|Contract: Kill Safia|
|Prerequisite||Contract: Kill Helvard|
Contract: Kill Maluril
|Faction||The Dark brotherhood|
Safia is the captain of the pirate ship Red Wave, which is usually moored at the docks north of Solitude. While giving this quest, Nazir states that this mission will be the conclusion of the Dragonborn's time serving under him and that all future contracts will now come from the Night Mother.
The Red Wave can be boarded via a gangway on the port side of the ship. At night, there appears to be nobody on the top deck. The Red Wave isn't always in Skyrim, but can be traveling around the whole of the Empire. If not in Skyrim, the ship may not dock in its usual place near Solitude again for a matter of days at a time.
The sailors and soldiers aboard the ship are not initially hostile to any trespassers, rather they are merely upset by the invasion of privacy. Thus, it is possible to sneak past the people along the way to the inner belly of the vessel. It is common for Safia to pace the lower decks with one of her underlings, however, she habitually sits in isolated places where she can be stealthily eliminated. She carries a fair amount of gold, enchanted rings, scaled armor and an enchanted weapon.
Instead of killing her, the Dragonborn can brawl with Safia by initiating dialogue and selecting the first option available. This choice will not cause her minions to engage in combat whereas the former option will cause them to become hostile if one of them witnesses the killing. Dorian and Sabine Nytte are impossible to kill, as they both are required for quests.
- The ship holds a fair amount of wealth in both valuables and other items to collect before returning to the Dawnstar Sanctuary to receive payment from Nazir.
- If the crew of the ship becomes hostile, you can exit the ship and return as soon as they stop chasing you. While they will still tell you that you aren't supposed to be there, the crew will not attack once you return.
- Sometimes, upon entering the ship the crew and soldiers will attack the Dragonborn instantly.
- Once inside the ship, a follower may take up the crew member's dialogue and be impossible to talk to while aboard.
- The Elder Scrolls V: Skyrim (First appearance)