The Creation Club is an addition to the Skyrim Special Edition which allows users to purchase mods which have been officially sanctioned by Bethesda Softworks. Players can make use of the Creation Club from PC, Xbox One, and PlayStation 4.
Unlike external mods, Creation Club mods do not disable achievements. To access the Creation Club, open the Skyrim Special Edition and click the "Creation Club" button on the main menu.
Creation Club mods can only be acquired in-game using Creation Club "credits," which must be purchased by the player separately, similar to the use of Crowns in the Crown Store for The Elder Scrolls Online. These credits may be bought in packs, as follows:
Don't head off into the wilderness without your Adventurer's Backpack. Craft 16 variations with assorted effects! Created by Rob Vogel (fadingsignal). (Creation can be purchased at vendors and crafted via Forge.)
From robes to grant spellcasting bonuses, to ancient tomes holding powerful spells like Paralysis Rune and Unbounded Frost, this pack will increase any mage's effectiveness. (Creations are obtained through a quest, and appear in containers in the world.)
Arcane Archer Pack
Give your hunting a magickal [sic] [Do not change this to magical. This misspelled word is how it appears in-game.] advantage with equipment designed specifically for archers, like Telekinesis Arrows, Soul Stealer Arrows, Fire and Ice Arrows, Lightning Arrows, and a unique power that equips a Bound Quiver. (Creation is obtained through quest.)
Despite being raised by necromancers, a Bone Wolf's true loyalty is earned through actions rather than magic. A faithful companion with a bone to pick, this skeletal pet will reward your friendship by carrying items and boosting your damage against the undead. Quest created by Skinnytechboy. (Creation obtained via quest)
Make Skyrim that much more accommodating with this cozy movable campsite, complete with a lean-to for sleeping, campfire for warmth and some cooking, and a new fast travel market (Creation craftable via Forge)
Known as the Paladin's Blade and Sword of Heroes, this legendary claymore is imbued with powerful magic, like Fire Resistance, Spell Absorption, and devastating damage. (Creation is obtained through quest.)
Now you, too, can wield the powerful equipment of the Divine Crusader, Pelinal Whitestrake - once reserved only for the revered Knights of the Nine. Created by Maty743. (Creation features two sets of armor and two weapons, and is obtained through a quest.)
Dwarven Armored Mudcrab
It's a mystery how, why, or where this faithful companion received his special armor, but one thing's for certain - nobody's seen a Mudcrab like this before. (Creation is obtained at vendor.)
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The legendary Imperial relic known as The Lord's Mail is rumored to be in the possession of Redguard mercenaries. The Imperial Legion has ordered you to retrieve it by any means. (Creation is obtained via a quest.)
Deep in the heart of Hjaalmarch lies a tower of unknown provenance. Legends say it was a home and hearth, an exquisitely decorated residence built by mages who defected from the College of Winterhold. But whatever its secrets, the truth can only be known by finding a way in. Created by Elianora. (Creation obtained via quest.)
Found in the wilderness of Solstheim, a tamed Nix-Hound can be adopted as your faithful companion. Nix-Hounds can carry items, and scrounge for useful ingredients. (Creation is obtained via quest and hostile Nix-Hounds can be found in the Solstheim wilderness)
Beset with a jewel made of the highest quality stahlrim, these elegant, handcrafted jewelry pieces combine traditional Nordic design with an elegance fit for a Jarl. Each gem is expertly chosen for its purity, color, and magical affinity. The ornate setting is made of the finest quicksilver that is guaranteed to retain its finish. Choose from three craftable options including a Nordic amulet, ring, or circlet, and travel the holds of Skyrim with style and grace. (Creation obtained via quest)
Pets of Skyrim
Become a powerful beastmaster with the Skyrim Pet Pack. Rescue tamed creatures and recruit them as your trusted followers. Use their unique abilities to adapt and thrive as you explore the breadth of Skyrim. From stealthy foxes to web-spinning spiders - as well as goats, rabbits, and skeeevers [sic] [Do not change this to skeevers. This misspelled word is how it appears in-game.] - you can recruit the pet that best matches your gameplay. With five different animal species to choose from, there's a fun and furry companion for every adventurer. Created by Virginia "Steelfeathers" Smith (Creation obtained via quest)
Plague of the Dead
In Skyrim, when the sun falls, the dead rise! Beat back the zombie hordes, and retrieve valuable Mort Flesh. (Creations appear at night at certain locations in the world and through a quest.)
Alchemists have always known that the rarest ingredients bring life to the most powerful potions. This is why Khajiit caravans have brought along rare imports from the far reaches of Tamriel, from the Ashlands of Morrowind to the twisted gardens of the Shivering Isles. With these ingredients in hand, you can craft new potions, arrows, and poisons, including the poisoned apple favored by assassins. You can also find rare stones crafted by the Ayleids, as things exotic and foreign make their way to Skyrim. (Creation added to Khajiit merchant vendors)
Wield this deadly dark bow, favored weapon of Syl, the Duchess of Dementia. Each arrow shot has the chance to cast a spell, like Paralyze, Silence, Demoralize or Frenzy. (Creation is obtained through quest.)
To obtain the legendary Shadowrend – an enchanted sword or battleaxe of tremendous power – you need only face the most worthy foe imaginable: yourself. Quest implemented by Richard "unoctium" Edwards (Creation obtained via quest.)
Staff of Hasedoki
It's said the wizard Hasedoki traveled all of Tamriel in search of his equal, before binding his soul to a staff. Through the years this mysterious weapon has changed many hands, as if warding off anyone who isn't worthy enough to claim it. Now, it's your turn. Quest created by Kris Takahashi. (Creation obtained via quest)
Staff of Sheogorath
Symbol of office for the Madgod Sheogorath, this grotesque staff has the power to stop opponents in their tracks. (Creation is obtained through quest and includes extra bonus artifact, the Fork of Horripilation.)
Rumored to have been wielded by Stendarr, the God of Righteous Might and Merciful Forebearance himself, this two-handed hammer will deliver devastation to any foe. (Creation is obtained through quest.)
In Survival Mode, your greatest adversary is Skyrim itself. Unrelenting cold, harsh wilderness, famine and fatigue - do you have the strength to endure? (Creation features new gameplay mode including new UI, and can be turned on or off in the Settings menu. For details, consult Help Menu. If you start a new character, Survival mode does not enable until after you leave character generation.)
Tundra Homestead provides a cozy cottage just outside Whiterun. Complete with crafting stations and fully furnished, this home is a quiet getaway from adventuring. Full support for spouses and adopted children included. Created by Elianora. (Creation obtained via quest.)
The horses of Skyrim are hardy and strong, and taming them requires grit and patience. Use a hostler's map to find these animals in the wild and mount them, and try not to get bucked! Once tamed, you can register them at the nearest stable and customize their saddles, as well as the saddles of any other horse you own. You may even find the rare unicorn brought back from dead, to right a wrong of the past. Created by Rob Vogel "fadingsignal" (Creation obtained via quests)
The following items may become unavailable at any time.
Community Creator Bundle
Featuring 4 Creations from the community Creators including fadingsignal, Maty743, unoctium and Elianora. This Bundle includes Adventurer's Backpack, Tundra Homestead, Shadowrend and Divine Crusader, together are worth 1500 credits. (NOTE: The price does not change if you already own a Creation in this Bundle. To check if you already own a Creation, look under the Purchased tab.)
Divine Crusader and Chrysamere Bundle
FOR LIMITED TIME ONLY. This Bundle includes Divine Crusader and Chrysamere. (NOTE: The price does not change if you already own a Creation in this Bundle. To check if you already own a Creation, look under the Purchased tab.)
The Bundle includes Ruin's Edge and the Staff of Sheogorath. (No additional discounts are applied if you already own a Creation in this Bundle. To check if you already own a Creation, look under the Purchased tab.)
The Bundle includes Survival Mode, Camping and Adventurer's Backpack, together are worth 1200 credits. (NOTE: The price does not change if you already own a Creation in this Bundle. To check if you already own a Creation, look under the Purchased tab.)
The Sword, Backpack and Nix-Hound Bundle
The Bundle includes Shadowrend, The Adventurer's Backpack, and the Nix-Hound, together are worth 900 credits. (NOTE: The price does not change if you already own a Creation in this Bundle. To check if you already own a Creation, look under the Purchased tab.)
Bethesda and Valve partnered in 2015 to make paid mods to Skyrim available to players on the Steam Workshop, but pulled back the feature after backlash from the community. Bethesda later posted a blog responding to the controversy, at one point stating the following on the issue:
"After discussion with Valve, and listening to our community, paid mods are being removed from Steam Workshop. Even though we had the best intentions, the feedback has been clear – this is not a feature you want. Your support means everything to us, and we hear you."
The introduction of the Creation Club for Skyrim Special Edition in 2017 was therefore surprising to many fans, who were under the impression that a similar platform would not be attempted again. However, Bethesda addressed the issue with a note regarding comparisons between the Creation Club and "paid mods" on their website:
"Is Creation Club paid mods? No. Mods will remain a free and open system where anyone can create and share what they’d like. Also, we won’t allow any existing mods to be retrofitted into Creation Club, it must all be original content. Most of the Creation Club content is created internally, some with external partners who have worked on our games, and some by external Creators. All the content is approved, curated, and taken through the full internal dev cycle; including localization, polishing, and testing. This also guarantees that all content works together. We’ve looked at many ways to do “paid mods”, and the problems outweigh the benefits. We’ve encountered many of those issues before. But, there’s a constant demand from our fans to add more official high quality content to our games, and while we are able to create a lot of it, we think many in our community have the talent to work directly with us and create some amazing new things."
In the Arcane Archer Pack, arrows require certain items, such as Firewood.