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Like many Orcs in strongholds, Chief Yamarz dislikes outsiders. He does not initiate dialogue with the Dragonborn until the quest "The Cursed Tribe" starts. He differs from many Orsimer because of his cowardice in battle. Yamarz is considerably weak and nervous when it comes to fighting, as observed when travelling with the Dragonborn to kill the giant leader.
Largashbur is being continuously attacked by giants due to Chief Yamarz's foolishness and weakness. After summoning Malacath, he gives Yamarz one last chance to redeem himself by killing the giants' leader.
After the Last Dragonborn travels with Yamarz to the giant camp, he asks them to kill the giant in exchange for gold. If the Dragonborn chooses not to, Yamarz will be killed by the giant immediately, but if they do choose to kill the giant Yamarz will do the following. Yamarz asks the Dragonborn to keep whatever happened at the camp from the members of the stronghold. When the Dragonborn agrees or disagrees, Yamarz will attack them on sight.
After returning to Largashbur with Shagrol's Warhammer, they will tell the stronghold of Yamarz's fate. Malacath will reward the Dragonborn with Volendrung and Gularzob will succeed Yamarz in being the chief.
- If Chief Yamarz attempts to slay the giant, his health will be reduced to 10 and will die after a single blow.
- If the Dragonborn is not Orsimer and has not already been granted access to the Orc Strongholds by an outside Orc, any orc (including Chief Yamarz) may still offer the quest The Forgemaster's Fingers.
- Yamarz is arguably the most hardy dead thrall target in the game, boasting over 1200 health and having four armor pieces that can be enchanted and smithed.
- The Dark Souls perk in the Conjuration skill tree will be forfeited if his armor is enchanted. Carefully evaluate whether the enchants will be worth the loss in health points.
- He is possibly the easiest way to get Orcish Armor at lower levels when he dies.
- If he is continually calmed using Illusion spells after you slay the giant and he turns on you, he will follow you every time you enter a new area until you return to Largashbur and complete the quest by telling Atub he is dead, communing with Malacath and obtaining Volendrung. He will have followed you to Largabashur and once the quest completes he will wander into the longhouse if he is still under the effect of your calm spell, but if you return to the longhouse he will once again attack you.
This section contains bugs related to Chief Yamarz. Before adding a bug to this list, consider the following:
- Dead Thrall spell, and taken to the White River Watch, there may be a chance that he will become a Bandit Marauder and thus cannot be revived without console commands. If Yamarz is revived by using the