Stores the energy of blocked attacks. Performing a power bash will release the stored energy.
|Class: Heavy Armor, Shield|
|Upgrade Material: Refined Moonstone|
|Perk: Elven Smithing|
Auriel's Shield is located in the Forgotten Vale Forest, a sublocation of the Forgotten Vale that can be accessed by placing the Ruby Paragon inside the recess in the top of the short pillar next to the entrance of the Paragon Platform, which creates a portal that sends the Dragonborn to the Forest. The shield is being carried by a Falmer Warmonger inside the forest. After dispatching the Falmer, loot the corpse to claim the artifact.
Auriel's Shield bears a unique enchantment:
- The shield stores the energy of any attacks that are blocked. This stored energy can build up the more attacks are blocked. Bashing releases the energy.
- This energy can be released with either a regular bash or a Power Bash, despite the description.
- The strength of the energy released depends on how charged the shield is. Four to five hits is one charge. The shield will glow when charged.
- The energy attack can be compared with the different stages of the Unrelenting Force shout.
- The level 1 charge staggers enemies, like Fus.
- The level 2 charge has a stronger staggering effect like Fus Ro.
- The level 3 charge sends enemies flying like the full Fus Ro Dah.
- The shield maintains its charged glow when dropped or put on a shield rack, making it an interesting decoration piece.
- One can use ID 020071E1 to get a shield named Auriel's Shield with no special effect and using the standard Ebony Shield design.
- The shield is a piece of Heavy armor but it benefits from having the Elven Smithing perk, which primarily applies to a set of Light armor.
- The shield can be quickly charged to full strength at any time by summoning a very weak melee creature, (such as a familiar), and aggravating it into attacking. The summoned creature will then futilely throw itself against the shield until it is fully charged, at which time the Dragonborn can kill it or wait out the remaining duration of the spell.
If the shield is stored in a chest while it's charged, the shield will become glitched and the energy will no longer be released with a shield bash, but it will continue storing energy.
If player visits the forest and the Falmer is killed without looting the shield, the next visit to the forest the dead falmer with the shield seems to vanish. This makes the player incapable of getting the shield.