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TESIV Guard Chorrol 2
For other uses, see City Guards and Guard.
"Stop right there, criminal scum! Nobody breaks the law on my watch! I'm confiscating your stolen goods. Now pay your fine or it's off to jail."
―City Guard[src]

Every County in Cyrodiil has its own Guard. These guards enforce the law and protect the capital cities of each County and other villages or settlements within.

All city guards wear very similar armor sets, differences are normally just the color of the sash and material of the undershirt used, either steel or chain mail. They also wear the same helmets.

City guards also carry a shield which varies in color, and typically displays the insignia of the County across the front.

City guards are all from the Imperial Legion and as such are normally Imperial. They all perform the same duties and have the same dialogue, although it may differ depending on the faction they're a part of.

The guards are led by a captain, who reports to the local Count or Countess. Their duty is to uphold peace and order throughout the city and county, as well as ensuring justice is had in the event of a crime. Additionally, they are the last line of defense of their city in the event of assault or invasion.

Level[]

City Guards are always ten levels higher than the Hero. This means that at level fifty or higher, the City Guards are rather powerful, and have no problem fighting even the strongest of Daedra.

Guards[]

Name Location Equipment Notable guards ID Image
Anvil City Guard Anvil
County Anvil

Guard Helmet
Anvil Cuirass
Chainmail Greaves

Chainmail Gauntlets
Chainmail Boots Oblivion
Anvil Shield

Gogan
Langley
Maelona
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0000BFD9
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0000BFD8
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0000A2AE
0000BFDC
0000BFDF
0000BFDE
0000BFE9
0000BFEE
0000BFF7
0000BFFB
0004EFFB
0000BFF8
0000BFFC
0000A0AE
TESIV Guard Anvil 1
Bravil City Guard Bravil
County Bravil

Guard Helmet
Bravil Cuirass
Chainmail Greaves

Chainmail Gauntlets
Chainmail Boots Oblivion
Bravil Shield

Viera Lerus
Gaius Prentus
000982FA
000982FB
0000A137
0000A13A
0004EFFD
0000A13F
0000A140
0004EFFE
0000A143
0000A15B
0000A168
0000A152
0000A156
0000A169
0000A15D
0000A15E
TESIV Guard Bravil 1
Bruma City Guard Bruma
County Bruma

Guard Helmet
Bruma Cuirass
Chainmail Greaves

Chainmail Gauntlets
Chainmail Boots Oblivion
Bruma Shield

Burd
Carius Runellius
Gerich Senarel
Tyrellius Logellus
000362E8
000362E9
000362EA
000362EB
000362B7
000362BD
000362C9
000362CA
000362A7
000362AD
000C87B2
000C87B4
000362B0
000362B1
000C87B3
000C87b5
0000A0B2
0000A0B3
TESIV Guard Bruma 1
Cheydinhal City Guard Cheydinhal
County Cheydinhal

Guard Helmet
Cheydinhal Cuirass
Chainmail Greaves

Chainmail Gauntlets
Chainmail Boots Oblivion
Cheydinhal Shield

Amminus Gregori
Garrus Darelliun
Ulrich Leland
000055D2
000055D3
000055C2
000055C3
000055C4
000055C5
000055C6
000055C7
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000055CB
0004EF69
0004EFF9
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0004EFFA
TESIV Guard Cheydinhal 1
Chorrol City Guard Chorrol
County Chorrol

Guard Helmet
Chorrol Cuirass
Chainmail Greaves

Chainmail Gauntlets
Chainmail Boots Oblivion
Chorrol Shield

Bittneld the Curse-Bringer 000234A6
000234A5
000233EC
000231AA
00023189
00022584
00022583
0002253D
0002ACC3
00022586
00022587
000222BB
000222C0
0002ACC4
0000A0B6
0000A0B7
00088D28
00088D29
TESIV Guard Chorrol 1
Imperial Watch Guard Imperial City
Entire province

Legion Helmet
Legion Cuirass
Legion Greaves

Legion Gauntlets
Legion Boots
Legion Shield

Adamus Phillida
Audens Avidius
Captain Gepard Montrose
Carmalo Truiand
Giovanni Civello
Hieronymus Lex
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000546FD
00054702
000752F2
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TESIV Guard Imperial 1
Kvatch City Guard Kvatch
County Kvatch

Guard Helmet
Kvatch Cuirass
Chainmail Greaves

Chainmail Gauntlets
Chainmail Boots Oblivion
Kvatch Shield

Berich Inian
Ilend Vonius
Jesan Rilian
Merandil
Savlian Matius
Tierra
00028036
0009812F
0002800B
00028035
00028007
00028034
000972AA
000927AC
000927AE
TESIV Guard Kvatch 1
Leyawiin City Guard Leyawiin
County Leyawiin

Guard Helmet
Leyawiin Cuirass
Chainmail Greaves

Chainmail Gauntlets
Chainmail Boots Oblivion
Leyawiin Shield

Caelia Draconis
Decentius Opsius
Lerexus Callidus
0003554B
00034E71
0003533E
0003554D
0001C164
00035572
00035552
0003557A
00035564
000353D5
0003554E
00035562
000353D6
0003554F
00035569
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TESIV Guard Leyawiin 1
Skingrad City Guard Skingrad
County Skingrad

Guard Helmet
Skingrad Cuirass
Steel Greaves (Oblivion)

Steel Gauntlets (Oblivion)
Steel Boots (Oblivion)
Skingrad Shield

Danus Artellian
Dion
0002C0C1
0000C03D
0002C0BB
0000C03E
00028FBB
00029372
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00029379
00029397
000293AA
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TESIV Guard Skingrad 1

Imperial Watch[]

TESIV Guard Battlemage

An Imperial Legion Battlemage.

The Imperial Watch are members of the Imperial Legion who patrol the Imperial City and the rest of the province. They normally wear Legion Armor in the Imperial City, while other members of the Watch wear Imperial Horseman helmets. The Palace Guard wear a similar version called the "Imperial Watch Armor." This armor is different from the normal guard armor and it looks more like plate armor. A subcategory of the Imperial Watch are the Legion Battlemages, who guard the Arcane University. They wear the same plate armor as the regular Imperial Watch, but instead of the helmet, they wear a hood. In combat, they will use both a silver longsword and Destruction magic. Furthermore, a different type of Imperial Watch can be found around the Imperial City Palace; Palace Guards. Members of the Palace Guard are clad in a suit similar to the regular Imperial Steel Armor, but colored silver, gold and red.

Crime[]

Main article: Crime (Oblivion)

Within the walls of a city, and the surrounding countryside, any crime committed gains the attention of the guards; the nearest will move to the perpetrator, informing them that they have broken the law, and gives three options; pay the fine, resist arrest, or go to jail.

If the perpetrator chooses to pay the fine, the guard will take them to the nearest castle and take whatever bounty was placed on them as payment, as well as search them for all stolen item in their possession. If the fine cannot be paid, due to lack of gold, the option will not be given.

If the perpetrator accepts the jail sentence, they will be sent to the nearest castle to serve their sentence, based on the size of the bounty; the larger the bounty, the longer the sentence.

If the perpetrator resists arrest, the entire guard will immediately engage them, attacking until yielded, or until the perpetrator is dead, or fled from the fight.

If the guard has a disposition of 91 or more, they will not immediately react to a low and non violent crime, looking away as long as the crime is minor.

Dialogue[]

General[]

Imperial Watch

"We're here to help."

Directions "What are you looking for?"
Where are the guilds? "There are no guild halls in the City, but the Arcane University is on an island outside the walls, south of the Arboretum."
Tell me about landmarks. "The Imperial Palace is at the center. The six districts are arranged around the Palace like spokes of a wheel. Starting in the northeast, moving clockwise, you have the Market, Arena, Arboretum, Temple, Talos Plaza, and Elven Gardens districts. The Waterfront is south of Temple District. The Arcane University is south of the Arboretum. The Imperial Prison is north of Market District."
Where are the services? "You'll find smiths, alchemists, booksellers, mage shops, clothiers, armorers, and general traders in the Market District."
Where can I sleep? "Merchant's Inn in the Market, King and Queen in Elven Gardens, the Tiber Septim in Talos Plaza, and All-Saints in Temple District. There's also the Bloated Float on the Waterfront, but that's not a very nice neighborhood."

"Carry on."

Anvil Guard

"Welcome to Anvil. If you need a guard, just look around. That's why things are so peaceful here. Just look around... and there's town guard. Prevents all sorts of misunderstandings."

Directions "What are you looking for?"
Where are the guilds? "The guilds are near the north wall. Fighters Guild west of the north gate, and Mages Guild to the east."
Tell me about landmarks. "The docks, harbor, lighthouse, and castle are outside the walls to the south. Inside the walls, the chapel is in the east, the residences in the west, and the guilds in between."
Where are the services? "The smith is next to the north gate. The general trader is in Harborside, outside the wall."
Where can I sleep? "The Count's Arms is next to the north gate."

"Take care."

Bravil Guard

"What do you need?"

Directions "What are you looking for?"
Where are the guilds? "The Fighters Guild is east, by the bridge to the castle. The Mages Guild is south, by the bridge to the port."
Tell me about landmarks. "The castle is east. The chapel is northwest. The shops and guilds are mostly along the north wall and river. The port is over a bridge to the south."
Where are the services? "The smith is near the harbor. The general trader is to the east, by the river. The mage's shop is between the castle bridge and the harbor bridge."
Where can I sleep? "Silverhome-on-the-water is where the north wall meets the river. The Lonely Suitor Lodge is in the port, across the south bridge."

"Be seeing you."

Bruma Guard

"What do you need?"

Directions "What are you looking for?"
Where are the guilds? "The guilds are in a row, in the center of town below the terraces, north of the chapel."
Tell me about landmarks. "The castle is to the west, the chapel and houses to the south, and guilds and shops to the north."
Where are the services? "The general trader and clothier and armorer are on the terraces to the west. The smith is north, next to the wall."
Where can I sleep? "The Jerall View is on the terraces, near the castle gate and facing the chapel. Olav's is next to the east gate."

"Farewell."

Cheydinhal Guard

"Protect and serve. It's what we do."

Directions "What are you looking for?"
Where are the guilds? "The guilds are west of the river, south of the west gate."
Tell me about landmarks. "The castle is north, on the hill. The guilds and shops are west of the river. The homes are east of the river."
Where are the services? "A smith, book shop, and general trader are west of the river, near the west gate."
Where can I sleep? "Both inns are next to the west gate."

"Goodbye."

Chorrol Guard

"Welcome to Chorrol. Keep your nose clean, and we'll be good friends. Make a mistake, and the Chorrol Guard will be all over you like a cheap cuirass."

Directions "What are you looking for?"
Where are the guilds? "The guilds are north, near the Great Oak."
Tell me about landmarks. "The castle is to the east. Inns are near the gate and fountain. Guilds are north, by the Great Oak. Shops are near the fountain and up the street west to the chapel. Weynon Priory is outside the south gate, just past the stables."
Where are the services? "The general trader and smith are near the fountain. The book store is up the street towards the chapel."
Where can I sleep? "The Oak and Crosier and the Grey Mare are near the gate and fountain."

"Goodbye."

Skingrad Guard

"You're new here in Skingrad? Fine. I'll make sure the captain knows we have a stranger in town. Please keep your weapons sheathed, and use your best manners. We're a bit suspicious of strangers here. Don't give us anything to be suspicious about, will you, please?"

Directions "What are you looking for?"
Where are the guilds? "The guilds are inside the north walls, to the west."
Tell me about landmarks. "The castle is on a hill outside the walls, south of town. Shops and guilds are mostly inside the north walls, while the chapel, homes, and one inn are inside the south walls."
Where are the services? "The smith, alchemist, and general trader are centrally located inside the north walls."
Where can I sleep? "The West Weald Inn is across from the guilds inside the north walls. Two Sisters' Lodge is inside the south walls, in the west, near the gate."

"Be seeing you."

Leyawiin City Watch

"Something I can help you with?"

Leyawiin "You can speak to the Count near the throne weekdays between eight in the morning and four in the afternoon."
Directions "What are you looking for?"
Where are the guilds? "The Mages Guild is south of the chapel, by the west wall. The Fighters Guild is across the street from the Mages Guild."
Tell me about landmarks. "The castle is to the east, and the chapel near the west gate. Shops, guilds, and inns are south of the chapel, and some shops are by the north wall."

"'Bye."

Arrest[]

"It's all over, lawbreaker! Your spree is at an end. I'll take any stolen goods you have. The next move is yours -- Pay your fine, or I haul you away!"
"Stop right there, criminal scum! Nobody breaks the law on my watch! I'm confiscating your stolen goods, now pay your fine or it's off to jail."
"Stop! You violated the law. Pay the court a fine or serve your sentence. Your stolen goods are now forfeit."
"Stop! You violated the law. Since you lack the funds to pay the court, you must now serve out your sentence. Your stolen goods are now forfeit."
"Break the law on my watch, will ya? I'll be confiscating your stolen goods. Oh, and no gold to pay your fine, hmm? It's off to the lockup then!"
"Well now, what do we have here? Caught in the act and no gold to pay your fine? I'm confiscating your stolen goods. Now it's off to jail with ya!"
"Looks like you are in some trouble. Since we are friends, don't worry. I'll look the other way and take care of that fine for you." (High disposition)
"Stop, criminal! I've heard of you. Your criminal exploits are well-known. Pay the fine or serve your sentence. Your stolen goods are forfeit." (Low disposition)

Go to Jail "Hope you rot, criminal scum." (Disposition of higher than 50: "Serve your time peaceably, and pay your debt to society.")
Resist Arrest "Then pay with your blood!"
Pay Gold "That's too bad. I was hoping you'd resist arrest. Okay. (Disposition below 50) Here's the procedure. We go to the castle. First we search you, confiscate any stolen goods. Then you pay your fine, and we release you."

While wearing the Gray Cowl of Nocturnal:

"You're the Gray Fox! You're under arrest for... for... for all kinds of stuff! You're wanted dead or alive. I'm choosing dead."
"You're wanted dead or alive, Gray Fox! This will be easier if you're dead."

Resist Arrest "I'll make Captain for this!"

Quest dialogue[]

Taking Care of Lex, Anvil Guard

"Protect and serve. It's what we do."

Dairihill's Office "Looking for the stewards, are you? Her office is in the private chambers. But she's not there much. You can find her in the audience chamber in the mornings. She dines with the Countess from evening's eighth bell until midnight."
Fingers of the Mountain, Chorrol Guard

"Something I can help you with?"

Earana "Haven't you seen her around town? She's either at the Grey Mare, or she is skulking around the Mages Guild, it seems."

"Farewell."

Ahdarji's Heirloom, Leyawiin Guard

"Excuse me. I'm on duty."

Amusei "We arrested that miscreant. The stupid lizard tried to blackmail the Countess. I wouldn't waste much time thinking about him any more."

"Good day."

After talking to Amusei:

"You're not supposed to be down here."

Recovered Caro family ring The Countess is very happy to have her ring back. I don't think she has taken it off for days. If you want to hear the whole story, talk to Hlidara. (If disposition is under 70: "I don't think it would be appropriate for me to talk about private family matters with a stranger.")
Corruption and Conscience, Cheydinhal Guard

"Stand clear!"
"I'm sorry, no one except for Cheydinhal City Guard are allowed inside this home. Due to outstanding fines owed to the city, Aldos Othran's property has been seized and is now sealed until further notice. Good day."

After Aldos Othran is killed:

"Move along, citizen. There's nothing to be done here."

Aldos Othran "You saw what happened, I had no choice. Aldos attacked first, and I had to defend myself. If you don't like it, take it up with Ulrich."

"Move along please."

Ulterior Motives, Skingrad Guard

"Protect and serve. It's what we do."

Janus Hassildor "All appointments to see the Count must go through Mercator Hosidus."
Information at a Price, Skingrad Guard

"Protect and serve. It's what we do."

Janus Hassildor "All appointments to see the Count must go through Hal-Liurz."
Imperial Corruption, Imperial Watch

"Speak, citizen."

Corrupt Imperial Watchman "If you've got a complaint, tell it to the Watch Captain. I've got better things to do than listen to you whine."
Where can I find a Watch Captain? Go see Hieronymus Lex. He's a pompous fool, just like you. He might listen to your complaint. (If Captain Lex has been replaced: "Go see Servatius Quintilius. He's new and might be stupid enough to try and do something about it.")
Sorry to bother you. "Hmmph."
Mazoga the Orc, Leyawiin City Watch

Leyawiin "Orc named Mazoga say she's a knight. I doubt it. The Count wants it looked into. Why don't you talk to him. The Count appears for audiences in the County Hall near the throne weekdays between 8 AM and 4 PM."

Leyawiin "You can speak to the Count near the throne weekdays between eight in the morning and four in the afternoon."
Pilgrimage, Anvil Guard

"I wouldn't go in there unless you have a strong stomach. We have orders to leave everything just the way it was until the investigation into the Chapel attack is finished."

Anvil Chapel attack "It's baffling. How anyone could have gotten in and out of there without being seen by our patrols is beyond me. Maybe that Prophet is right. Some kind of unholy doom visited upon us."
Prophet "He preaches most of the day across the street from the Chapel. I used to think he was crazy, but now he seems to be making some kind of sense. I hope that doesn't mean I'm going crazy now."
Sanguine, Leyawiin Guard

"What're you doing here? You don't look like one of the party guests. I don't remember you on the list."

Dinner Party
  • (If disposition is under 30 and not dressed properly) "This is a classy event. I don't know you. I don't like you. And you're not dressed for it, anyway."
  • (If disposition is over 30 and not dressed properly) "Look, it's a fancy party. You seem a fine enough sort, but not so nice as I'm going to just let you in there. At least not dressed like that."
  • (If disposition is over 50 and not dressed properly) "Right. A big, fancy dinner party. You seem likeable, but not so much that I'd just let you in there. And not dressed like that."
  • (If disposition is over 70 and not dressed properly) "Hmmm... don't know that you're dressed for it, but you seem a really likeable sort. I'll let you in. I'd better not regret this."
  • (If disposition is under 70 and dressed properly) "I don't know who you are, and I'm not all that sure about you. But, you're dressed for it. Can't imagine dressing up for any other reason. Go on in."
  • (If disposition is over 70 and dressed properly) "Well, you're dressed for it, and you seem like a really good person. You can go in. Sorry to have bothered you."
Spies, Bruma Guard

Strangers in town "Not on my watch. Captain Burd will know for sure, though. We all report to him."

The Wayward Knight, Cheydinhal Guard

Cheydinhal "Count Indarys has ordered us to hold our positions until Farwil returns from inside that accursed Oblivion Gate."

Oblivion Gate "I don't know where it came from, but a mysterious gate appeared outside the walls of our city. The way the guards are reacting, it must be a threat. They're massing as if bracing for an attack. The portal is just outside the city walls through the west gates if you want to see for yourself. Be careful, some say the gate leads to the realm of Oblivion itself!"
Oblivion Gate "If the guards don't do something about the Oblivion Gate soon, I'm leaving town. It's not safe here!"

Conversations[]

Corruption and Conscience

Aldos Othran: "This is my house! Get out of the way... move, I say!" Cheydinhal Guard: "Sir, this property has been seized by his lordship, the Count of Cheydinhal. Leave immediately." Aldos Othran: "I said move! Or by my ancestors I'll put you on the ground with a split lip!" Cheydinhal Guard: "Sir, I must warn you that threatening a city guardsman is an offense punishable by a fine of no less than 50 gold. Pay or be jailed." Aldos Othran: "You s'wit! How dare you! Ulrich be damned! He can take his fine and stuff it up his backside!" Cheydinhal Guard: "You've been warned. You are now under arrest. Please, come with me." Aldos Othran: "I'll go nowhere with you, fetcher! Nowhere!"

Imperial Watch

Guard Captain: "How goes it, friend? Keeping the killers and cutpurses at bay?" Imperial Watch: "Got called in on a murder. There's been some talk. Some of the men think it was... You know... the Dark Brotherhood!" Guard Captain: "No heroics now, all right? Remember your training and do what you have to do, but don't take any unnecessary risks." Imperial Watch: "Just remember, my sword's here if you need it. You run into any trouble, just holler."

Guard Captain: "You look tired, my friend. I hope you're holding up all right." Imperial Watch: "The Gray Fox has been spotted! Some of the men gave chase, but he eluded them. Don't worry, we'll bring that scoundrel in, no matter what it takes!" Guard Captain: "Don't forget, my friend -- you and I are what stand between order and chaos. Without us, the Empire would crumble." Imperial Watch: "All right. The pickpockets and pilferers ain't going to catch themselves. We'd best be off."

Guard Captain: "So? What do you have to report?" Imperial Watch: "Had something of a false alarm earlier. Some Khajiit, acting suspicious. Turns out he was just grooming his tail." Guard Captain: "You're a good man. We could use more like you, that's for damned sure. You ask me, you'll be getting that promotion in no time." Imperial Watch: "Just remember, my sword's here if you need it. You run into any trouble, just holler."

Quotes[]

Quotes Topic Audio
"Stop right there, criminal scum! Nobody breaks the law on my watch! I'm confiscating your stolen goods, now pay your fine or it's off to jail." Crime
"Stop! You violated the law! Pay the court a fine or serve your sentence. Your stolen goods are now forfeit." Crime
"It's all over, lawbreaker! Your spree is at an end. I'll take any stolen goods you have. The next move is yours. Pay your fine, or I'll haul you away!" Crime
"Well now, what do we have here? Caught in the act and no gold to pay your fine? I'm confiscating your stolen goods. Now it's off to jail with ya!" Crime
"Break the law on my watch, will ya? I'll be confiscating your stolen goods. Oh, and no gold to pay your fine, hmm? It's off to the lockup then!" Crime
"Then pay with your blood!" Resisting arrest
"Hope you rot, criminal scum." Serving time in prison
"Is there a problem, citizen?" General
"You have my ear, citizen." General
"Hail, good citizen! How can I be of service?" General
"Keep moving, scum!" General
"Duty calls." General
"Someone's been murdered!" Upon seeing a dead body
"It's... It's you! The Hero of Kvatch! This is truly an honor!" After completion of "The Battle for Castle Kvatch"
"By the Nine Divines! Assault!" Upon witnessing assault
"All hail the champion of Cyrodiil!" After completion of the main questline
"You. I've seen your kind before. You've got blood on your hands. Keep your blade sheathed, you murdering bastard, or I'll put you down myself." After the player has murdered someone
"This is the part where you fall down and bleed to death!" Combat
"Why... won't... you... die?" Combat
"You dare oppose the might of the Imperial Legion?!" Combat
"You should have paid the fine!" Combat
"I've fought mudcrabs more fearsome than you!" Combat
"I'm just warming up, you pathetic worm!" Combat
"To arms! To arms!" Combat
"For the Empire!" Combat
"You're the Gray Fox! You're under arrest for... for... for all kinds of stuff! You're wanted dead or alive. I'm choosing dead." If the Hero wears the Gray Cowl of Nocturnal
"You're wanted dead or alive, Gray Fox! This will be easier if you're dead." If the Hero wears the Gray Cowl of Nocturnal
"Feeding time is over, vampire! Go back to the grave that spawned you!" If the Hero is a Vampire
"Stop, criminal! I've heard of you. Your criminal exploits are well-known. Pay the fine or serve your sentence. Your stolen goods are forfeit." If the Hero has a bounty on their head
"Looks like you are in some trouble. Since we are friends, don't worry. I'll look the other way and take care of that fine for you." If the Hero has a disposition of 91 or higher with the guard
"I don't usually take bribes, but I'll look the other way just this once. If I see you again though, I'll have to arrest you." If the Hero tries to bribe the guard, and has a high disposition with him. It does not appear in-game, and counts as cut content
"You're trespassing! Leave now, or I'll arrest you!" If the Hero is trespassing
"You're trespassing here. You'll have to leave." If the Hero is trespassing
"Can you tell me where Armand Christophe is hiding?" During "The Elven Maiden"
"Have you seen Armand Christophe?" During "The Elven Maiden"
"Don't worry, we'll get him." During "The Elven Maiden"
"I have an arrest warrant for the Gray Fox. Do you know where he is?" During "Misdirection"
"The Gray Fox is hiding nearby. What do you know about him?" During "Misdirection"
"I'm looking for the Gray Fox. What can you tell me?" During "Misdirection"
"If you aren't going to tell me where to find the Gray Fox, I'm not interested." During "Misdirection"

Gallery[]

Trivia[]

  • Guards are not fooled by the invisibility spell when attempting an arrest.
  • Guards are not fooled by non-guards wearing guard armor, regardless of reputation, skills, or armor faction.
  • Guards will recognize the Hero even if their face is concealed.
  • Wearing the Gray Cowl of Nocturnal will cause City Guards and Imperial Watchmen to automatically attempt an arrest on sight. However, removing the Cowl will remove the bounty. The guards will no longer attempt an arrest, even if the Cowl was removed in plain sight. They will attempt an arrest when the Cowl is equipped again.
  • Every guard is voiced by Wes Johnson.
  • Sometimes, even if a criminal act takes place outside the city walls without witnesses, guards may attempt to arrest the Hero anyway. They will also say their according lines to it occasionally.
  • Resurrected guards (through the Staff of Worms for instance) will attack the Hero if living guards do the same.

Appearances[]

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