The City Isle is the central feature of Cyrodiil and the location of the Imperial City. Surrounded by Lake Rumare and the Upper Niben, the City Isle is green and hilly. The urban area and population are largely contained within the great city's walls and the area outside of it is still wild. Roads encircle the Imperial City but development is limited to the city and its three suburbs.
This central island with its circular road is, in turn, encircled by the Waterfront region and only a few of the shores are truly considered part of the City Isle. Lake Rumare and the Upper Niben River form a veritable moat around the fortress-like city on the hill. Three separate and locked sewer entrances on the water's edge offer access to the underbelly of the Imperial City.
Between the water and the city some villainy still remains. Monsters can be found to the northeast and Bandits to the northwest. South of the Arcane University, Goblins can be found. Even at the Imperial City Waterfront danger is near, a cross word or the wrong step can start a brawl with docked pirates or misguided thieves.
Flora and Fauna Edit
Animals are plentiful with mud crab along the shores near clams by the water. Boulders are common but unobtrusive and trees are sparse giving the area's wildlife plenty of room to roam. Wolves, boars, mountain lions and bears can all be found here.
The City Isle is dominated by the Imperial City, Arcane University, Imperial City Prison and the Imperial City Waterfront but there are still a number of caves to be found. The tiny region of the Garden of Dareloth is contained within the City Isle near the Imperial Waterfront.
Ayleid Ruins Edit
There are no ruins per se but the Imperial City and White Gold Tower are of Ayleid construction. There is Vilverin. Also in Sideways Cave (just south of the Imperial prison sewer exit), there is an Ayleid ruin deep in the cave.
- Dzonot Cave
- Fatback Cave
- Imperial Prison Sewer
- Imperial City Sewers - North Exit
- Imperial Sewer - South East Exit
- Sideways Cave
- Sinkhole Cave
Points of Interest Edit
|Locations (The Elder Scrolls IV: Oblivion)|
|Cities||Anvil • Bravil • Bruma • Cheydinhal • Chorrol • Imperial City • Kvatch • Leyawiin • Skingrad|
|General||Ayleid (Elven) Ruin • Camp • Cave • Fort Ruin • Mine • Landmark • Settlement • Stable • Tavern|
|Special||Daedric Shrine • Doomstone • Oblivion Gate • Rune Stone • Wayshrine|
|Regions||Blackwood • City Isle • Colovian Highlands • Gold Coast • Great Forest • Heartlands • Jerall Mountains • Nibenay Basin • Nibenay Valley • Valus Mountains • Waterfront • West Weald|
|Shivering Isles|| Regions: The Fringe • Mania • Dementia |
Cities • Camps • Caves • Fort Ruins • Landmarks • Settlements