Dawnbreaker bears a unique enchantment called "Meridia's Retribution" that works similar to soul trap in that each hit infects the target for ten seconds. If the target is killed within that time, it may explode. Over the course of ten seconds, the chance to trigger an explosion is 1 - (.75 ^ x), where x is the number of strikes. In other words, the more times the target is hit, the more likely the explosion is to happen. Also, the explosion only happens if the target is undead. It is not actually necessary for the killing blow that triggers the explosion to be dealt with Dawnbreaker. A second enchantment deals ten to fifteen points of fire damage with each hit. The fire damage depends on the Augmented Flames perk, dealing 12 points of damage for the first rank and 15 points for the second.
This blast will damage any nearby undead (including turning undead followers such as Serana and dead thralls, depending on level) and can cause any survivors to flee for a short period of time. Undead killed in the blast will crumble into ash piles. The fiery explosion has the same visual effect and functions as the Bane of the Undead spell.
In addition, this weapon has a very high number of charges; much higher than most enchanted weapons. Since soul gems restore a fixed amount of charge, this weapon will require more than a single grand soul to recharge it fully.
Despite other swords having higher damage, the special enchantment makes Dawnbreaker very useful for dealing with several draugr at once. High-level draugr, such as a Draugr Deathlords, almost always attack alongside several lower leveled ones that can be killed in a few hits. The resulting explosion instantly kills low level undead and causes the high-level draugr to flee.
It is also an effective weapon against vampires. In addition to being very vulnerable to fire, they are also undead, therefore they are affected by the fiery explosion. However, if the Dragonborn is a vampire, the resulting explosion will affect them as well. Members of the Dawnguard may want to obtain it, as it will be helpful while fighting vampires, and especially helpful during the siege of Castle Volkihar.
Two copies of Dawnbreaker can be obtained. This is achieved by casting a spell or using a shout with significant kinetic force (i.e., Fire Storm, Fireball, Fire Rune, etc.) beside the sword altar after defeating Malkoran and his shades. This will cause a copy of Dawnbreaker to fly across the room, while the original still stays where it is. Find and pick up the copy before obtaining the original from the altar, because doing so ends the quest and transports the Dragonborn outside the dungeon.
This section contains bugs related to Dawnbreaker (Skyrim). Before adding a bug to this list, consider the following:
Please reload an old save to confirm if the bug is still happening.
If the bug is still occurring, please post the bug report with the appropriate system template 360 / XB1 , PS3 / PS4 , PC / MAC , depending on which platform(s) the bug has been encountered on.
Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.
Click to show Bugs
PS3 Occasionally Dawnbreaker will glow brightly as if it is constantly being drawn.
PS3(Fix) Sheathing and redrawing will return the blade to normal.
PC 360 PS3 Dawnbreaker will sometimes glow very brightly when entering a new zone. This can be fixed by changing weapons.
PC 360 PS3 Dawnbreaker does not get recharged by the perk Soul Siphon.
PC 360 PS3 This weapon seems to be able to accidentally equip itself to the same hand as another weapon at the same time. This may be due to using the item duplication glitch above.
PC 360 PS3 If equipped with a weapon of a different kind in the left hand, Dawnbreaker may take the form of the weapon in the left. Confirmed with Daedric sword. To fix un-equip and then re-equip Dawnbreaker, the weapon should now be displayed properly.
PC 360 PS3 Save before collecting the sword, after told to do so. Sometimes when the Dragonborn is dropped back down to land by Meridia, after being summoned, they will be killed upon landing.
PC Entering the TCL console command can prevent this but only if it is known that it is coming.
PS3 It is possible to escape this glitch by running towards the water after the conversation with Meridia. Also try restarting the PS3 and attempting again, it's a matter of loading out of falling before hitting the ground, if the load is too slow or the Dragonborn is positioned too far uphill they hit the ground and die.
360 Use Kinect to Quicksave before collecting the sword. If the above bug should occur, use the Quickload command before hitting the ground.
360 It is possible that if the Dragonborn stays completely still during the entire cutscene with Meridia, they may avoid this glitch completely.
PC 360 PS3 When summoned to the sky a dragon may follow and attack during the dialog with Meridia making returning to the ground impossible. Reloading and killing the dragon before placing the beacon will work, as will backing away from the conflict in the sky and waiting for several hours, the dragon will disappear and conversation with Meridia will resume.
PS3 Placing Dawnbreaker on a weapon rack can cause it to float to the ceiling directly above the rack it was placed on.
Placing Dawnbreaker on a weapon rack may cause it to disappear.
360 If an enemy uses a shout of disarm the Dawnbreaker will have a % chance of disappearing.
360 PS3 There is a slight chance that while fighting Malkoran and hitting Dawnbreaker with frost shout before seeing it will cause it to have a frost enchantment instead of fire.
360 If Dawnbreaker gets knocked off the pedestal during the fight, it can be picked up off the floor. Another one can then be gotten by activating the pedestal. Get this one second as you will be pulled into the sky at that point.