Conjuration (Morrowind)
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- For other uses, see Conjuration.
- Main article: Skills (Morrowind)
One of the magical skills that appear in The Elder Scrolls III: Morrowind. Conjuration focuses on the use of magic to summon weapons, creatures and armor from Oblivion.
In Morrowind you can summon deadric weapons and armor to use them for a short time besides calling beasts from Oblivion to aid you in your battles. Spells vary from summoning skeletons to summoning Daedroths.
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Character creation
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Races
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The following races have an bonus to their Conjuration skill.
Conjuration classes
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- Main article: Classes (Morrowind)
Major Skill
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Minor Skill
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Starting spells
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If a new character's Conjuration ability is sufficient, they will receive up to two starting spells:
- Bound Dagger (Bound Dagger for 60 secs on Self, Cost: 6)
- Summon Ancestrial Ghost (Summon Ancestral Ghost for 60 secs, Cost: 21)
Appearances
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- The Elder Scrolls III: Morrowind (First appearance)
- The Elder Scrolls IV: Oblivion
- The Elder Scrolls V: Skyrim