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Conjure Wrathman

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Conjure Wrathman
MAGINVSummon
School Conjuration
Skill Level 75 (Expert)
Magicka Cost 301
Effect Summons a Wrathman from the Soul Cairn for 60 seconds wherever the caster is pointing.
Duration 60 seconds
Spell Tome Spell Tome: Conjure Wrathman
Tome ID xx0045B2
Spell ID xx0045B3

Conjure Wrathman is an Expert level Conjuration spell found in The Elder Scrolls V: Dawnguard. The spell is used to summon a warrior wrathman for 60 seconds.

Contents

Spell tomeEdit

SpellTomeConjuration
URLAdded by URL

AcquisitionEdit

Go to where the southernmost Keeper is in the Soul Cairn. When at the tower, turn left to view the short building immediately east of the Keeper's tower. The Conjure Wrathman tome will be on top of an altar. Alternatively, it may be found at Reaper's Lair.

AttributesEdit

  • Weight: 1 WeightIcon
  • Value: 75 GoldIcon
  • See Spell Tome for a complete table of spell tomes, their descriptions, and their values.

PerksEdit

  • The Conjuration Dual Casting perk extends the duration of the spell.
  • The Summoner perks allow the wrathman to be summoned at a greater distance.
  • The Necromancy perk extends the duration of the summons.
  • The Dark Souls perk adds an extra 100 points of health to the wrathman.
  • The Twin Souls perk allows the summoner to conjure two wrathmen, or one wrathman and another minion.

TriviaEdit

  • Along with Bonemen and Mistmen, Wrathmen are governed by the Necromancy perk and the Dark Souls perk. The reason is that a Wrathman an undead minion is, not an Atronach; however, Wrathmen do not require dead bodies to be raised.  Instead, Wrathmen is summoned from an Oblivion plane called the Soul Cairn. Since Atronachs are also summoned from Oblivion, Wrathmen are also affected by the Summoner perk.
  • Compared with Conjure Dremora Lord, a similar spell also at expert level, the summoned Wrathman has more health (800) than the Dremora Lord, who deals more damage.
  • Wraithmen are resistant to frost damage, but vulnerable to fire. This makes the Wraithman more useful than a Dremora Lord against frost based enemies, but less useful against fire based enemies.
  • A summoned wrathman wears a full set of Ancient Nord Armor and wields a random, unenchanted, two-handed dragonbone weapon.

See alsoEdit

Appearances Edit


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