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Elder Scrolls

Cragslane Cavern is a small cave located north of Shor's Stone and is used for gambling events and skooma operations. There is a small bandit camp outside with two tents with bedrolls, a cooking pot, tanning rack and two locked cages with pit wolves. A bouncer is guarding the camp when the Dragonborn first arrives, and the main entrance is guarded by leveled bandits—one outside, the other inside.

Interior[]

The gambling area is occupied by two to three gamblers, a barkeep, and two pit wolves fighting. There is a bed roll and a locked chest behind the bar. There are also several pit wolves in cages, another locked chest with a bear trap in front of it, and a bandit leader named Butcher in his study to the left. 

Notable items[]

Quests[]

Gallery[]

Trivia[]

  • The cages may be unlocked with the Craglane Dog Cage Key the bandit leader has. The chests may be unlocked with the Craglane Chest Key, also obtained from a bandit. (The keys are named Craglane, not Cragslane.)
    • If the cages are picked open instead of using a key, the wolves will be docile and will remain in their cages indefinitely, even if the cell is reset.
  • It is possible as a random encounter to find a dead bandit surrounded by three pit wolves. There will be a note on the bandit's body telling him to "Find the missing pit wolves" as they lost too many in the last tournament, and to bring them back to Cragslane at once. It is also possible that the player may find the bandit chasing the pit wolves and have to kill him as well.
  • One bandit outside and two more inside respawn, but the other people and the pit wolves might not.
  • In the entranceway there is a unnamed Dunmer that cannot be looted. If he is reanimated and killed, he may be looted. His health bar where his name should be is blank, and if the player has subtitles on, the words appear by themselves, without a name indicating the speaker.

Bugs[]

This section contains bugs related to Cragslane Cavern. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  360   If this location is cleared before the quest Skooma Trade has been activated, the quest may become bugged, making becoming Thane of the Rift impossible and Honeyside unavailable. Waiting three to four game weeks may reset this.
  •  360   Leaving the location after completing the objective/quest, it is possible that followers may disappear and not return.
  •  PC   360   PS3   Just inside the entrance a Dunmer attacks you: however, due to a bug, he has no name or category and cannot be searched as a result.
    •  PS3   A possible fix for this bug is to run outside, have him follow you, kill him, then wait a day. You should then be able to loot his body which has the name of Bouncer. If your character is in Werewolf form, you won't be able to feed off his corpse. Likewise, if in Vampire Lord form, draining his life might not work correctly.
    •  360   This bug may not always happen, and the Dunmer will be able to be searched after his death like any other character.
  •  PS3   When walking through the corridor to the atrium where the dog fights are held, there may be a recurring event in which the Dragonborn may fall through the ground and be teleported to the cave entrance.

Appearances[]

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