|Location|| Shrine of Azura|
|Reward|| Azura's Star|
Sheogorath's Signet Ring
- Main article: Daedric Quests (Morrowind)
Azura's Quest is a quest undertaken by the Nerevarine on behalf the Daedric Princess Azura during the events of The Elder Scrolls III: Morrowind. The main objective of the quest is to settle a bet between Azura and Sheogorath.
- Speak with Azura at her shrine.
- Travel to an island in the Sheogorad region, just west of Dagon Fel.
- Return to Shrine of Azura with proof of Sheogorath's influence, via Sheogorath's Signet Ring.
Azura's shrine can be found in the southeastern corner of Vvardenfell, marked by a statue of Azura. Underneath this statue is the shrine to Azura which includes a smaller statue of the Daedric Princess. When this statue is activated by the Nerevarine, Azura will speak to the Nerevarine of a task for which the Nerevarine will be greatly rewarded for should they complete it.
Resolving Azura and Sheogorath's betEdit
Azura reveals that she had previously made a bet with the Daedric Prince of Madness, Sheogorath, concerning a mortal by the name of Rayna Drolan. Azura believes that Sheogorath has broken the rules of their bet by sending several daedra, including the Golden Saint named Staada, to disturb Drolan. She therefore requests that the Nerevarine go to the secluded island and find proof of Sheogorath's influence
The island itself can be found within the region of Sheogorath in the north of Vvardenfell. Specifically is northwest of the town of Dagon Fel and is residence to several daedra (as expected). The Nerevarine will find Staada near to Drolan's shack on the island and must kill the Golden Saint (and take from it Sheogorath's Signet Ring) in order to continue the quest. The Nerevarine must return to Azura's statue in order to complete the quest.
Return to AzuraEdit
Azura will be angered by the Nerevarine's discovery (even more so if the Nerevarine has disturbed Drolan). Despite her anger, Azura will reward the Nerevarine with Azura's Star, her most famous symbol, before ending the conversation. The Nerevarine is also able to keep Sheogorath's Signet Ring.
|Azura's Quest – DA_Azura|
|10||I have spoken with Azura, Queen of the Night Sky, at her shrine. She has tasked me to travel to an island near Dagon Fel and rid the island of the daedra Sheogorath has sent, and to bring back proof that he sent them. I may not disturb Rayna Drolan, the woman living there. If I can do this for her, she will reward me well.
|20||I've killed the Golden Saint Staada, the most powerful of the daedra I found on the island.|
|25||I've disturbed Rayna Drolan. Azura will not be pleased.|
|30||I returned to the Shrine of Azura to let it be known I have cleared the island of the daedra there and returned with proof that Sheogorath was behind the problems. Azura was grateful, and rewarded me with her Star, a magical soul gem of immense power.
|40||I returned to the Shrine of Azura. She was not pleased that I had disturbed the solace of Rayna Drolan, for she now must forfeit the wager.
- This quest is referenced in The Elder Scrolls IV: Shivering Isles.
- There are two different shrines to Azura in Vvardenfell.
- Azura's shrine is one of the only Daedric shrines not to have been damaged in Vvardenfell.
|Azura's Quest • Boethiah's Quest • Malacath's Quest • Mehrunes Dagon's Quest • Mephala's Quest • Molag Bal's Quest • Sheogorath's Quest|