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For other uses, see Bow.

Bow is a weapon skill line in The Elder Scrolls Online.

SkillsEdit

Ultimate SkillsEdit

  • (Unlocks at Rank 50)

a barrage of arrows on your enemy, dealing Physical Damage over time. This channeled single-target attack is fast, hits hard, and allows you to move at full speed while executing it, so it's the perfect attack for situations where you need to be quick on your feet!

    • Morph One: Ballista: Who says you can't be in two places at once? With the Ballista morph, you'll summon a turret to channel the barrage of arrows for you. The convenience of a turret does come at a small cost: Ballista takes slightly longer and does slightly less Physical Damage than Rapid Fire.
    • Morph Two: Toxic Barrage: This Rapid Fire morph brings your swift assault a step further by poisoning your enemy after the barrage of arrows ends, dealing additional Poison Damage over time. If your enemy didn't succumb to his wounds after the first round, this will finish him off.

(From Initial description on Websit3)

Active SkillsEdit

  • Poison Arrow: Shoot an arrow coated in Baandari poison at an enemy, dealing __ Poison Damage and an additional __ Poison Damage over 10 seconds.
    • Venom Arrow: Shoot an arrow coated in Baandari poison at an enemy, dealing __ Poison Damage and an additional __ Poison Damage over 10 seconds. If the enemy hit is casting an ability they are interrupted, set off balance, and stunned for 3 seconds.
    • Poison Injection: Shoot an arrow coated in Baandari poison at an enemy, dealing __ Poison Damage and an additional __ Poison Damage over 10 seconds. The damage over time deals up to 200% more damage to enemies with under 50% Health. The damage over time deals additional damage to low health enemies.
  • Volley: Launch a multitude of arrows into the sky to rain down, dealing __ Physical Damage to enemies in the target area every 0.5 seconds for 8 seconds.
    • Scorched Earth: Launch a multitude of arrows into the sky to rain down, dealing __ Physical Damage to enemies in the target area every 0.5 seconds for 8 seconds. Increases the duration and reduces the cost.
    • Arrow Barrage: Launch a multitude of arrows into the sky to rain down, dealing __ Physical Damage to enemies in the target area every 0.5 seconds for 8 seconds. Increases the range and radius.
  • Scatter Shot: Blast an enemy with an explosive arrow, dealing __ Physical Damage, knocking them back 6 meters, and disorienting them for 5 seconds.
    • Magnum Shot: Blast an enemy with an explosive arrow, dealing __ Physical Damage, knocking them back 6 meters, and disorienting them for 5 seconds. The attack also knocks you backwards 6 meters away from the target. Increases the damage and knocks you away from the target.
    • Draining Shot: Blast an enemy with an explosive arrow, dealing __ Physical Damage, knocking them back 6 meters, and disorienting them for 5 seconds. After the disorient ends, you heal for __ Health.
  • Arrow Spray: Fire a burst of arrows in one shot, dealing __ Physical Damage to enemies in front of you. Also reduces enemies' Movement Speed by 40% for 5 seconds.
    • Bombard: Fire a burst of arrows in one shot, dealing __ Physical Damage to enemies in front of you and immobilizing them for 3 seconds. Even when enemies can move again, their  Movement Speed is reduced by 40% for 5 seconds. Also immobilizes enemies hit.
    • Acid Spray: Fire a burst of arrows in one shot, dealing __ Poison Damage to enemies in front of you. Also reduces enemies' Movement Speed by 40% and deals an additional __ Poison Damage over 5 seconds. Deals Poison Damage and adds additional damage over time.
  • Snipe: Plant a masterfully aimed arrow into an enemy's vital spot, dealing __ Physical Damage.
    • Focused Aim: Plant a masterfully aimed arrow into an enemy's vital spot, dealing __ Poison Damage and applying the poison status effect. Also afflicts enemy with Major Defile, which reduces their healing received by 30% for 10 seconds. Deals Poison Damage and applies the poison status effect. Also applies Major Defile to the enemy, reducing their healing received.
    • Lethal Arrow: Plant a masterfully aimed arrow into an enemy's vital spot, dealing __ Physical Damage and marking the target. The mark increases the range from which the enemy can be hit by Bow attacks by 5 meters for 10 seconds. Also afflicts the enemy with Minor Fracture, which reduces the enemy's Physical Resistance by __ for 10 seconds. Mark the enemy hit, allowing you to hit them from further away and afflicting them with Minor Fracture, reducing their Physical Resistance.

Passive SkillsEdit

  • Accuracy
    • Rank I: Gives you a damage bonus of up to 6% against enemies at longer range.
    • Rank II: Gives you a damage bonus of up to 12% against enemies at longer range.
  • Ranger
    • Rank I: Increases Weapon Critical rating by 3%.
    • Rank II: Increases Weapon Critical rating by 6%.
  • Long Shots
    • Rank I: Reduces the Stamina cost of Bow abilities by 10%.
    • Rank II: Reduces the Stamina cost of Bow abilities by 20%.
  • Hawk Eye
    • Rank I: Your successful Light and Heavy Attacks increase the damage of your Bow abilities by 2% for 4 seconds, stacking up to 3 times.
    • Rank II: Your successful Light and Heavy Attacks increase the damage of your Bow abilities by 5% for 4 seconds, stacking up to 3 times.
  • Hasty Retreat
    • Rank I: Grants you Major Expedition for 2.5 seconds after you use Roll Dodge. Major Expedition increases your Movement Speed by 30%.
    • Rank II: Grants you Major Expedition for 5 seconds after you use Roll Dodge. Major Expedition increases your Movement Speed by 30%.

UpdatesEdit

  • Update 3: The heavy attack animation now plays fully when you have a bow equipped, even if it's only charged for a short amount of time.[1]
  • Update 3: Fixed an issue where the arrow would still be visible when you activate Mist Form with a bow equipped.[1]
  • Update 5: Fixed an issue where arrows would disappear if your bow was drawn while equipping armor or a disguise.[2]
  • Update 5: Fixed an issue where the animation for your bow drawn sometimes wouldn't play if you rapidly sheathed/unsheathed your weapon while attacking.[2]
  • Update 5: Fixed an issue where you couldn't fire a heavy attack while panning the camera.[2]
  • Update 7: Increased the overall damage from Bow light attacks by 16%.[3]
  • Update 7: Arrows are now easier to see while they're traveling to your knee.[3]
  • Update 7: Fixed an issue where your arrows would occasionally not appear after weapon swapping.[3]
  • Update 7: Fixed an issue where arrows would not always leave bows when using light attacks.[3]
  • Update 7: Fixed an issue where repeatedly using light attacks would occasionally cause two arrows to fire at once.[3]
  • Update 7: Fixed an issue where after weapon swapping to a bow, the visuals and audio for arrows would not play until you fired at least one arrow.[3]
  • Template:U*: Fixed an issue where you could not light attack with a bow while silenced.[4]

AppearancesEdit

References