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Balmora

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Balmora, also known as Stoneforest in Dunmeris, is a major city located on the southwestern part of the island of Vvardenfell in The Elder Scrolls III: Morrowind.

DescriptionEdit

Balmora is the district seat of House Hlaalu, one of the Dunmer Great Houses, and is the largest settlement on Vvardenfell after Vivec City. The Hlaalu Council Manor, the location of House Hlaalu's bureaucracy and leadership, is located within the city of Balmora.

The Odai River runs through the town. There are three sections to the town: The aristocratic residences, where the Hlaalu Council Manor, the Temple and the Morag Tong guildhall can be found. The town center, located to the west, is a large plaza near Balmora's southern Gate, next to which, the Silt Strider can be found. The Fighters Guild and Mages Guild, and most of Balmora's traders and inns can be found in this area. East of the river, is where most living quarters can be found, along with the cornerclub.

The roads from Balmora lead, south to Pelagiad, Seyda Neen, Ebonheart, and Vivec City; and north, to Hla Oad, Caldera, and Ald'ruhn.

The town is also known for the high quality Skooma that is produced here, such as the Balmora Blue.

HistoryEdit

Balmora 2 - Morrowind

Balmora

House Hlaalu founded this city and established it as their capital on Vvardenfell. At some point during the First Era, Vivec lived in a palace in Balmora.[1]

Although Balmora was spared during the Oblivion Crisis, it was under attack by Nordic and Orcish mercenary raiders who took advantage of the chaos.

After the Oblivion Crisis, Balmora enjoyed a brief period of economic resurgence and stability until it was swallowed by the Odai River during cataclysm that followed the destruction of Vivec City by the Ministry of Truth.[2]

LocationsEdit

Main article: Balmora Locations

CharactersEdit

Main article: Balmora Characters

Travel and transportationEdit

Quotebg.png
"A good road leads south to Pelagiad, Seyda Neen, Ebonheart, and Vivec. A rugged wilderness track leads southwest along the Odai River to the fishing village of Hla Oad. Improved roads head north to Caldera and Ald'ruhn. The silt strider port is on the west side of the river near South Gate. Silt strider service goes to Ald'ruhn, Suran, Ald'ruhn, and Seyda Neen. Guild guides at the Mages Guild can teleport you to Ald'ruhn, Vivec, Caldera, and Sadrith Mora for a fee. Hla Oad is southwest on the coast. An unimproved trail leads northeast up the ravines of Foyada Mamaea to Ghostgate; the path is easy to follow, but dangerous beasts threaten pilgrims who travel this route to Ghostgate shrine."
Guide to Balmora

GalleryEdit



AppearancesEdit

References

pt-br:Balmora

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