Breton (Morrowind)
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- For other uses, see Breton.
Bretons are human descendants of the Aldmeri-Nedic manmer of the Merethic Era and the main inhabitants of High Rock. They are united in language and culture but are divided politically. Although they are not as physically intimidating as the Nords, or the Orcs, they are skilled with magic due to their Elvish ancestry.
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Character creation
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- Main article: Character Creation (Morrowind)
Attributes
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Skill bonuses
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| Skill | Modifier |
|---|---|
| Alchemy | +5 |
| Alteration | +5 |
| Illusion | +5 |
| Conjuration | +10 |
| Mysticism | +10 |
| Restoration | +10 |
Racial bonuses
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- Fortify Magicka 50pts
- Resist Magicka
- Dragon Skin - Shield spell cast once per day.
Common playstyle
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Unlike the Altmer, Bretons possess more defensive capabilities in their spell repertoire. In battle, summoned creatures can be used to protect against physical blows while destruction spells are flung from afar. The Breton's boosts to Restoration and Alchemy allow for easier means for restoring health.
See also
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| Humans | Breton • Imperial • Nord • Redguard |
| Mer | Altmer • Bosmer • Dunmer • Orc |
| Beast | Argonian • Khajiit |