Elder Scrolls
Elder Scrolls
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**[[Command|Dark Command]] - Will of Sithis (command humanoid)
 
**[[Command|Dark Command]] - Will of Sithis (command humanoid)
 
**[[Frost Damage (Oblivion)|Dark Ice]] - Baronoff's Bloody Icicle
 
**[[Frost Damage (Oblivion)|Dark Ice]] - Baronoff's Bloody Icicle
**[[Frost Damage|Dark Ice Storm]] have both frost damage and [[Paralyze (Oblivion)|paralize]] - Black Winter
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**[[Frost Damage (Oblivion)|Dark Ice Storm]] have both frost damage and [[Paralyze (Oblivion)|paralyze]] - Black Winter
 
**[[Invisibility (Oblivion)|Dark Invis]] - Deathly Visage
 
**[[Invisibility (Oblivion)|Dark Invis]] - Deathly Visage
 
**[[Night-Eye (Oblivion)|Dark Night-Eye]] - Void Gazer
 
**[[Night-Eye (Oblivion)|Dark Night-Eye]] - Void Gazer

Revision as of 04:14, 24 November 2014

Template:OblivionNPCs

"Listener! I am a new initiate to the Dark Brotherhood, just a lowly Murderer, but if there's any way I can serve you, any way at all, I'm yours!"
―Dark Brotherhood Murderer

Dark Brotherhood Murderers are new members that appear at the end of the Dark Brotherhood questline. Arquen will tell the Listener that she has begun recruiting new members to the Cheydinhal Sanctuary. There are three in all: a Khajiit male, a Breton female, and an Imperial male.

Interactions

The Listener may command any of the Murderers to become a Follower by speaking to them, though only one can follow at a time. The Listener can talk to them again and order them to follow normally, remain stealthed, or wait in one spot. They can also be dismissed and sent back to the Sanctuary.

Inventory

All Dark Brotherhood Murderers wear Shrouded Armor.

Each Murderer has a different loadout and class that will suit the Listener more depending on their preferred method of play:

Gallery

Appearances