Boots of the Crusader
Talk0
19,062pages on
this wiki
this wiki
| Boots of the Crusader | |
|---|---|
| | |
| Enchantment Value | Fortify Skill: Restoration |
| Part of | Relics of the Crusader |
The Boots of the Crusader are recovered during the Nature's Fury quest.
Contents |
Woodland Grace
Edit
When equipped, the Boots of the Crusader grant the "Woodland Grace" ability, which allows access to the Mace of the Crusader in the quest. It also allows travel through the wilderness without creatures (except mud crabs and rats) attacking. They also affect spriggans the same way as they do wild creatures.
Heavy Armor
Edit
| Level | Base Value | Weight | Base Armor | Health | Enchantments | Armor ID |
|---|---|---|---|---|---|---|
| 1-6 | 300 | 9 | 4 | 300 | Fortify Skill: Restoration 2 pts | xx000ECF* |
| 7-10 | 400 | 12 | 5 | 800 | Fortify Skill: Restoration 3 pts | xx000EC7* |
| 11-15 | 450 | 13.5 | 5.5 | 900 | Fortify Skill: Restoration 4 pts | xx000EC1* |
| 16-20 | 550 | 15.75 | 6 | 1375 | Fortify Skill: Restoration 5 pts | xx000ECB* |
| 21+ | 700 | 18 | 7.5 | 1650 | Fortify Skill: Restoration 6 pts | xx000EC5* |
- Base Value refers to the value without factoring the effects of mercantile skill or NPC disposition.
- Base Armor refers to the armor rating of the piece without factoring the effects of the appropriate light armor or heavy armor skill.
Light Armor
Edit
| Level | Base Value | Weight | Base Armor | Health | Enchantments | Armor ID |
|---|---|---|---|---|---|---|
| 1-6 | 300 | 1.5 | 2.5 | 160 | Fortify Skill: Restoration 2 pts | xx000EAF* |
| 7-10 | 400 | 2 | 3 | 205 | Fortify Skill: Restoration 3 pts | xx000EA9* |
| 11-15 | 500 | 3.3 | 3.5 | 360 | Fortify Skill: Restoration 4 pts | xx000EA3* |
| 16-20 | 600 | 3.9 | 4 | 660 | Fortify Skill: Restoration 5 pts | xx000E9D* |
| 21+ | 700 | 4.5 | 5 | 975 | Fortify Skill: Restoration 6 pts | xx000E97* |
- Base Value refers to the value without factoring the effects of mercantile skill or NPC disposition.
- Base Armor refers to the armor rating of the piece without factoring the effects of the appropriate light armor or heavy armor skill.
Bugs
Edit
The effect, Woodland Grace, may not take effect if riding a horse.