Template:OrsiniumCharacters
- Not to be confused with Balzag gro-Grumush.
Chief Bazrag gro-Fharun is the Orcish chief of Clan Fharun, residing in Fharun Stronghold. He is a devout worshiper of Malacath, and was once a close friend of King Kurog.[1]
History
In his youth, Bazrag was known as "Bazrag the Butcher,"[2] and was a close friend of Kurog gro-Bagrakh.[1] He accompanied him, Bumnog, and Bizra during their travels throughout Tamriel.[2] They joined a mercenary group known as Gaspard's Stalkers sometime prior to 2E 566.[3] Bazrag later became the chief of Clan Fharun and married Ulsha.
Interactions
Invitation to Orsinium
While on patrol, Bazrog and his soldiers saw a supply caravan being ambushed by the Winterborn. However, before they could reach the wagons, supplies and Orsimer peasants were already gone.
After the Vestige helps with the rescue of the remaining survivors and finds the note To Warlord Ice-Heart, Bazrag can be found halfway to Orsinium, standing with Eveli Sharp-Arrow and Talviah Aliaria.
For King and Glory
Bazrag will be at King Kurog's exchange with the opposing clan chiefs.
To Save a Chief
Save Chief Bazrag from the Vosh Rakh occupying Fharun Stronghold.
The Anger of a King
Speak to Bazrag at The Greedy Gut.
The King's Gambit
Eveli and Bazrag must be rescued from the jail in Scarp Keep.
Blood on a King's Hands
Bazrag and Eveli will accompany the Vestige on the Path to the Moot. After Kurog is defeated, Bazrag will stay behind to mourn him.
Long Live the King
Attend King Kurog's funeral and Bazrag's crowning as the new king of Orsinium. After the funeral, Bazrag will be found inside Scarp Keep and is then-on known as King Bazrag.
Dialogue
Show: Invitation to Orsinium |
---|
"You're the outsider who leaped into the bear's den to fight the Winterborn? Ulsha and the Wood Elf mentioned you. Surprised you didn't end up all bruised and bloody like the rest of those fools. This is our home, not an amusement for your pleasure!"
|
Show: For King and Glory |
---|
"I may be grateful for the help you provided me earlier, but you aren't one of us. For your own good, stay out of this. Kurog will be the death of you, mark my words." |
Show: To Save a Chief |
---|
"You again? If I didn't know any better, I'd think you liked me. So Kurog's pet shows up again. Are you here to make sure I'm still a prisoner, or has he sent you to cut my throat? Come on, what are you waiting for? Just kill me and get it over with! Or don't you have the guts for that kind of work?"
If spoken to again: "The Chamber of Scorn is defended by a mechanism that releases poison gas. We can deal with that, but the solution is rather complex. I employed the best engineers gold could buy, after all. I'll explain what we need to do once we get inside."
Bazrag and the Vestige then enter the Chamber of Scorn: "Damn grates! I forgot about them. Blast that engineer and his damn grates! So, just so you know, if we don't do this exactly right, we're both going to die. No pressure or anything, but I wanted you to know what we're dealing with here."
Immediately afterwards, Chief Bazrag will begin turning the levers in the Chamber: At the spike room: "Welcome to the spike room. I'd brag about the craftsmanship if we weren't trapped down here. See those valves on the wall? I need you to turn all three of them. Just watch out for the spikes."
If spoken to again before traversing the spike traps: "As soon as you turn that valve, that timer for the lock reset is going to start. Keep that in your head. There's a pattern, though. It changes daily, but take your time and watch carefully, you should be able to figure out the current pattern."Upon solving the trap conundrum, Bazrag will comment: If spoken to after solving the spike trap: "That wasn't so bad. We're almost out of here. I guess once we get outside, my fate will be in your hands. At least I won't be trapped in my own prison any more." Upon exiting the prison into the stronghold, Bazrag will comment: And then subsequently be spoken to: "I refuse to leave one prison just to enter another. If you plan to take me to Kurog, forget about it. I'd rather die here, with my clan, then have to see Kurog's gloating face again."
During this conversation, Eveli Sharp-Arrow will demand to lower Bazrag's weapon: If spoken to again at this point: "Something isn't right in all this. I hope you can see that. In any case, just kill me or let me go, because I'm not letting you turn me over to Kurog." After speaking with Eveli, she and Bazrag speak a bit more: If spoken to again at this point: "You saved my life, so I'll go along with this nonsense. For now. Just find Ulsha. She'll prove I had nothing to do with the attack on the temple. But if this is a trick, there's nowhere in Oblivion where you'll be able to hide from my wrath." |
Show: The Anger of a King |
---|
If spoken to before speaking with Solgra:
"Who would have thought that Solgra would help me? After all I said about her? Well, I was wrong. Even if she does worship a false god, she still cares about the people. I can respect that." If spoken to before speaking with Eveli: "The Vosh Rakh practically bragged about their plan as they tossed me in that cell. They said it was going to be big and bold and really show the world what Trinimac is all about. They didn't tell me any details, but I think it involves the moot." If spoken to after speaking with Eveli: "I have a feeling that the Wood Elf isn't the only one around here who's been lied to. Hurry back. I don't think we have a lot of time before the Vosh Rakh make their move." |
Show: The King's Gambit |
---|
"We have to stop meeting like this. Maybe next time I could rescue you, what do you say? What in Malacath's name is Kurog up to, I wonder? This is brash, even for him."
"I had a feeling I'd find you here. Kurog sealed the route to the moot, didn't he? Damn it! Most of my contacts have gone deep into hiding and we're no closer to saving the chiefs than we were when I scraped you off the floor of the keep!"
|
Show: Blood on a King's Hands |
---|
Show: Long Live the King |
---|
Conversations
- Blood on a King's Hands
King Kurog: "Silence, chiefs! Your constant bickering has plagued our people for long enough!"
Chief Bazrag: "Kurog's belittling the chiefs. They won't stand for that."
King Kurog: "You isolate yourselves in your own strongholds, perpetuating our selfish nature. We must change who and what we are!"
Eveli Sharp-Arrow: "Kurog's got a point. We're still going to kill the bastard, right."
King Kurog: "I tried to appeal to you as equals, but you refused to listen. I grow tired of arguing with you."
Forge-Mother Alga: "The king cares for our people and all you do is break his heart."
Chief Bazrag: "Wonderful. The murderous king and his lunatic mother. This will be interesting.
We're getting close. Be ready for anything."
Eveli Sharp-Arrow: "Sounds like the time I walked in on an Imga courting ritual!"
King Kurog: "The choice is simple. Kneel before me as your king and ruler of the united Orsimer nation―or die!"
Chief Bazrag: "We need to move faster. Kurog's about to start slaughtering the chiefs!
Once we get inside, find Kurog and take him down. We need to save as many chiefs as we can.
There's still time if we move fast. We need to open this gate."
Eveli Sharp-Arrow: "There's no lever. They must have shut it from the other side."
Chief Bazrag: "Stand aside and let me work! Get ready to pull those people out of there!"
King Kurog: "You leave me no choice. I'll unite the clans over your dead bodies!"
Forge-Mother Alga: "But don't worry. Trinimac is waiting for you on the other side."
King Kurog: "Archers, eliminate the clan chiefs!"
Chief Ramash: "We've been betrayed! Defend yourselves!"
King Kurog: "And now the last guest has arrived. I'm going to make you pay for your disloyalty."
Chief Bazrag: "Clan chiefs, over here! Arrgh! Hurry, this gate is ... heavier than it looks."
Eveli-Sharp Arrow: "I'll go back and help Chief Bazrag. Don't get yourself killed without me!"
King Kurog: "As impressive as always, but it doesn't matter. My soldiers are already moving to block the tunnels.
But even impressive criminals must pay for their crimes. I'm going to deal with you―personally!
Bow before the king of the Orsimer!"
Gallery
Trivia
- After the main questline for Orsinium is completed, a vision of Bazrag will appear instead of Kurog during Shadow of Sancre Tor.
- Bazrag is voiced by Neil Kaplan.[4]
Appearances
- The Elder Scrolls Online (mentioned only)
References
King of Orsinium | ||
---|---|---|
Kurog gro-Bagrakh | 2E 582 - 2E ??? | Gortwog gro-Nagorm |
← | → |