For other uses, see Chateau of the Ravenous Rodent.

Chateau of the Ravenous Rodent is a quest available in The Elder Scrolls Online. In the final test, Sheogorath wants the Vestige to take a vacation in his family's chateau. However, all the three guest rooms are occupied, and two guests are cannibals. The correct guest is the man that asks for room service. Next, the Vestige must find their way through a dark maze. Finally, they must fight their way through Madmen and Madwomen to a boss fight with Uncle Leo, a flesh atronach.


I've been tasked with finding another book for the Mages Guild. Once again I need to return to the Shivering Isles, to a place called the Chateau of the Ravenous Rodent.

Quick walkthroughEdit

  1. Enter the Shivering Isles (Optional: Talk to Valaste)
  2. Talk to Shalidor
  3. Watch Sheogorath and Shalidor
  4. Talk to Sheogorath
  5. Enter the Chateau Guesthouse
  6. Evict the guest that doesn't belong
  7. Enter the portal
  8. Talk to Sheogorath
  9. Light the braziers (4)
  10. Find the maze exit
  11. Talk to Sheogorath
  12. Explore the manse
  13. Light all the Heirlooms
  14. Talk to Sheogorath
  15. Kill Uncle Leo
  16. Talk to Sheogorath
  17. Collect the tome


  1. Once you hit the appropriate level ( Player level 33, Mage Guild level 4) you will receive this quest from Arch Mage Shalidor.
    1. Arch Mage Shalidor: "Adept. We need your support once again. Valaste has translated the book you earned in Sheogorath's mad play.
    2. Player Response: "You know what our next challenge will be?"
    3. Arch Mage Shalidor: "Aye. She's ready to summon the portal for you. I'll meet you in the Isles. Just... hurry if you please, Adept. I'm worried."
    4. Player Response: "Where can i find her?" or "Goodbye"
    5. Arch Mage Shalidor: "You'll find the Mistress of Incunabula in the depths of the jungle, at the Beandari Trading Post in Malabal Tor. Good luck, Adept."
    6. Player Response: "Why did you say you were worried?"
    7. Arch Mage Shalidor: "It's Valaste. She's been working night and day to understand these books. Sheogorath has a warped and twisted mind, and I worry that this work is taking a toll on her."
    8. Player Response: "Is there anything we can do?"
    9. Arch Mage Shalidor: "Honestly, Adept, no. Valaste has a singular mind. As long as those books are cursed such that I can't read them, she's our best and only chance. She's almost as smart as I am! Just don't tell her I said that."
    10. Player Response: "Goodbye"
  2. Enter the Shivering Isles (Optional: Talk to Valaste)
    1. Head inside the Mages Guild.
    2. Once inside, look for the Portal to the Shivering Isles or talk with Valaste (optional)
      1. Valaste: "Shalidor found you, excellent. I've puzzled out the hints from that last book... and I'm afraid the news isn't good. Your next trial is in a particularly nasty part of the Shivering Isles. A place called the Chateau of the Ravenous Rodent."
      2. Player Response: "Should I recognize that name?"
      3. Valaste: Not unless you've spent your life poring over obscure Daedric tomes. The Chateau is in the darkest part of Dementia, the shadow land of the Shivering Isles. I'm worried about that..."
      4. Player Response: "Valaste, are you alright?"
      5. Valaste: "I'm... I'm fine adept. I'm just tired. It's become very draining to translate these tomes. Don't worry about me. I can open the portal to the Isles for you straight away. If you'll allow me?"
      6. Player Response: "Thank you, Valaste" --> wait for Valaste to open the portal
    3. Optional Dialogue --> talk to Valaste after she opens the portal
      1. Valaste: "Uhh... Xarxes give me strength. I'm alright adept. I just didn't realize how tired I am."
      2. Player Response Options:
        1. "Valaste, what's going on? There's something wrong with you."
          1. Valaste: "Let me answer your question with one of my own. Do you know of Dementia and Mania?"
          2. Player Response: "Sorry? What?"
          3. Valaste: "The Shivering Isles, the Oblivion realm you've been exploring on Sheogorath's mad errands, is primarily divided into two spheres. In Mania, the colors are brighter than bright. Beautiful flowers bloom, and creatures skitter through the underbrush."
          4. Player Response: "You're not going to answer my question, then?"
          5. Valaste: Dementia has dark shadows, overcast skies, and snarling beasts. Dark stone and rattling chains. That's why I'm so tired, adept. Last night my dreams were of Dementia, and the Chateau of the Ravenous Rodent."
        2. "How did the last tome lead you to the Chateau?"
          1. Valaste: "'Uncle Robier's Vegetable Garden' was... surprisingly calming. But read into the subtext and things quickly become dark. It's the tale of plantation."
          2. Player Response: "A plantation?"
          3. Valaste: "The book describes a well-appointed guesthouse. A beautiful maze, where you can while away the afternoon. And a sprawling manse with rooms upon rooms. Make of that what you will."
        3. "This is the last book I have to retrieve, right?"
          1. Valaste: "Auri-el make me truthful, I think so. Sheogorath speaks madness and breaths insanity, but when a Deadric Prince strikes a deal they... tend to keep their word."
          2. Player Response: "They 'tend' to?"
          3. Valaste: "Well think about it. He didn't have to give you any of the books if he didn't want to. If he's gone this far with his little game, why would he stop now?"
    4. Enter the Portal
  3. Talk to Shalidor
    1. Arch Mage Shalidor: "Welcome back to the Isles, adept. We must be wary. This part of Sheogorath's realm is twisted and corrupt.
    2. Player Response: "Well met Shalidor. Do you have any sense of what we might face here?"
    3. Arch Mage Shalidor: "I'm not sure. I've never been to this part of the Shivering Isles before. We're after the final tome, though, so we have to assume he has something truly perverse waiting in the wings. Certainly Valaste has suffered enough.
    4. Player Response: "You were right. There's something wrong with Valaste.
    5. Arch Mage Shalidor: "Yes! it is as I said. She has worked herself night and day. And Sheogorath's dark intellect is focused through those tomes. They are like a strain on her mind. I think we have to... wait. Do you feel that?"
    6. Player Response: "Feel what?"
    7. Sheogorath appears
  4. Watch Sheogorath and Shalidor
    1. Sheogorath: "Not so fast there, Shalidor. Only invited guests at the Chateau. We have standards, you know."
    2. Arch Mage Shalidor: "Damn you Mad God"
    3. Sheogorath: "Don't let the door hit you on the way out, Shally. Annnnd... off you go!"
    4. Arch Mage Shalidor Disappears
    5. Sheogorath: "Just the two of us. Now we can talk in peace."
  5. Talk to Sheogorath
    1. Sheogorath: "Ahh, my little mortal. I'm a man of many personalities, but I tell you what? They're all very fond of you."
    2. Player Response: "What's the game this time, Sheogorath?"
    3. Sheogorath: "The game is a food. or a leg. In fact, all manner of severed limbs. But don't worry about that! I've brought you here because I've been watching you. You work too hard! You need a nice little vacation."
    4. Player Response: "A vacation?"
    5. Sheogorath: "Of course! This is my chateau! It's me family's estate. Gets handed down from me to myself, and so on, and so on. I think you'll love it here. Or hate it. Or one of the two, certainly."
    6. Player Response: "All right. What's first?"
    7. Sheogorath: "Up the road behind me is our guest quarters. But, silly me! All three rooms are already occupied. Frankly, they've overstayed their welcome. One of them, though. Hoo! Just not fitting in. Could you do me a favor? Could you tell them to shove off?"
    8. Player Response: "What's the catch?"
    9. Sheogorath: "Catch? Such an untrusting soul. If there were a catch, I'd say it's that two of my guests are murderous cannibals. My advice? Don't let anyone eat you. If anyone tries to kill you, kill them right back!"
    10. Player Response: "I'll keep that in mind"
    11. Sheogorath: "And remember, try to relax!" --> Sheogorath disappears
  6. Enter the Chateau Guesthouse
    1. Player will hear the following dialogue
      1. Arch Mage Shalidor: "Be wary. Talk to these 'guests' carefully before you try to throw anyone out."
      2. Sheogorath: "I can hear you, Shally! Don't bother my guests!"
      3. Arch Mage Shalidor: "You're the only one that thinks you're funny, Mad God!"
  7. Evict the guest that doesn't belong
    1. Door Dialogues
      1. "Hello? is someone there? I can hear you moving!"
        1. Player Response: "Are you enjoying your stay?"
        2. "No, not at all! There are things skittering around in here"
        3. Player Response: "I'm supposed to evict one of Sheogorath's guests. They're not fitting in."
        4. "Hmm? Oh, don't evict me. As long as I ignore the noise, it's quite nice in here. You can't see the poetry of my soul from behind a door. You can't look into my eyes, and know that my mind is my own. You can't see the intensity of my truth!"
        5. Player Response Choices:
          1. "That's it. You're out of here." --> Madwoman exits the room and attacks.
          2. "Enjoy your stay" --> Conversation ends.
      2. "I can hear someone out there! Hello?"
        1. Player Response: "Are you enjoying your stay?"
        2. "Yes! Wait, no! Is the Master playing his games again?"
        3. Player Response: "I'm supposed to evict one of Sheogorath's guests. They're not fitting in."
        4. "Yes, yes! Evict me! Open the door right now, or I'll peel off your face and wear it like a mask! I'll claw through this wood and tear out your succulent throat with my teeth."
        5. Player Response Choices:
          1. "That's it. You're out of here." --> Madman exits the room and attacks.
          2. "Enjoy your stay" --> Conversation ends.
      3. "Hello? Is someone there? I sent for room service hours ago."
        1. Player Response: "Are you enjoying your stay?"
        2. "Yes, actually. It's very pleasant. SOme odd things, here and there, but overall... look, are you room service or not?"
        3. Player Response: "I'm supposed to evict one of Sheogorath's guests. They're not fitting in."
        4. "What? Well, no throwing me out. Throw me out and I'll have my advocate drag you before the Alino courts. We'll strip you of every coin you've ever earned. And every coin your sons will ever earn!"
        5. Player Response Choices:
          1. "That's it. You're out of here." --> A Noble appears.
            1. Noble: "Fine then! My advocate will be contacting you about this! I'll show myself out. But I'm not taking that dreadful portal!"
            2. Sheogorath: "That's a perfectly good portal. I should know, I made it!"
          2. "Enjoy your stay" --> Conversation ends.
  8. Enter the portal
  9. Talk to Sheogorath
    1. Sheogorath: "It's been so long since we had guests. You would have loved my old uncle Leo, back in the day. Charming dinner conversation, when he wasn't bringing up old girlfriends. Literally. Regurgitating them. Nasty habit."
    2. Player Response: "I evicted your guest. What's next?"
    3. Sheogorath: "Well, let's see. Now that you're settled in, you should tour the grounds. We have this lovely maze at the chateau. You simply must see it."
    4. Player Response: "So I have to navigate a maze? Why?"
    5. Sheogorath: "Why do I need a reason for everything? Mortals, mortals, moratals! Always needing a reason to do things. For example: people like to think light chases away the shadows! I perfer to think that without a few lights, there'd be no shadows to enjoy."
    6. Player Response: "So the maze will be dark, then?"
    7. Sheogorath: "Jolly good, you're getting it! I knew if we spent enough time together, you'd start to think like me. I have that effect on people. It's a bit too dark, actually. Why don't you light a few braziers as you go? Improve the ambiance."
    8. Player Response: "Whatever you say."
    9. Sheogorath: "Mind what bumps in the night now" --> Sheogorath disappears
  10. Light the braziers (4)
    1. Player can hear the following dialogue:
      1. Arch Mage Shalidor: "You've faced darkness before, adept. Remember your training.
      2. Sheogorath: "No cheating, Shalidor! Don't ruin this for me."
    2. Enemies called "Bump in the Night" are scattered throughout the maze
    3. After lighting the second brazier player can hear the following dialogue
      1. Arch mage Shalidor: "Only two more to go. This trial is child's play."
      2. Sheogorath: "I'm going to bind you to haunt a little old lady in Wayrest! Does that sound fun, Shally?"
  11. Find the maze exit
  12. Talk to Sheogorath
    1. Sheogorath: "So... what did you think? What was your favorite part? No, don't answer that. I can see by the look on your face how happy you are!"
    2. Player Response: "I made it through. What's left?"
    3. Sheogorath: "Such confidence! Braggadocio! Gumption! I like that! This last place I'd like you to visit is our humble little manse. Just behind me.
    4. Player Response: "That's a mansion?"
    5. Sheogorath: "I want you to meet the family! So many fond memories. There was that one time, with the scalpel? And all of your family dinners, hah! And of course, you'll get to play with the family heirlooms!
    6. Player Response: "Heirlooms?"
    7. Sheogorath: "Aye! We have an old rhyme about them. Ahem: 'Four lights in a row, poke one to make it glow.' No, that's wrong. Maybe it was 'Four lights in a trough, poke one to turn it off?' Hmm. Something like that!"
    8. Player Response: "I'll be sure to remember that."
    9. Sheogorath: "Remember, vacations are about enjoying the little moments!" --> Sheogorath disappears
  13. Explore the manse
    1. Enemies called Madmen and Madwomen are present throughout this area.
    2. Player can hear the following dialogue after entering the first room in the manse:
      1. Arch Mage Shalidor: "Those poor souls. 'Sheogorath's family'"
      2. Sheogorath: "How do you keep getting back in here? I blame Haskill."
      3. Arch Mage Shalidor: "Apparently, not everything is under your control!"
      4. Sheogorath: "Not yet, anyway"
  14. Light all the Heirlooms
    1. To solve the light puzzle from left (1) to right (4) --> 1,4,2,3,1
  15. Talk to Sheogorath
    1. Sheogorath: "Isn't it beautiful? The most beautiful part of the chateau. You can see why I've held onto the place all these years."
    2. Player Response: "It's great. Can I have the book now?"
    3. Sheogorath: "Now just hold on there. Haven't you been wondering why it's called the Chateau fo the Ravenous Rodent?"
    4. Player Response: "I guess?"
    5. Sheogorath: "Well, you should! And before I give you the last tome - before I reward you and Shally for all your hard work - you need to meet one more member of my family. Let me tell you the story of old Uncle Leo...
    6. Player Response Options:
      1. "Can i have the short version?"
        1. Sheogorath: "Spoilsport. Suffice it to say that old Uncle Leo has quite the history with the ladies. Ever since his last lady love, he's preferred the company of squeakers to speakers. And I turned him into a Flesh Atronach."
        2. Player Response: "Uncle Leo likes rats. Got it."
        3. Sheogorath: "Ehh... too much, I'm afraid. To be honest, it's become an embarrassment to the family. So... as the final act of a courteous guest. Go kill Uncle Leo, will you?"
        4. Player Response: "Let's get this over with."
        5. Sheogorath: "Give the old lug my love before you rip his skull open, will you?" --> Sheogorath disappears
      2. "This sounds entertaining. Go on."
        1. Sheogorath: "Ahh, a mortal after my own heart. Well, Uncle Leo was quite the ladies man back in the day. He had a beauty in every town, from Windhelm to Stormhold. As the years went by and his looks began to fade, it got harder and harder to... y'know."
        2. Player Response: "Yes, I know."
        3. Sheogorath: "Right. Well, not getting the attention of the ladies, the way he use to... it started to drive Leo a little batty. And that's when I stepped in. Can't have someone as well loved as Leo all lonely, right?"
        4. Player Response: "I suppose?"
        5. Sheogorath: "So I offered him a little deal. I game him back his looks, his youth. All he had to do was promise never to bed a maiden more than once! Simple, really, and he took the deal with gusto! Heh heh heh. Then, a few years later, he meets Mjoll."
        6. Player Response: "He fell in love?"
        7. Sheogorath: "Cheese for the smart skeever! leo couldn't resist her. Thought he'd have an out on our deal if they got married. Nope! His flesh melted like wax on his wedding night. Became an Atronach of my very own. Now? All his girlfriends are rats."
        8. Player Response: "You turned him into a Flesh Atronach and now he loves rats?"
        9. Sheogorath: "Ehh... too much, I'm afraid. To be honest, it's become an embarrassment to the family. So... as the final act of a courteous guest. Go kill Uncle Leo, will you?"
        10. Player Response: "Let's get this over with."
        11. Sheogorath: "Give the old lug my love before you rip his skull open, will you?" --> Sheogorath disappears
    7. Enter the Master Bedroom
  16. Kill Uncle Leo
  17. Talk to Sheogorath
    1. Sheogorath: "Well done! The family would be so proud, if you hadn't already murdered most of them."
    2. Sheogorath: "Always sad to see a good man die. Leo's death, just now? Hilarious! Hah."
    3. Player Response: "I've toured the Chateau. May I have the book now?"
    4. Sheogorath: "I should make you fight Narwhals on the open ocean. I should make you run a gauntlet of angry Argonian concubines! But I won't. Book's yours."
    5. Player Response: "Thank you."
    6. Sheogorath: "Yes, yes. Well, I'm sure you and Shalidor will be very happy with your new book. Of course, Valaste has been the one doing all the reading,, right? Send her my best. And tell her to read real close on this last one."
    7. Player Response: "Goodbye"
    8. Sheogorath: "Give Valaste my best!" --> Sheogorath disappears
  18. Collect the Tome
  19. Talk to Valaste
    1. Valaste: "You'be returned! Do you have the book?"
    2. Player Response: "I do."
    3. Valaste: "You've done it! We have them all. Now I just need to closely study the books, together as a set. And we should be able to find Shalidor's island!" --> You receive Uncle Leo's Choker and 470 GoldIcon.
    4. Valaste: "Wish me luck, my friend. I'll need it, this time around."
    5. Player Response: You're looking a little better Valaste"
    6. Valaste: "Yes, adept. I recovered quickly after you left. I'm just... I'm feeling a little weary. This business with the books you've been collecting. It's taken a lot out of me."
    7. Player Response: "You said that before. What do you mean?"
    8. Valaste: "These books are like word labyrinths. There are layers of meaning upon meaning, endless research avenues. he's laden these things with oblique references that only someone with my mastery of lore would be able to understand. It's very tiring."
    9. Player Response: "You seemed nervous when you were talking about the next book."
    10. Valaste: "Like I said, just a little weary. Don't worry adept. I'm up to the challenge. I'm one of only a handful of people in the world of Tamriel that could have puzzled these out, in fact! We'll see it done.
    11. Player Response: "Goodbye."


  • This quest can be completed before the recommended level, however the enemies will be a minimum of level 33. If the Vestige's level is higher, enemy levels will scale accordingly.