For other uses, see Barbas.
"Skyrim is now host to giant, flying lizards and two-legged cat-men, and you're surprised by me? Yeah, I just talked. And am continuing to do so."


Barbas is a dog found along the road outside Falkreath. He is the only talking dog in the game. Barbas is Clavicus Vile's companion, a supernatural creature that usually masquerades as a dog, and as with nearly every dog in Skyrim, takes the form of an Irish Wolfhound.


A Daedra's Best FriendEdit

Barbas appears outside of Falkreath upon first visiting the city, or during the middle of The Break of Dawn. One of the guards or Lod will direct the Dragonborn toward Barbas, who needs help locating his "master." Following the speech-capable canine to Haemar's Shame, the Dragonborn discovers Barbas is the pet of Daedric Prince, Clavicus Vile. Barbas also warns the Dragonborn not to accept any deal with his master, as those always backfire immensely on the mortal.

The Dragonborn can choose to kill Barbas for Vile in exchange for the Rueful Axe, or choose to reunite Barbas with this master and recover a powerful Daedric artifact. Additionally, should the Dragonborn choose to recover the axe and postpone doing so, Barbas can become a permanent and an invincible follower.

After meeting Barbas for the first time, regardless of whether the quest has been completed, the Dragonborn can return to Lod for a small reward by telling him, "The dog was more trouble than he was worth."

As a followerEdit

  • Barbas is one of the quest characters that can be exploited to shadow the Dragonborn throughout Skyrim along with an additional follower. The downside of this is that since he is not technically a follower, he will trigger the detection "eye" while sneaking, making stealing very difficult because one cannot tell who has spotted them and will give a bounty if Barbas sees the crime. One can, however, tell him to "stay" before attempting any tricky stealth activities.
  • Barbas can be used as a companion in combat. Barbas is a useful follower to have in a fight since his bite is strong enough to kill many weaker enemies in one strike. He is also an effective decoy against more powerful enemies, as he cannot be killed during the course of the game. Even if he were to sustain enough damage in a single attack to kill him, he will not die, but instead he will flee, then return to the fight immediately when healed.
  • Barbas may attack the summoned dremora from the "Conjuration Ritual Spell" quest.
  • His barking, as with any dog follower, is incessant, but it does not alert enemies.
  • He maintains a very close proximity, frequently bumping into the Dragonborn; any attempts to stop may result in him shoving the Dragonborn, making many basic actions difficult, including boxing the Dragonborn into corners, or shoving them off of cliffs or narrow walkways. This can be solved by hitting Barbas with a weapon once, where he will back off and whimper.


Quote Audio
"Very funny. My master is Clavicus Vile, Daedric prince of wishes. As you can imagine, he's quite the important person."
Barbas 1
"Thank you. Now, since he banished me, Vile's been rather weak. He can't manifest very far from one of his shrines."
Barbas 2
"I know there's a cult that worships him at Haemar's Shame. We should be able to talk to him there."
Barbas 3
"If this works out, I'll make sure you're rewarded. Just don't trust any offer he makes you... okay?"
Barbas 4
"One of Clavicus's little jests. A wizard named Sebastian Lort had a daughter who worshiped Hircine."
Barbas 5
"When the daughter became a werewolf it drove Sebastian over the edge. He couldn't stand to see his little girl take on such a bestial form."
Barbas 6
"The wizard wished for the ability to end his daughter's curse."
Barbas 7
"Clavicus gave him an axe."
Barbas 8
"The axe isn't the only item dear old Clavicus has."
Barbas 9
"Give him the Rueful Axe and once we're reunited the Masque of Clavicus Vile will be yours."
Barbas 10
"You are exactly what I was looking for."
Barbas 11
"You see, my name is Barbas. And I have a problem I think you can help sort out."
Barbas 12
"I know, I know... Wars to fight, dragons to confront, guild business to conduct."
Barbas 13
"Well... I guess you could say I got on his nerves. I tend to be the voice of reason and he finds that... irksome."
Barbas 14
"He couldn't just kill me, you see. We're technically part of each other. But he was able to banish me from his domain."
Barbas 15
"Of course, because of our separation, Vile is now much weaker. I guess he figured it was a small price to pay for not having to listen to me anymore."
Barbas 16
"My master and I had a bit of a falling out. We got into an argument and it got rather... heated."
Barbas 17
"He's kicked me out until I find someone who can settle our disagreement. That's where you come in."
Barbas 18



  • Barbas and the White Stag are the only talking non-humanoid creatures in Skyrim, apart from Dragons.
  • Barbas makes a brief appearance in the novel Lord of Souls, along with his master, Clavicus Vile.[1]
  • His name may refer to "barbos," a familiar Russian word signifying a stray dog.
  • Like many other dogs that appear in game, Barbas resembles an Irish Wolfhound.
  • Sheogorath makes a reference to Barbas in The Mind of Madness if the night terrors are dealt with first.
  • In the English version, Barbas speaks with a thick New York accent.
  • Barbas may be a reference to Barnabas, a talking dog character who makes an appearance in the DC Sandman comic book series of the 1990s, and who makes snarky comments to his owner and companion "Destruction" of the Endless.
  • In Skyrim, Barbas is shown as significantly smaller compared to his iterations in previous games.
  • Barbas was voiced by Stephen Russell, who interestingly also voices Clavicus Vile among others.


This section contains bugs related to Barbas (Skyrim). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
Click to the list of bugs encountered
  •  PC   360   PS3   If the Dragonborn chooses to follow Barbas to the shrine, his route through Helgen will see some bandit attacks take place. This may cause Barbas to do a second run through in Helgen.
  •  PC   360   PS3   As Barbas comes to the Helgen gate that requires opening by the Dragonborn, the opening of the door tends to slam Barbas against the wall. The Dragonborn must close, then reopen it to let him through.
  •  PC   360   PS3   If one decides not to kill Barbas and talk to him before he gets turned into stone, the whole statue of Clavicus Vile will disappear and Barbas will remain in the room forever. He will no longer follow or respond in any way, but remains stuck in the party restricting the ability to recruit any dog companions thereafter.
  •  PC   360   PS3   Lod, the blacksmith, may be dead, but the quest can still show up.
  •  PC   360   PS3   If the Dragonborn decides to follow Barbas through Helgen, and the main exit is locked, Barbas might start climbing the door erratically because he cannot follow his scripted path. If the door gets unlocked during the process, Barbas might get stuck behind it, causing the game to crash.
    •  PC   360   PS3   Solution: To prevent this issue, if the door is not unlocked before the pursuit, one can still get it open by reaching it before he does or during a fight with bandits, since Barbas cannot be killed at that point. The Dragonborn can also unlock the door and then close it again, and somehow Barbas will open the door himself.
  •  PC   360   PS3   Barbas is invincible when one tries to kill him and does not take correct actions.
  •  PC   360   PS3   Barbas can sometimes go through the metal gate behind the Clavicus Vile shrine and start fighting the boss vampire behind it.
  •  PC   360   PS3   Sometimes, when approaching Haemar's Shame, it will not say onscreen that it is discovered, but it is possible to fast travel to it.
  •  PC   360   PS3   Barbas does not show up at his quest marker after speaking to Lod.
    •  PC   360   PS3   Solution: To avoid this glitch complete any misc quest (e.g. treasure hunt quest) involving Rimerock Burrow before speaking to Lod about the dog. Clearing Rimerock Burrow will not affect the quest to retrieve the Rueful Axe.
  •  PC   360   PS3   Entering Haemar's after retrieving the Rueful Axe can cause random objects to spawn in the cavern.
  •  PC   Telling Barbas to wait inside Rimerock Burrow may cause him to disappear at the moment the Dragonborn takes the axe.
  •  PC   360   PS3   Barbas may get lost on the path to the statue. In the moments the final dialogue is completed and Barbas becomes part of the statue, he may never actually catch up, which in turn disables the ability to have a follower.
  •  PC   360   PS3   Barbas can get stuck inside Broken Oar Grotto. Refer to the page's bug section for the PC version console command fix.
  • Even when "A Daedra's Best Friend" is completed, the game will sometimes still show Barbas as an animal follower. This will prevent the Dragonborn from getting another animal follower.
    •  PC   Using the console command set PlayerAnimalCount to 0 will clear the animal follower state and allow the Dragornborn to acquire a new animal follower.
    • If Barbas is given to a child in Hearthfire, this will happen.  
  •  360   If the Dragonborn attacks Barbas before going to Haemar's Shame, using Command Animal will make Barbas continue on his path (until the spell wears off). This can be done at Clavicus Vile's Shrine, before speaking to him for the first time. Barbas will not be hostile towards the Dragonborn now.
  •  PC   360   Barbas will sometimes glitch and randomly become hostile to any follower. If the follower is in the essential faction, the two will constantly fight.
    •  PC   360   Solution: Reloading the last save will fix this.
  • Barbas may appear randomly after any transition.
  • If one ignores Barbas at first sight, and Lod is dead due to Dragon attack on Falkreath, the quest will be unable to start.
  • When hitting Barbas with enchanted weapons, the effects of the enchantment are not applied.
  •  PS3   Killing the Hagraven from The Blessings of Nature with Barbas may result in Hagraven's corpse disappearing through the ground. This prevents the Dragonborn from picking up the Nettlebane from the corpse.
  •  PS3   Barbas can be found in the Palace of the Kings. 
  • Barbas can be found missing sometimes and be stuck in Helgen. This can be fixed by opening console commands in PC and type in prid 00052535, hit enter then type in moveto player.



Start a Discussion Discussions about Barbas (Skyrim)

  • Barbas is too Cute to Be Killed.

    24 messages
    • The Ninja Khajiit wrote:The Rueful axe is actually quite bad compared to other weapons. Keep Barbas alive, there are better weapons out there ...
    • @jdboi i concur; i stick to the champion cudgel like glue. there are MUCH better weapons that drain both stamina AND hp, u can always dual wi...
  • Barbas speech tree question.

    • Firstly, regarding Barbas staying in your way and having to whack him with a weapon to make him back off, I have had fine luck making him back ...