"We bid you welcome to the City-State which greets the sun as it begins its journey, Dawnstar..."
―Description in Arena[src]

Dawnstar or Danstrar[3] is one of the nine major cities in Skyrim and the capital of the Pale Hold. Dawnstar's ports may be subpar compared to Windhelm and Solitude but it gains resources from places such as Northpoint and Dagon Fel.



Dawnstar is located on the white shores of the Pale on the Sea of Ghosts. Dawnstar is located in a remote location far from the cities of Morthal and Winterhold beyond the forest. Dawnstar is not walled off, but it's surrounded by small mountains giving it a natural barrier from incoming invasions. Dawnstar was built on an incline from the shore giving each street its level. The top level of Dawnstar has the White Hall, the local inn, and Iron-Breaker Mine located here while the bottom level has the ports as well as many residential homes. Other things such as the Quicksilver Mine and the smelter are also here.



Main article: Dawnstar (Dawnstar)

In the late first era[source?] and early second era,[source?] Dawnstar along with other kingdoms in Tamriel were under the leadership of the Reman Empire which was lead by Reman Cyrodiil III and his Akaviri Potentate, Versidue Shaie. Cyril Vinticae was made Governor of Dawnstar and he had four champions that proved themselves to the Empire. These heroes are Alhavara, Beatrice, Chung, and Delacroix. The outpost of Dawnstar would be under constant threat by a group of humanoids known as the Ice Tribes which made Vinticae very paranoid. He decided to ban the four champions thinking that one of them was working with the Tribes. Vinticae hires a disgraced warrior into finding the four fighters and revealing the traitor among the four.[1]

After uncovering the traitor, the Ice Tribes march northwards to besiege the city of Dawnstar. Governor Vinticae gave the warrior an ancient artifact known as the Starfrost, and they used it on the enemy. The Ice Tribes utilize a powerful beast known as the Gehenoth Thriceborn to destroy the city, but the hero was able to defeat the Gehenoth and the Ice Tribes thus saving Dawnstar from impending doom.[1]

Second Era

Years later in 1E 2920, Reman Cyrodiil III was assassinated by a member of the Morag Tong causing the end of the Reman Dynasty and subsequently the Second Empire. Versidue Shaie took the obligation in ruling in his place until a new person comes as Emperor. Shaie also marked that day as the beginning of the Second Era/Common Era, the era of bloodshed and a neverending conflict. Shaie's rule was very ruthless for the people of the Empire; kingdoms of Tamriel began to rebel against Shaie's rule. The final straw was in the city of Dawnstar when the locals destroyed his fortress in Dawnstar. In the nearby town of Bardmont, Versidue Shaie gathered the Imperial Council for the Council of Bardmont to deal with these uprisings. This resulted in Shaie declaring martial and universal law that ended with 37 years of bloody warfare.[2][4]

During the Alliance War, Skyrim was divided into two different provinces each with their own High King. Western Skyrim, which encompassed Whiterun, Falkreath, Morthal, and Solitude believed in the Moot and elected Svargrim to be High King while Eastern Skyrim, which encompassed Windhelm, Winterhold, Riften, and Dawnstar believed in what the Crown of Verity chose and had Freydis be elected High Queen. Because of this, Skyrim was divided and Eastern Skyrim served the Ebonheart Pact under the leadership of Jorunn the Skald-King.[OOG 1][5]

Third Era

Main article: Dawnstar (Arena)

During the Imperial Simulacrum, the city of Dawnstar was one of the eight major kingdoms in Skyrim, and it was under the rule of King Ulrarne. Dawnstar was connected to the townships of Stonehills and Helarchen Creek. At one point, the Eternal Champion had visited the city in their quest for a piece of the Staff of Chaos to defeat Jagar Tharn at the Imperial Palace.[6]

Sometime before the Oblivion Crisis, the city of Dawnstar was under the rule of Queen Macalla who had influence throughout the Pale. King Thian of Solitude took her hand in marriage under the sustain an important relationship on the northern trade in the Sea of Ghosts. Thian would do similar things throughout his reign making Skyrim a united kingdom under a single banner. He had gained territories such as the fiefdom of Roscrea from the Septim Empire.[7]

Fourth Era

Main article: Dawnstar (Skyrim)

In 4E 201, the city of Dawnstar was under the leadership of Jarl Skald the Elder who was a man living in the past and had a very arrogant attitude towards the Mede Empire and the Imperial Legion. He had a very firm belief in Jarl Ulfric Stormcloak's plan for a revolution and wished his people followed his ideology. However, many do not. Speaking of Ulfric, at the same time, he defeated High King Torygg with the power of the Thu'um resulting in the Skyrim Civil War between the Old Holds and the Imperial Holds. The city of Dawnstar joined Windhelm in its fight against the Imperial Holds of Skyrim.[8]

Dawnstar had suffered through a series of nightmares that brought suffering among the people. Many believed a witch left a curse on Dawnstar for whatever reason while some thought otherwise. The Last Dragonborn arrived into town and was tasked with helping the cause. They met a Dunmeri man named Erandur who believed these nightmares are because of Nightcaller Temple, which overlooks Dawnstar on a cliff. Both travelers entered the Temple and learned about Vaermina's influence. Both of them were able to stop the nightmares from affecting Dawnstar.[9]



  • When Arena was going to be a Tournament based game, each city was going to have their own gladiatorial team that would fight other groups. Dawnstar's team was known as "the Avengers".[OOG 2]
  • Dawnstar itself has no chapel dedicated to one of the Nine Divines. The Vigilants of Stendarr having their headquarters based in the Pale, but it is no clear indication of the regional deity.

By game



Notice: The following are out-of-game references. They are not found in any in-game books, but can still be considered part of The Elder Scrolls lore and are included for completeness.
  1. ESO-RP Interviews Phrastus of Elinhir
  2. Go Blades