Elder Scrolls
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Elder Scrolls

For other uses, see Dark Brotherhood Sanctuary.
"-What is the music of life?
-Silence, my brother.
-Welcome home."
― Door to the Falkreath Sanctuary[src]

The Dark Brotherhood Sanctuary, is a small, underground settlement located in Skyrim. The last remnants of the Dark Brotherhood are based here. The sanctuary can be found near the road heading west from Falkreath and just southeast of the Roadside Ruins (i.e. on the southeast side of the actual road).

Entry

File:BlackDoorDB.jpg

The door to the Dark Brotherhood Sanctuary.

Outside is a pitch-black pool of water and a mysterious door displaying a carving of a skull, with a bloody handprint signifying The Dark Brotherhood emblazoned on it.

In order to gain entry, the Dragonborn must join the Dark Brotherhood, which can only be done after he or she has been contacted directly. Upon the first visit, after being sent there by Astrid (which requires the completion of the quest Innocence Lost) the door will ask the question: "What is the music of life?" Entrance is granted only when the Dragonborn replies, "Silence, my brother," Answering incorrectly results in the door replying, "You are not worthy." The correct response is not available until the Dragonborn learns it during either the "Destroy the Dark Brotherhood," or "With Friends Like These..." quests.

Architectural design

Most of the actual sanctuary is an Ancient Nordic Ruin, but also consists part of a cave network with multiple rooms. As most of the sanctuary is an Ancient Nordic Ruin, between two staircases is a Word Wall where a word of the Dragon Shout Marked for Death can be learned.

Pets

Inside the sanctuary, a docile pet Frostbite Spider named Lis can be found. Lis is the pet of Gabriella, she is friendly to all members. In her lair is the skeleton of Gaston Bellefort, who, according to his journal, was spying on the Dark Brotherhood and thought himself unnoticed. Attacking Lis will provoke the rest of the Brotherhood.

Dawnstar Sanctuary

Main article: Dawnstar Sanctuary

There is also a Dark Brotherhood sanctuary located near Dawnstar. It is abandoned, but the Dragonborn can gain access to it in a later quest. When attempting to gain access to that Sanctuary, the door will ask, "What is life's greatest illusion?." The correct answer is "Innocence, my brother."

Crafting

Notable items

Trivia

  • In Dawnstar, asking Thoring for rumors will result in him telling the Dragonborn about a black door near Dawnstar. This is a reference to the Dawnstar Sanctuary.
  • If the door to the Dark Brotherhood Sanctuary is approached before completing the quest With Friends Like These... and joining the Dark Brotherhood, no map location marker will be seen.

Bugs

This section contains bugs related to Dark Brotherhood Sanctuary (Skyrim). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   PS3  All items stored in containers in the sanctuary will be lost after the quest To Kill an Empire, if unmoved.
  • The word that's on the Word Wall can potentially become unavailable after completing the main story quest.
  • For unknown reasons, the game may freeze if entered after Death Incarnate is completed.
  •  360  Sometimes the Dragonborn may normally enter the Sanctuary but suffer extreme lag when inside.
    • Pausing for a few seconds will sometimes solve the lag.
  • If the Dragonborn is using Dead Thrall when entering the sanctuary, the thralls will be lost but remain on the active effects list.
  • The books in the bookshelf may permanently disappear after activating it.
    • This can be fixed by loading a previous save.
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