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Band of Orcs is a Knight Order quest available during the events of The Elder Scrolls II: Daggerfall. The Agent is asked to kill the leader of an Orcish Band, in hopes of improving their standing with one of the Knight Orders.

BackgroundEdit

Having escaped from Privateer's Hold, the Agent may wander around the Iliac Bay freely. A potential source of income, and reputation, can be found by working for one of the ten Knight Orders, which serve ten regions across the Bay. In order to join an Order, however, the Agent will have to prove their abilities by completing some "mundane" tasks.

ObjectivesEdit

  • Speak with a Quester from one of the Knight Orders.
  • Journey to and enter the specified dungeon.
  • Return to the Quester before the time limit expires to complete the quest.

WalkthroughEdit

Speaking to a Quester of an unjoined Knight Order will reveal that the local population are being "troubled" by a nearby band of Orcs. Although the Knight Order is tasked with killing off the group, the Quester is willing to let the Agent take out the band's leader, a test to see whether they are suitable for the Order. Accepting the quest reveals the name of the band's leader, an Orc Sergeant, and the dungeon they are hiding in.

Slaying the SergeantEdit

The Agent must journey to and then enter the specified dungeon to begin their hunt, facing off against a mix of normal dungeon based creatures, as well as an increased number of Orcs. Among the Orcish hoards will be their leader, the Sergeant, lurking somewhere in the dungeon with a unique helm.

When the Sergeant is killed the Agent will receive a message informing them that they have indeed killed the leader. With that the Agent must escape the dungeon and return to the Quester before the time limit expires.

RewardsEdit

The Agent will not receive any physical reward for completing the quest successfully, but will instead get a more widespread boost to their reputation. The penalties for failing the quest remain true to a usual quest:

Success
Faction Reputation
Knight Order +10
Quester +5
Region +4
Peasants of Region +4
Seneschal +2
Smith +2
Healers +2
Nobles of Region +2
Other Factions +2
Failure
Faction Reputation
Knight Order -4
Quester -2
Seneschal -1
Smith -1
Healers -1


JournalEdit

Band of Orcs - b0c00y10
IDJournal Entry
0 [Date]:

[Quester's name] of the knightly order in [town] gave me the task of wiping out an orc band that makes it's home in [dungeon]. In particular I must get the leader, a certain [orc leader's name] I need to get back to [him/her] [x] days or [he/she] will assume I'm dead.

  • Quest accepted

TriviaEdit

  • NPCs, when asked for any news, will make a variety of comments relating to the quest:
    • Acceptance:
      • "That orc tribe has eluded the knights so far."
      • "That orc tribe would be lost without its leader."
    • Success:
      • "Some [player's race] came out of nowhere, slew the orc leader, and left."
    • Failure:
      • "The orcs will be back. Their leader still lives."

BugsEdit

This section contains bugs related to Band of Orcs. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.