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Elder Scrolls

Daedric Weapons (Oblivion)

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For other uses, see Daedric Weapons.

Daedric weapons are the highest class of weapon in The Elder Scrolls IV: Oblivion. They are one of two non-enchanted types of weapons (other is silver) that can damage spirits (Ghosts, Wraiths etc.). Daedric weapons are available from level 20.

Weapon Weapon Type Base Value Weight Max. Damage Health Speed Reach
Daedric Arrow Arrow 35 GoldIcon 0.25 WeightIcon 15 DamageIcon N/A Health-icon 1 N/A
Daedric Battle Axe Blunt, two-hand 3800 GoldIcon 76 WeightIcon 26 DamageIcon 728 Health-icon 0.8 1.2
Daedric Bow Bow 3200 GoldIcon 22 WeightIcon 20 DamageIcon 420 Health-icon 1 0
Daedric Claymore Blade, two-hand 4000 GoldIcon 62 WeightIcon 26 DamageIcon 728 Health-icon 0.8 1.3
Daedric Dagger Blade, one-hand 2700 GoldIcon 10 WeightIcon 19 DamageIcon 532 Health-icon 1.4 0.6
Daedric Longsword Blade, one-hand 3100 GoldIcon 48 WeightIcon 24 DamageIcon 672 Health-icon 1.0 1.0
Daedric Mace Blunt, one-hand 3200 GoldIcon 43 WeightIcon 24 DamageIcon 672 Health-icon 0.9 1
Daedric Shortsword Blade, one-hand 2900 GoldIcon 22 WeightIcon 21 DamageIcon 588 Health-icon 1.2 0.8
Daedric War Axe Blunt, one-hand 3100 GoldIcon 40 WeightIcon 22 DamageIcon 616 Health-icon 1.1 0.8
Daedric Warhammer Blunt, two-hand 5000 GoldIcon 93 WeightIcon 28DamageIcon 784 Health-icon 0.7 1.3
  • "Base Value" refers to the actual value without Mercantile or disposition affecting it.
  • "Max. Damage" refers to the maximum amount of damage an item can do, assuming maximum stats and skill.
  • "Health" refers to a weapon's durability, "speed" refers to a weapon's attack speed, and "reach" refers to how close an opponent must be in order to be struck with a weapon.

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AppearancesEdit


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