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Anise's Cabin is a small dwelling in Falkreath Hold. It is located south of Bleak Falls Barrow and west of Riverwood. Anise can be found here, gardening or simply sitting by the cabin's entrance.

LayoutEdit

There are harvestable leeks, cabbages, potatoes, and mountain flowers outside. Because of the crafting facilities in the basement, this location may also serve as a useful house/storage area at earlier levels. Indeed, it can even serve as a standard house if the player elects not to be a Thane of any hold.

There is also a respawnable gold bag, as well as a bed in the house which will become available if Anise is killed. Even after her death, however, any items taken from the cabin will still be classed as stolen.

The only disadvantages of the house are that it exposes players to enemy attacks due to the lack of a door and the fact that one transition must be made to reach the alchemy and enchanting instruments.

BasementEdit

Near her bed is a trapdoor to her cellar. In it can be found Anise's Letter to Helgi, which reveals Anise to be a witch. Anise's relation to Helgi is unknown; however, it is known that Anise and Helgi are both of magical talent and wish to start a coven in the forest of Falkreath, where Anise's cabin resides. Upon exiting the cellar, Anise will become hostile.

Notable itemsEdit

General LootEdit

Alchemy ingredientsEdit

CraftingEdit

In the basement is an Alchemy Lab and an Arcane Enchanter.

GalleryEdit

TriviaEdit

  • After leaving the basement, if the Dragonborn leaves the area without killing Anise, she will forever be hostile, attacking every time the Dragonborn shows up.
  • Everything in Anise's cabin will be marked to "steal" instead of "take" even after she has been killed.
  • The paralysis potion in the basement is always "Potent" grade (which starts to appear around levels 20+), even if the player is level 1 when visiting the cabin.
  • Even if Anise is slain, followers will refuse to interact with the Dragonborn, stating that they are trespassing and should not be here. This includes the Dremora merchant. Only Cicero and Serana retain their normal conversation options.

BugsEdit

This section contains bugs related to Anise's Cabin. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  360   Anise may not be present at the cabin.

AppearancesEdit

Start a Discussion Discussions about Anise's Cabin

  • Anise's Dark Side

    5 messages
    • mwahahahaha!
    • I didn't know she was "evil", because she ain't never did anything wrong to me. I've always enjoyed beheading h...
  • Anise's Cabin, good home

    15 messages
    • Low-level characters looking for a home should note that killing Anise may cause an NPC from the Hagraven faction to send a gang of three thugs...
    • If you are a mage or know calm, you can cast it on her. Then she goes kinda dumb and says "It's so nice to have visitors.&qu...