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Cellar

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Hearthfire Cellar
A fully furnished cellar.
TombRaiserAdded by TombRaiser
A Cellar is an optional basement section that can be added to the Main Hall of the Homestead, introduced in The Elder Scrolls V: Hearthfire. It can be created at any of the three homesteads.

Contents

InteractionsEdit

After the Cellar is crafted, it can be accessed using the floor trap door located at the small back room of the Main Hall. The Cellar may be subject to random Skeever infestation from time to time.

FurnishingsEdit

Hearthfireshrines
Divine shrines
JimeeeAdded by Jimeee
The following is a list of all furnishings that can be added to the Cellar. Furnishings can be built manually at the indoor Carpenter's Workbench, this is the only way to furnish the Cellar, this may be considered private area for the player so the steward does not offer. 


All furnishings are fixed in position and cannot be removed once they are built. The name of the furnishing option does not always accurately describe what will be added, as in some cases additional containers and accessories may be added, along with the main piece of furniture.

  • Armor Mannequin
  • Barrels
  • Child's practice dummy (for children's sword fighting practice)
  • Divine Shrines complete with a base
  • Display Cases on low table
  • Forge and Anvil (for crafting armor & weapons)
  • Grindstone (for improving weapons)
  • Mounted creatures, such as Mounted Snow Sabre Cat Head, Mounted Deer Head etc.
  • Mead barrels (for filling up empty mead bottles with Mead)
  • Safes (2 rows of 5 each)
  • Small Square table
  • Smelter (Used to change ores or scraps into ingots)
  • Tanning Rack (Used to change animal hides into leather or leather strips)
  • Wall-mounted weapon & shield plaque
  • Wall-mounted light fittings
  • Weapon Racks (5 piece)
  • Workbench (for improving armor)

ContainersEdit

Item Sawn Log Nails Iron Fittings Iron Ingot Steel Ingot Hinge Lock
Barrel (4) 1 1 - 1 - - -
Chest (3) 1 1 1 1 - 2 1
End Table (2) 1 2 - - - - -
Safe (5) - - - - 15 5 5
Safe (5) - - - - 15 5 5
Total 3 4 1 2 30 12 11

FurnitureEdit

Item Sawn Log Nails Iron Ingot Hinge Glass Vampire Dust
Display Case on Low Table 2 4 - 1 1 -
Low Table 1 2 - - - -
Square Table and Chairs 2 4 - - - -
Washbasin on Stand 1 1 1 - - -
Coffin 1 2 - 1 - 1
Total 7 13 1 2 1 1

† Only available as a Vampire.

Weapon RacksEdit

Item Sawn Log Nails Quarried Stone Iron Fittings
Armor Mannequin 1 1 1 -
Weapon Plaque (2) 1 - - 1
Weapon Racks (5) 4 - - 5
Total 6 1 1 6

ShelvesEdit

Item Sawn Log Nails
Corner Shelf (2) 1 3
Wall Shelves (7) 1 1
Total 2 4

Misc.Edit

Item Sawn Log Iron Ingot Quarried Stone Iron Fittings Clay Leather Strips
Armorer Workbench 1 1 2 - - -
Blacksmith's Forge 2 1 5 1 - -
Grindstone 1 - 1 1 - -
Tanning Rack 1 - - - - 1
Smelter - 5 4 2 6 -
Total 5 7 12 4 6 1
Item Sawn Log Leather Strips Straw Nails Iron Ingot Quarried Stone Iron Fittings Goat Horns
Archery Target 1 1 2 - - - - -
Child's Practice Dummy 1 1 2 - - - - -
Mead Barrels (2) 1 - - 1 1 2 - -
Wall Sconce (9) - - - - - - 1 1
Total 3 2 4 1 1 2 1 1
Item Leather Strips Deer Hide Small Antlers Sabre Cat Tooth Sabre Cat Snow Pelt Bear Pelt
Mounted Bear Head (2) 1 - - - - 1
Mounted Elk Head 1 1 1 - - -
Mounted Snowy Sabre Cat Head 1 - - 2 1 -
Total 3 1 1 2 1 1

Divine ShrinesEdit

All divine shrines require a Shrine Base before they can be crafted.

Item Sawn Log Quarried Stone Clay
Shrine Base 1 2 2
Shrine of Akatosh Shrine of Arkay Shrine of Dibella
Shrine of Julianos Shrine of Kynareth Shrine of Mara
Shrine of Stendarr Shrine of Talos Shrine of Zenithar

TriviaEdit

  • If you have crafted the Child's Practice Dummy, your adopted child may come down eagerly to the cellar to practice sword fighting skills once you give him/her a weapon such as wooden sword or Iron Dagger.
  • If your child accidentally hits you with an enchanted weapon during his/her practice, you can get hurt (tested with fire enchantment to wooden sword).
  • This is the only room in the house you cannot have your Steward furnish.

BugsEdit

  • If Roggvir's Amulet of Talos has been looted, all Amulets of Talos are marked as quest items (meaning they cannot be removed from the inventory) for the bug-ridden miscellaneous quest to convince Greta to return to the Temple of the Divines. This may make it impossible to construct a Shrine of Talos.
    •  360   A work-around for this bug is to constructed the Shrine of Talos before talking to Greta in Solitude.
    •  360  The quest can be completed normally, but will not provide a reward or remove the Amulet of Talos. It will, however, be no longer marked as a quest item and can be dropped, sold, or used to construct the Shrine of Talos.
  • The mannequin might duplicate armor. Which is a great way to make gold.
    •  360   This bug has been fixed on the Xbox 360 version.
  •  PS3   360   The lights on the right side of the first room may fail to light up.

AppearancesEdit

Start a Discussion Discussions about Cellar

  • Cellar

    7 messages
    • rabbit? any i dont put that in there so lol thats what i use it for its were i make my armors
    • LunarDracofire95 wrote:rabbit? Sofie has a pet rabbit she found, follows her around the house. Added by TombRaiser
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