The Creation Club is an addition to the Skyrim Special Edition which allows users to purchase mods which have been officially sanctioned by Bethesda Softworks. Players can make use of the Creation Club from PC, Xbox One, and PlayStation 4.
Unlike external mods, Creation Club mods do not disable achievements. To access the Creation Club, open the Skyrim Special Edition and click the "Creation Club" button on the main menu.
Creation Club mods can only be acquired in-game using Creation Club "credits," which must be purchased by the player separately, similar to the use of Crowns in the Crown Store for The Elder Scrolls Online. These credits may be bought in packs, as follows:
Don't head off into the wilderness without your Adventurer's Backpack. Craft 16 variations with assorted effects! Created by Rob Vogel (fadingsignal). (Creation can be purchased at vendors and crafted via Forge.)
From robes to grant spellcasting bonuses, to ancient tomes holding powerful spells like Paralysis Rune and Unbounded Frost, this pack will increase any mage's effectiveness. (Creations are obtained through a quest, and appear in containers in the world.)
Arcane Archer Pack
Give your hunting a magickal [sic] [Do not change this to magical. This misspelled word is how it appears in-game.] advantage with equipment designed specifically for archers, like Telekinesis Arrows, Soul Stealer Arrows, Fire and Ice Arrows, Lightning Arrows, and a unique power that equips a Bound Quiver. (Creation is obtained through quest.)
Make Skyrim that much more accommodating with this cozy movable campsite, complete with a lean-to for sleeping, campfire for warmth and some cooking, and a new fast travel market (Creation craftable via Forge)
Known as the Paladin's Blade and Sword of Heroes, this legendary claymore is imbued with powerful magic, like Fire Resistance, Spell Absorption, and devastating damage. (Creation is obtained through quest.)
Now you, too, can wield the powerful equipment of the Divine Crusader, Pelinal Whitestrake - once reserved only for the revered Knights of the Nine. Created by Maty743. (Creation features two sets of armor and two weapons, and is obtained through a quest.)
Dwarven Armored Mudcrab
It's a mystery how, why, or where this faithful companion received his special armor, but one thing's for certain - nobody's seen a Mudcrab like this before. (Creation is obtained at vendor.)
The legendary Imperial relic known as The Lord's Mail is rumored to be in the possession of Redguard mercenaries. The Imperial Legion has ordered you to retrieve it by any means. (Creation is obtained via a quest.)
Found in the wilderness of Solstheim, a tamed Nix-Hound can be adopted as your faithful companion. Nix-Hounds can carry items, and scrounge for useful ingredients. (Creation is obtained via quest and hostile Nix-Hounds can be found in the Solstheim wilderness)
Plague of the Dead
In Skyrim, when the sun falls, the dead rise! Beat back the zombie hordes, and retrieve valuable Mort Flesh. (Creations appear at night at certain locations in the world and through a quest.)
Wield this deadly dark bow, favored weapon of Syl, the Duchess of Dementia. Each arrow shot has the chance to cast a spell, like Paralyze, Silence, Demoralize or Frenzy. (Creation is obtained through quest.)
To obtain the legendary Shadowrend – an enchanted sword or battleaxe of tremendous power – you need only face the most worthy foe imaginable: yourself. Quest implemented by Richard "unoctium" Edwards (Creation obtained via quest.)
Staff of Sheogorath
Symbol of office for the Madgod Sheogorath, this grotesque staff has the power to stop opponents in their tracks. (Creation is obtained through quest and includes extra bonus artifact, the Fork of Horripilation.)
Rumored to have been wielded by Stendarr, the God of Righteous Might and Merciful Forebearance himself, this two-handed hammer will deliver devastation to any foe. (Creation is obtained through quest.)
In Survival Mode, your greatest adversary is Skyrim itself. Unrelenting cold, harsh wilderness, famine and fatigue - do you have the strength to endure? (Creation features new gameplay mode including new UI, and can be turned on or off in the Settings menu. For details, consult Help Menu. If you start a new character, Survival mode does not enable until after you leave character generation.)
Tundra Homestead provides a cozy cottage just outside Whiterun. Complete with crafting stations and fully furnished, this home is a quiet getaway from adventuring. Full support for spouses and adopted children included. Created by Elianora. (Creation obtained via quest.)
The Bundle includes Ruin's Edge and the Staff of Sheogorath. (No additional discounts are applied if you already own a Creation in this Bundle. To check if you already own a Creation, look under the Purchased tab.)
The Bundle includes Survival Mode, Camping and Adventurer's Backpack, together are worth 1200 credits. (NOTE: The price does not change if you already own a Creation in this Bundle. To check if you already own a Creation, look under the Purchased tab.)
FOR LIMITED TIME ONLY. This Bundle includes Divine Crusader and Chrysamere. (NOTE: The price does not change if you already own a Creation in this Bundle. To check if you already own a Creation, look under the Purchased tab.)
Bethesda and Valve partnered in 2015 to make paid mods to Skyrim available to players on the Steam Workshop, but pulled back the feature after backlash from the community. Bethesda later posted a blog responding to the controversy, at one point stating the following on the issue:
"After discussion with Valve, and listening to our community, paid mods are being removed from Steam Workshop. Even though we had the best intentions, the feedback has been clear – this is not a feature you want. Your support means everything to us, and we hear you."
The introduction of the Creation Club for Skyrim Special Edition in 2017 was therefore surprising to many fans, who were under the impression that a similar platform would not be attempted again. However, Bethesda addressed the issue with a note regarding comparisons between the Creation Club and "paid mods" on their website:
"Is Creation Club paid mods? No. Mods will remain a free and open system where anyone can create and share what they’d like. Also, we won’t allow any existing mods to be retrofitted into Creation Club, it must all be original content. Most of the Creation Club content is created internally, some with external partners who have worked on our games, and some by external Creators. All the content is approved, curated, and taken through the full internal dev cycle; including localization, polishing, and testing. This also guarantees that all content works together. We’ve looked at many ways to do “paid mods”, and the problems outweigh the benefits. We’ve encountered many of those issues before. But, there’s a constant demand from our fans to add more official high quality content to our games, and while we are able to create a lot of it, we think many in our community have the talent to work directly with us and create some amazing new things."