Calm (Skyrim)
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| Calm | |
|---|---|
| | |
| School | Illusion |
| Skill Level | Apprentice (25) |
| Magicka Cost | 146 |
| Effect | Creatures and people up to level 9 won't fight for 30 seconds. |
| Spell Tome | Purchase |
| Tome ID | 000A2711 |
| Spell ID | 0004DEE9 |
- For other uses, see Calm.
Calm (Skyrim) is an Apprentice-level Illusion spell in The Elder Scrolls V: Skyrim that reduces the target's inclination to attack for 30 seconds. The magnitude is the level affected – the spell only works on Characters/creatures up to the level specified. Undead, Daedra and automatons cannot be calmed without the Master of the Mind perk.
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Usefulness
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- This spell is useful if the player accidentally cause a character to attack (whether through a quest, by assaulting them, or by using Frenzy), or if the player wishes to talk to an adversary (accidental or not) who will not yield.
- If the player needs time to self-heal or recover from fatigue, Calm may hold a creature or person fairly still allowing the time to recover.
- If the player is taking on two enemies at once, calm may be used on one of them while attacking the other; however, attacking the target will raise its aggression level, so further calming will be required.
- Also useful when the player's vampirism causes nearby characters to be hostile.
- The player can also exploit this spell to level up their illusion skill.
Spell tome
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Added by ZimakaruAttributes
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- Weight: 1



- Value: 91



- See Spell Tome for a complete table of spell tomes, their descriptions, and their values.
Acquisition
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- Purchase the tome from one of the following merchants:
- Calcelmo at Understone Keep.
- Drevis Neloren at College of Winterhold.
- Falion at Falion's House.
- Farengar Secret-Fire at Dragonsreach.
- Madena at The White Hall.
- Sybille Stentor at the Blue Palace.
- Wuunferth the Unliving at the Palace of the Kings.
- Wylandriah at the Mistveil Keep.
Staff
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A magically enchanted staff contains the Calm spell-effect. The effect of this staff is slightly weaker than the spell, with a magnitude of 8 instead of 9. Other unique staves include Calm effects, these include:
Appearances
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- The Elder Scrolls III: Morrowind (First appearance)
- The Elder Scrolls IV: Oblivion
- The Elder Scrolls V: Skyrim
See also
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| Illusion Spells | |
|---|---|
| Call to Arms • Calm • Clairvoyance • Courage • Fear • Frenzy • Fury • Harmony • Hysteria • Invisibility Mayhem • Muffle • Pacify • Rally • Rout • Vision of the Tenth Eye | |
| Schools of Magic | |
| Alteration • Conjuration • Destruction • Illusion • Restoration | |
| Related topics | |
| Illusion Ritual Spell • Magicka • Perks • Magic • The College of Winterhold • Illusion trainers | |