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Burd

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"Let's show these bastards how we do things in Bruma!"
―Captain Burd[src]

Burd quote

Burd is a Nord Guard Captain of the Bruma City Guard during the Third Era, he leads the city's defense in the Battle of Bruma during the Oblivion Crisis of 3E 433.

BiographyEdit

When Burd joined the Bruma guard is unknown. He is notable for being the only Nord guard in a primarily Nordic city. As Captain, Burd instructs his men to respect the local Nords and their customs; the townspeople consider him tough, but fair. He also serves as an advisor to Countess Carvain.

Oblivion CrisisEdit

Shortly after the start of the Crisis, Mythic Dawn spies began operating in Bruma, probing for weaknesses in nearby Cloud Ruler Temple in preparation for an assault. Though Burd and his guard fear that spies have infiltrated the city, they have little information to go on. Burd is suspicious of Jearl, however, who has recently returned from a trip. Hoping to find evidence of espionage, Burd grants the Hero permission to search Jearl's house. Inside is proof that the spies are in the city and that they plan to attack Bruma and Cloud Ruler Temple by opening a Great Oblivion Gate.

After learning of this plot, Burd keeps the town guard on high alert, doing whatever he can to prevent Bruma from becoming another Kvatch. When Oblivion gates begin opening near the city, Burd quickly marshals Bruma's forces; he then enters the first gate to see what awaits them.

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"Alright, boys. Listen up. We've got to close that Gate over there. Nobody likes the idea of going into that thing, but it's our job, and we're going to do it. If we don't, Bruma ends up a smoking pile of rubble like what happened at Kvatch. And that's not going to happen here! Not while I'm Captain of the Guard!"
―Captain Burd to his troops before entering the first Oblivion gate.[src]

When Burd learns how to close the gates, he puts the guard on constant alert to prevent Daedra from overrunning the city. He also communicates with the Blades at Cloud Ruler Temple.

Burd fights alongside the rest of the defenders to protect the town during the Battle of Bruma while the Hero goes inside to close the Great Oblivion Gate.

PersonalityEdit

Burd is a tough, determined guardsman, motivated above all else by dedication to his post; his concern for Bruma gives him pause when confronted with Martin Septim's plan. Burd seems to feel a sense of kinship with his fellow Nords in Bruma, whom he instructs his guard to respect as much as possible.

Burd is a strong man, wielding a large steel claymore in battle. He also displays prowess in Restoration magic, healing himself when necessary.

QuestsEdit

TriviaEdit

  • Burd is first encountered in the quest "Spies."
  • Burd is an essential character until the quest "Defense of Bruma", when he is no longer needed for the story to progress; he may die during the battle. His body, however, remains marked as essential, so he will not disappear.

BugsEdit

This section contains bugs related to Burd. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.
  • Although Burd is a guard, he will never arrest the Hero. All of the guards' arrest dialogues are specifically for Imperial guards, but he is a Nord.

AppearancesEdit

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