- Main article: Armor
Armor denotes material worn about the body to protect it from damage, typically that which is inflicted by weapons such as swords, arrows, and blunt weaponry.
||Area of protection
||Right shoulder and arm
||Left shoulder and arm
||Chest and back
||Waist and upper legs
||Lower legs and feet
||Type of protection
||Thin and light - perfect for thieves. (Weight: 1x, Armor: +3)
||Fairly thin and light. Cheap alternative to plate. (Weight: 2x, Armor: +6
||Poor knight's armor. Lighter and more brittle than steel. (Weight: 2x, Armor: +7)
||The standard. Strong but heavy. (Weight: Weight: 3x, Armor: +9)
||Lighter than steel, but just as strong. (Weight: 2x, Armor: +9)
||As heavy as silver, but stronger. (Weight: 2x, Armor: +11)
||Stronger and lighter than Elven (Weight: 1.5x, Armor: +13)
||A metal as light as Elven and stronger than Dwarven. (Weight: 2x, Armor: +15)
||Although the same weight and strength as Mithril, is twice as rare. (Weight: 2x, Armor: +15)
||Although only as heavy as Leather, Ebony ranks as one of the most resilient metals. (Weight: 1x, Armor: +17)
||Of superb protection, Orcish is about twice the weight of Ebony (Weight: 2x, Armor: +19)
||The heaviest and strongest of armors, deflects all but the strongest of blows. (Weight: 3x, Armor: +21)
There are four types of Shields in Daggerfall.
There are many styles of clothing in Daggerfall, such as Kimonos. They offer no armor rating.