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Daedric Artifacts (Skyrim)

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Of each of the seventeen Daedric Princes, sixteen have an artifact attributed to them in The Elder Scrolls V: Skyrim. Before these artifacts can be obtained, however, specific tasks called Daedric Quests must be performed. Two of these Daedric Quests involve the reward being a choice between two artifacts, one quest being the The Black Star and the other being Ill Met by Moonlight.

Artifacts

Azura's Star or The Black Star

This reusable soul gem is rewarded for completing The Black Star quest.

Azura's Star has the ability to trap white souls, or those of non-sentient creatures. These souls can be used for enchanting and for recharging previously-enchanted weapons.

The Black Star has the ability to trap white and black souls, or those of sentient beings, though it functions like a Black Soul Gem which traps all souls up to the Grand level, in it.

Azura's Star
TESV The Black Star Crop

Dawnbreaker

This One-Handed sword is rewarded for completing The Break of Dawn quest.

Dawnbreaker sets enemies on fire, while also dealing more damage to undead like draugr and vampires and has a chance to make undead explode into blue flames upon death, which damages and causes nearby undead to flee, in the same sense as Bane of the Undead.

Dawnbreaker

Ebony Blade

This Two-Handed sword is rewarded for completing The Whispering Door quest.

The Ebony Blade absorbs 10 points of health from enemies per hit, but can be upgraded only by slaying friendly characters (such as a person whose favor has been completed).

For every two such characters killed the weapon increases in power, adding two to the strength of the absorb health, up to the maximum of 30. Due to coding errors, it levels up two-handed, but benefits from one-handed perks. This has been fixed with patch 1.9.

Ebonyblade

Ebony Mail

This piece of unique armor is rewarded for completing Boethiah's Calling quest.

The Ebony Mail is a heavy armor cuirass that is enchanted with the muffle effect and inflicts 5 poison damage per second to nearby enemies. It also produces a shadowy effect while sneaking. This is the only piece of armor other than boots that has been known to be enchanted with muffle, making it very useful for upgrading Sneak.

Ebony mail

Mace of Molag Bal

This unique one-handed weapon is rewarded for completing The House of Horrors quest.

The weapon not only drains 25 points of stamina and magicka per hit, it also steals the soul of an enemy if they die within three seconds.

DA10MaceofMolagBal

Masque of Clavicus Vile

This unique Heavy Armor helm is rewarded for completing A Daedra's Best Friend quest, but only if the Dragonborn chooses to give Vile his axe instead of using it to kill Barbas.

Masque of Clavicus Vile holds the following enchantments:

  • Prices are 20% better
  • Speech increased by 10 points
  • Magicka regenerates 5% faster
ClavicusVileMask

Mehrunes' Razor

This unique dagger is rewarded for completing the Pieces of the Past quest.

Mehrunes' Razor's enchantment has a 1.98% chance to instantly kill any opponent, with the exception of Miraak and Karstaag .

DA07MehrunesRazor

Oghma Infinium

The Oghma Infinium is a powerful tome of knowledge that is rewarded for completing the Discerning the Transmundane.

When read, the Oghma Infinum will grant a permanent 5-point boost to all skills related to any one of the three major guardian constellations: the Warrior, the Mage, and the Thief.

Oghma Infinium (Skyrim)

Ring of Namira

This ring is rewarded for completing The Taste of Death quest.

The Ring of Namira grants the user with a 50 point Stamina boost and the bonus of feeding on corpses granting +50 health and +50% health regeneration.

Ringofnamira

Sanguine Rose

This unique staff is rewarded for completing A Night to Remember quest.

The Sanguine Rose summons a leveled Dremora to fight for the wielder for sixty seconds.

StaffSanguinerose

Savior's Hide and/or Ring of Hircine

Either of these items is a potential reward for completing Ill Met by Moonlight quest, in a certain manner.

Savior's Hide is a unique light armor cuirass that may be obtained if Sinding is killed at the conclusion of the quest. It provides the following benefits

  • Increases Magic Resistance by 15%.
  • Increases Poison Resistance by 50%.

The Ring of Hircine may be obtained if Sinding is helped during the quest. Its enchantment grants the wearer unlimited werewolf transformation a day, assuming that the wearer is already a werewolf.

TESV Savior's Hide Crop
Ringofhircine

Skeleton Key

The Skeleton Key is the only Daedric Artifact known not to count for the achievement, Oblivion Walker. It is obtained during the Thieves Guild quest Blindsighted.

The key is a decorative, unbreakable lockpick. It may be kept permanently, but at the cost of not being able to progress any further in the Thieves Guild questline.

TESV Skeleton Key Crop

Skull of Corruption

This unique staff is rewarded for completing Waking Nightmare quest.

The Skull of Corruption deals 20 points of damage, but increases to 50 if powered with dreams collected from sleeping people. Casting the staff at them while sleeping will gather five dreams for the staff. Casting at an NPC while they're awake, however, will be treated as an attack.

The staff has a range of effect on it and also has a unique screen illusion when casting.

StaffSkullofcorruption

Spellbreaker

This unique shield is rewarded for completing The Only Cure quest.

When blocking, it produces a Ward-like effect that protects the user from fifty points of magic damage.

DA13Spellbreaker

Volendrung

This unique warhammer is rewarded for completing The Cursed Tribe quest in Largashbur.

Volendrung, also known as the Hammer of Might, absorbs fifty points of Stamina per hit. It is essentially a giant stamina sponge, as many two-handed weapons use a lot of stamina for their power attacks.

DAVolendrung

Wabbajack

This unique staff is rewarded for completing The Mind of Madness.

The Wabbajack casts an unpredictable spell whose effect ranges from transforming enemies into other creatures to casting a random destruction spell to even fully healing enemies.

StaffWabbajack

Daedric Artifact - Weapons

Name DamageIcon WeightIcon GoldIcon Enchantment
Dawnbreaker 12 10 740 +10 Fire Damage; May cast Bane of the Undead on killing an undead
Ebony Blade 13 10 2000 Absorb Health 10-30 (Damage increases by 2 for every 2 followers or questgivers that the player kills), Unlimited charges
Mace of Molag Bal 17 18 1257 25 Magicka Damage, 25 Stamina Damage, Soul Trap
Mehrunes' Razor 11 3 860 Small Percent Chance to kill instantly
Sanguine Rose 0 10 2087 Summons a Dremora for 60s. Also can summon one additional Dremora if the player has the Twin Souls Perk.
Skull of Corruption 0 10 1680 20 Damage, or 50 if powered with dreams from sleeping people

Volendrung

25 26 1843 Absorb 50 Stamina
Wabbajack 0 10 1565 Random spell effect or changes target creature into another random creature
  • The attack of the weapon is the same as the level as you got it.

Daedric Artifact - Apparel

Name DamageIcon WeightIcon GoldIcon Enchantment
Ebony Mail 45 28 5000 Muffle while sneaking and a continuous 5 poison damage with an area of effect on hostiles. Gives off a black "shroud" effect while sneaking.
Ring of Hircine 0 0.3 400 Unlimited daily Werewolf transformations. (Only works if the player is a Werewolf)
Ring of Namira 0 0.3 870 +50 Stamina. Feeding from NPC corpses raises Health by 50 and Health Regen by 50% for 4 hours
Savior's Hide 26 6 2679 Resist Magic 15%, Resist Poison 50%
Spellbreaker 38 12 225

While blocking, creates a ward that protects against spells for up to 50 points. (It also protects against shouts, from the likes of the Draugr Deathlord, Draugr Scrouge, etc.) Renews every second. It also blocks shouts from dragons.

Masque of Clavicus Vile 23 7 1277 Prices are 20% better, +10 Speech, and Magicka regenerates 5% faster.

Daedric Artifacts - Other Items

Name WeightIcon GoldIcon Enchantment
Azura's Star / The Black Star 0 1000

Reusable Grand Soul Gem / Reusable Black Soul Gem

The normal Azura's Star is unable to capture black souls but can capture all other souls, while "The Black Star" can capture all souls (although Nelacar will say it can only hold black souls)
Oghma Infinium 1 2500 Once only, +5 Skill Increases to your choice of Combat, Magic, or Stealth skills
Skeleton Key 0.5 0

Unbreakable Lockpick that must be returned at the end of the Thieves Guild quest.

(There is a lockpicking perk for unbreakable normal lockpicks.)

Achievements

Daedric Influence (Achievement)
Daedric Influence
Acquire a Daedric Artifact
Points 10 Game points
Trophy
Bronze trophy

Oblivion Walker (Achievement)
Oblivion Walker
Collect 15 Daedric Artifacts
Points 30 Game points
Trophy
Silver trophy

Trivia

  • For the Oblivion Walker Achievement/Trophy, fifteen of the artifacts must be owned by a single character, not spread out through multiple characters' save games.
  • If Erandur is desired as a follower, and still unlock the Oblivion Walker achievement, it's best to keep the Vaermina quest for last. Make a save game right before Erandur begins his ritual to destroy the Skull.
  • The Skeleton Key does not count towards Oblivion Walker.
  • It is most rewarding to obtain the Ebony Blade before any other Daedric Artifacts, as many of the Daedra Quests involve killing people the Dragonborn has done quests for. (The only people that are killed are the ones that gave the initial quest; or none at all, and they aren't needed to complete the game.) It's best to get the Ebony Blade before proceeding with the Civil War questline. If the Dragonborn attempts to do it afterwards, they'll find that it's no longer the same Jarl (but it can still be done).
  • It's still possible to do the The Whispering Door quest after completing the Stormcloaks' side of the war by starting the quest as normal, however the former Jarl of Whiterun will be located in the Blue Palace in Solitude, so a trip there to talk to the Jarl must be made, after this the quest will go as normal.
  • To collect all of the Daedric Artifacts as rapidly as possible, the Dragonborn will need to be level 30, because level 30 is the character level that starts the quest Boethiah's Calling.
  • It is possible to get both of Hircine's artifacts (see Ill Met By Moonlight) and both count towards the Oblivion Walker achievement. This could help if one of the other artifacts becomes unavailable (e.g., failing a quest). (Confirmed PS3 & Xbox 360 & PC)

Start a Discussion Discussions about Daedric Artifacts (Skyrim)

  • Aedric Artifacts

    17 messages
    • The reason that the Aedra don't give out artifacts is that they are the creators of the world, they don't meddle in the affairs of mortals. ...
    • Something that I feel that is being forgotten here is that the Aedra lost most of their power during the creation of Nirn, becoming the ot...
  • Hircines quest

    2 messages
    • When I did the quest for hircine I helped sinding which gave me the ring of hircine then killed him giving me the saviors hide. I was playing ...
    • Not really a glitch. I think it's even mentioned on the quest's page on the wikia. A lot of people who do the quest do it to get both items.

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