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Caves are underground areas resulting either from natural formations or mines (or both). Caves are common throughout Cyrodiil, and they usually contain hostile NPCs, such as bandits, and creatures. Most caves include rats, various undead and goblins. While in a cave the Hero must fight enemies while collecting loot and experience.
Although they can be dark, most caves have enough light to see, much of it coming from holes to the outside. If more light is needed, the Hero can use a torch, magic or simply turn up the brightness in the game settings.
Many caves have multiple rooms and places to explore, although others may be small. Some caves are quite cramped and also contain dead ends and obstructions, which can create some tactical challenges and opportunities. When in a cave always pay attention to the surroundings, due to the prevalence of traps.
List of caves alphabeticallyEdit
List of caves by regionEdit
- The Elder Scrolls III: Morrowind
- The Elder Scrolls IV: Oblivion
- The Elder Scrolls V: Skyrim
- The Elder Scrolls Online
|Cities||Anvil • Bravil • Bruma • Cheydinhal • Chorrol • Imperial City • Kvatch • Leyawiin • Skingrad|
|General||Ayleid (Elven) Ruins • Camps • Caves • Fort Ruins • Mines • Landmarks • Settlements • Stables • Taverns|
|Special||Daedric Shrines • Doomstones • Oblivion Gates • Rune Stones • Wayshrines|
|Regions||Blackwood • City Isle • Colovian Highlands • Gold Coast • Great Forest • Heartlands • Jerall Mountains • Nibenay Basin • Nibenay Valley • Valus Mountains • Waterfront • West Weald|
|Shivering Isles||Regions: The Fringe • Mania • Dementia |
Cities • Camps • Caves • Fort Ruins • Landmarks • Settlements