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Arniel's Shade

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Arniel's Shade
Arnielsshade
Race Breton
Gender Male
Class Sorcerer
Faction College of Winterhold
Rank Scholar
Essential Yes
Base ID 0006A152

Contents

ObservationsEdit

Arniel's Shade seems to be the spirit or ghost of the College of Winterhold mage Arniel Gane, who was destroyed or perhaps transported to another place at the conclusion of the quest Arniel's Endeavor.  The player witnesses this unexpected occurrence, and in the process is given the spell to summon the apparition, which is called Summon Arniel's Shade.  The spirit appears just as Gane himself did the last time the player actually saw him in person, except that the robes he's wearing include a hood.  He is summoned by way of a brief two-handed conjuration spell, and he remains with the player as an ally for sixty seconds.  The ghost will engage any nearby hostiles, including dragons, and he moves aggressively around the battlefield attacking with a continuous lightning stream that appears to be a stronger version of the Sparks spell: it may be true that this is the only method of attack he makes use of.  Arniel's Shade, from the time he is summoned to the time he vanishes, certainly appears to be beyond injury of any kind, and elsewhere this has been attributed to his ghostly nature.  It is possible that he has never been observed on his hands and knees in a nearly incapacitated state, as has been the case with numerous other followers over time; furthermore, it is also possible that he has never been dispatched by an opponent before the spell's sixty seconds of time has expired.  However, when not in combat and following the player Arniel's Shade can be heard gasping or perhaps retching from time to time, as if in pain or suffering.  The player, if close enough, is given the prompt to talk to the spirit when not in combat, but he does not respond to this and no dialogue options are available.  Consequently, just like a summoned Atronach but unlike a genuine follower, Arniel's Shade can't really be interacted with, insofar as he cannot be asked to wait someplace, or carry some of the player's extra weapons or gear.  However, while the player can't interact with the ghost, the ghost does attempt to interact with the player.  If his sixty seconds of time are nearly gone and he is not in combat, he will periodically speak to the player if the player is nearby: sometimes it's nothing more than the general question, "Yes?"  At other times the ghost seems to actually recognize the player personally, and, depending on the circumstances, will say something specific like, "What can I do for you, Arch-Mage?"  Quite frankly, Arniel's Shade is a shrewd, powerful, evidently invincible temporary follower that the player can place on the battlefield in moments.

StatsEdit

  • Level = 40
  • Health = 50
  • Magic = 1000

SpellsEdit


SkillsEdit

  • Alteration: 115
  • Destruction: 100
  • Illusion: 100
  • Restoration: 66

AppearancesEdit

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