- Main article: Armor
Armor denotes material worn about the body to protect it from damage, typically that which is inflicted by weapons such as swords, arrows, and blunt weaponry.
Types | Area of protection |
---|---|
Helm | Head |
Right Pauldron | Right shoulder and arm |
Left Pauldron | Left shoulder and arm |
Cuirass | Chest and back |
Gauntlets | Hands |
Greaves | Waist and upper legs |
Boots | Lower legs and feet |
Material | Type of protection |
---|---|
Leather | Thin and light - perfect for thieves. |
Chain | Fairly thin and light. Cheap alternative to plate. |
Iron | Poor knight's armour. Heavier and more brittle than steel. |
Steel | The standard. Strong and fairly light. |
Silver | Same weight and strength as steel, but some fear to touch it. |
Elven | Slightly heavier and stronger than Steel. |
Dwarven | Heavier but stronger than Elven. |
Orcish | Rarely found. Heavier than Dwarven and almost twice as strong. |
Mithril | Lighter than Orcish, but significantly more resilient. |
Adamantium | A little heavier than Orcish, but twice as strong. |
Ebony | Very rare, heavy and almost impossible to pierce. |
Daedric | The refined form of Ebony, too heavy for all but the strongest. |
See also
Source
- The Elder Scrolls II: Daggerfall Manual: Pages 62-63