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Creatures (Skyrim)

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Contents

Afflicted of Peryite

Main article: Afflicted

Animals

Domesticated Animals

Domesticated Animals are animals usually living in camps,villages, cities or sometimes, wandering about alone. As such, if these animals are physically harmed, or stolen (in a horse's case), the one harming them will earn a bounty in that reach or city.

Wild Predators

Wild predators are similar to real-life wild predators, with the exception of Mudcrab (crab), Slaughterfish (piranha), Horker (walrus), etc. (Predators with different names and characteristics than real-life predators) And nonrealistic predators at all, such as Ice Wraiths, Werewolves, Trolls, and Chaurus. These all can be found wandering the wastelands of Skyrim, all in their own region.

Wild Prey

Wild Prey are the opposite of predators, as they are being killed more often than killing. Deer, Elk, Wild Goats, Foxes, Mammoths and Hawks are often hunted for food or clothing.

Fish

The only harmful fish is the Slaughterfish, like its real-life counterpart, the ghar. Salmon and Spadetails are simply mindless-seeming fish that can be captured for food and potion ingredients.

Certain fish thrive where others do not, the docks are excellent places to find fish for alchemy that the Alchemy merchants do not, though this could mean stealing.

Bandits

Main article: Bandits

Bandits are hostile, weapon-wielding groups that attack on sight. Where there are Bandit caves or camps, there is usually a Chief to keep chaos in order. Chiefs are very strong leaders of Bandit gangs, often wearing mid-level armor.

Daedra types

Main article: Daedra

Daedra are Oblivion-walking creatures, and are usually summoned by powerful mages. A Dremora is a devilish humanoid being wearing Daedric armor and wielding burning swords, but can also be extremely adept at using magic and casting spells. Atronachs are humanoid-looking beings (almost except for the Storm Atronach) that have their own element of power: Flame, Frost, or Storm.

Dragon Types

Main article: Dragons

Dragons are giant, legendary, reptilian creatures with the abilities to Shout and breath Fire or Frost (sometimes both).

Named Dragons

Draugr

Main article: Draugr

Draugr are zombie-like undead creatures usually found in dungeons and ruins, and are mostly always Nordic remains of bodies. It is speculated upon that long ago while still living, they worshiped dragons, and were "cursed with undeath for their treachery".

Named Draugr Bosses

These bosses are Draugr bosses the Dragonborn will encounter in Skyrim, all with their own unique weapon and appearance.

Dwarven Automatons

Dwarven Automatons range in size from smaller than a human to larger than a giant. They are golden coloured, strong robotic creations made by the Dwemer. They are also extremely resistant to Frost damage.

Falmer

Main article: Falmer

Falmer are lost elves, found in caves and Dwarven ruins. Due to being in these areas for so long, as well as their ancestors being fed a toxic plant by their tyranical Dwemer over lords, they have lost all eyesight, making their other senses stronger.

Forsworn

Forsworn are a group of tribal-looking hostiles, fighting for the 'old ways'. They are the original inhabitants of the Reach. Many can be found in the company of Hagravens.

Frostbite Spiders

Frostbite Spiders are giant spiders found in caves and ruins all over Skyrim. They shoot balls of poisonous web, and can range in size from smaller than the Dragonborn to bigger.

Giants

Giants are, as their name states, giant humanoid beings who cannot speak, instead yelling at the Dragonborn to move away if he/she gets too close.

Ghosts

Ghosts are undead spectral appearing spirits of ancient Nordic warriors and Nightingales, and as such, are usually found in ruins and caves. Nightingales are specific to the Twighlight Sepulcher

Hagravens

Hagravens are a mix of an old crone and a crow, and are exclusively female. They are often called witches, and many serve the Forsworn as Matriarchs.

Horses

There are three named horses in Skyrim, Shadowmere, a black horse with red, glowing eyes, Frost, a pale-gray horse that must be stolen to own. Finally, Arvak, an undead horse added in the Dawnguard DLC.

Hunters

Hunters are humans who hunt wild prey, and are usually found wandering the wastelands of Skyrim, searching for animals.

Insects/Bugs

There are many insects and bugs in the game, yet only the Chaurus are hostile. Others can be eaten or used as potion ingredients.

Mages

Mages are humanoids who use magic spells or staves as their primary weapon. Most often they are without armor, wearing just robes and common boots. They also tend to be equipped with a small, secondary weapon, such as a dagger. Mages encountered in the wilds of Skyrim are often Dunmer (Dark Elves), Altmer (High Elves) or Breton.

Penitus Oculatus

Sailors

Sailors are humans who share their home on a boat, usually docked at a major or minor city.

Shades

Skeletons

Skeletons are skeletal, humanoid beings who usually use bows as their offence. Skeletons are extremely easy for the Dragonborn to defeat.

Soldiers and Guards

Spriggan

Spriggan are tree-like humanoid creatures, always female. Matrons tend to be harder to defeat than the usual Spriggan, with their heavier armor and more powerful magics. They are guardians of nature, and specific groups follow either Kynareth or Meridia.

Trolls

Trolls are big, ape-like creatures with three eyes, and their usual loot is only a Troll Fat inside a bowl. Trolls inhabit most of Skyrim, although mediocrely uncommon. Two types of trolls can be found, regular and Frost trolls. Frost trolls, as their name suggests, live in colder regions with snow.

Vampires

Main article: Vampire

Vampires are humans who have been bitten by another vampire in order to gain their disease: Vampirism. Vampirism can be cured, but is quite hard. Vampires have black or red eyes and do not age, as they stay at the age they were bitten at by another vampire (i.e. Babette in the Dawnstar Sanctuary, who was bitten by a vampire at age ten, and has appeared that way ever since. Although, she has the mind of an adult, and has actually lived over two hundred years).

Wisps

Wisps are glowing, spherical creatures flying around to attack the Dragonborn. They are usually near their mother, the Wispmother, who is a female, glowing humanoid being that are somewhat hard to defeat. Wispmothers are also pretty resistant to Frost.

Witches

Witches, who normally follow (but not always) Hagravens, are human female mages who usually use Frost or Shock spells and wear black or blue mage robes.

Start a Discussion Discussions about Creatures (Skyrim)

  • Who's the hardest person you have killed?

    57 messages
    • Aura Whisper & a decent bow make most enemies dead ducks before they know what hit them.  Funny how it never gets old.
    • i don't have many challenging opponents. usually, if i do die, it takes all of one or two reloads before i figure out exactly how to go ab...
  • Weird thing

    16 messages
    • Nait Nelthar wrote:Wispmother is the word you're looking for... and it has already been suggested sorry... didn't see that one...
    • Alduin1996 wrote:I was in a Nordic tomb and there was some boucing balls. They were following me about. They done no damage to my character. T...
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