|Arrow of Extrication|
|Quest Giver||Gray Fox messenger Methredhel or Amusei|
Bravil Wizard's Grotto
|Prerequisite||Turning a Blind Eye|
|Next Quest||Boots of Springheel Jak|
Fathis Ules as Fence
|Type||Thieves Guild quest|
After speaking to the Gray Fox, head over to Bravil and enter the castle. From the Great Hall, head up the stairs and into the Lord's Manor North Wing. It will be hard to gain undetected access to it at night, since two guards stand by the door at all times. Either use invisibility when picking the lock, go away and sleep, or wait until morning.
Go down the hallway a bit and enter the first room on the left; this is Fathis Aren's room. The Hero won't find the Arrow in his room, but they may notice that there is a movable pillar straight across from the door one entered. Activate it and enter Bravil Wizard's Grotto.
Bravil Wizard's GrottoEdit
Head straight ahead and they'll be confronted with a leveled Dremora. Kill him and keep going straight through the gate. Follow the water-filled tunnel until one get to a deep pool of water. Kill the slaughterfish and swim down (past a few rock ledges. Looking to the left (roughly north), one will notice an opening in the wall. Swim through that and back onto land. Swimming too far down one will pass it and they're underwater, so watch out.
If one desires to confront the Giant Slaughterfish further down, swim to the bottom and through the large hole. The fish will be waiting on either side. There is a secret exit after a small tunnel (roughly west) that leads to a trapdoor. The fish will drop a large loot with an enchanted item. The trapdoor comes out underwater in the southern end of Niben Bay.
After going through the opening, follow the tunnels and rooms (there's only one main way) to the Bravil Wizard's Lair. On the way they will pass the Nirnroot. The Hero may come across more Conjurers, rats, or Dremora. In the Lair, here again it's one main way, follow the hallways and rooms, fighting or sneaking past Conjurers or other enemies.
Once entering the Tower the Hero will be met with multiple Oblivion-type monsters depending on level, along with anything else the Daedra conjure and often at the same time.
Kill them all and get up to the third floor where they'll find a small room with a chest containing the Arrow of Extrication and the tower key. Fathis Aren will be here if he hasn't attacked earlier. If the Hero has already reached the rank of Arch-Mage in the Mages Guild, he will not attack.
One can pick all the contents of the chest (the only chest that does not belong to Fathis, otherwise they'll be suspended from the Mages Guild) and walk out of the tower's large door using the key from the chest. If the Hero is spotted, Fathis will attack. An alternative solution to sparing Fathis is if the Hero is the Arch-mage, as he will not even look up from his work and ignore the Hero or simply run towards the chest, plunder the contents and run out of the tower.
Return to the Gray Fox in Chorrol for the reward. He will give the Hero 500 gold.
Amusei sought me out and delivered a message from the Gray Fox. I am to meet him at the home of Malintus Ancrus in Chorrol. He has another task for me. It seems Amusei has finally straightened up and joined the Thieves Guild. He is even trusted enough to deliver messages for the Gray Fox.
The Gray Fox will pay me 500 gold coins to steal the Arrow of Extrication. It was recently recovered by Bravil's court wizard, Fathis Aren. There will be no bloodprice for killing Fathis, so long as he doesn't die in the castle. I should start my search in Bravil.
A beggar in Bravil told me that Fathis Aren has claimed the ruined tower southeast of the city for himself. The door to the tower is impenetrable, but rumor has it that Fathis uses a secret passage from inside the castle to get to it.
I found Fathis Aren's rooms in Castle Bravil. Now to locate the Arrow of Extrication.
I've searched both chests in Fathis Aren's room. Neither had the Arrow of Extrication. I'm beginning to think it isn't here. This room doesn't seem to have enough wizardly stuff for a wizard of Fathis stature. I wonder if there is a secret chamber where he keeps his more valuable treasures?
I didn't find the Arrow of Extrication in his room. I should explore this secret passage though. It would be very much like a wizard to hide his valuables in some dark hole filled with monsters.
I found a key shaped arrow head, but not the whole arrow. This must be what the Gray Fox is looking for, or at least as close as I am going to get. I should take it to him.
The Gray Fox accepted the key shaped arrow head. Apparently it is all that remains of the Arrow of Extrication. He is going to try and get it reforged. He thanked me for my efforts and promoted me to Master Thief in the Thieves Guild.
- If the Hero is part of the Mages Guild, it's best not to kill Fathis Aren as this will kick them out of the guild. The easiest way is to annihilate the rest of the mobs and quickly run in and take the arrowhead, then run out through the big door.
- Even if they are just a Wizard, (after sneak killing all the enemies in the area) they can still walk up to Fathis Aren and speak with him and then walk over to the chest not marked as stealing, and grab the items and then calmly walk out.
- If the quest Sins of the Father has been completed, and one made the choise not to give Fathis Ules the Honorblade, he will refuse to speak to the Hero.
- During the transition from one quest to another the Gray Fox may not move to give you the new quest. The quest arrow however will move. After the quest is completed the Gray Fox may resume at the correct house. If one follow the arrow and can't find him, go to the last house the Gray Fox was in.
- Sometimes, killing Fathis Aren will give the Hero a blood price.