. Falcar cannot be killed, but instead speaks about the expulsion from the guild. The Mages Guild must be rejoined before completing the quest.
  •  360   PS3   To get past the two gates that separate Falcar (the ones that are opened remotely) from the rest of the ruin, jump from the edge of the walkway and, using the left stick, land on the next piece of the walkway. This works from the second walkway as well.


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