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"We bid you welcome to the City-State which greets the sun as it begins its journey, Dawnstar..."
―Description in Arena[src]

Dawnstar is a large port city on the northern coast of Skyrim in the Sea of Ghosts.


Dawnstar is built in between small mountains. The city goes downward from the entrance atop the hill to the ports on the northern shore. The residential homes are located downward along the shore. The inn and the Jarl's Longhouse are on the top hill. Dawnstar is unique in that it owns two mines: Iron-Breaker Mine and the Quicksilver Mine. Dawnstar is one of three ports on the sea, including Solitude and Windhelm.


Early Years

Dawnstar once had a Dark Brotherhood Sanctuary located on the northern outskirts of the city. At one point, the sanctuary was either shut down by the Black Hand or abandoned through out time.[1]

Second Era

In 2E 283, Versidue Shaie had ruled a kingdom in shambles. Many kingdoms has started rebellions and openly challenged Shaie to combat. The rebellions were generally unpaid taxes and attacks on Imperial Garrisons throughout the realms. After the destruction of the Imperial Fortress at Dawnstar, Shaie gathered many councilman at the Council of Bardmont, it's named after a town south of Dawnstar. At the council of Bardmont, Shaie declared a catholic and universal martial law which led to many princes throughout Tamriel dissolving their armies. The next 37 years would be the most bloodiest in Tamriel's violent history.[2]

During the Alliance War, Skyrim was divided into two different provinces each with their own High King. Western Skyrim, which encompassed Whiterun, Falkreath, Morthal, and Solitude believed in the Moot and elected Svargrim to be High King while Eastern Skyrim, which encompassed Windhelm, Winterhold, Riften, and Dawnstar believed in what the Crown of Verity chose and had Freydis be elected High Queen. Because of this, Skyrim is divided and Eastern Skyrim served the Ebonheart Pact under the leadership of Jorunn the Skald-King.[OOG 1][3]

Main article: Dawnstar (Dawnstar)

Dawnstar was the site of an attack by the Ice Tribes. The Four Champions of Dawnstar, Chung, Delacroix, Beatrice, and Alhavara, tried everything from negotiating with the tribes, raiding their homes, and even going to the Emperor for aid. However, nothing came out of it and after another attack, Governor Cyril Vinticae banished the four champions thinking that one of them was in league with the tribes. A disgraced warrior was tasked by the governor to seek out the traitor so their name can be restored. With the help of Eustacia, the hero tracked down the four champions and found the traitor. At the final assault, the hero armed with the Starfrost defeated the Ice Tribes and the thriceborn Gehenoth.

Third Era

Main article: Dawnstar (Arena)

During the Imperial Simulacrum, the Eternal Champion had at one point visited the city in their quest for a piece of the Staff of Chaos.

Solitude had grown in power rivaling the likes of Winterhold in the east. Solitude's power comes from relationships with other cities including Dawnstar. King Thian of Solitude had a political marriage with Queen Macalla of Dawnstar. This relationship gave Solitude leverage along the northern coastline of Skyrim.[4]

Fourth Era

Main article: Dawnstar (Skyrim)

During Skyrim's Civil War, Dawnstar became allied with the neighboring nation of Windhelm. The Jarl of Dawnstar at the time was Skald the Elder. Around 4E 201, Dawnstar's citizens were suffering from a series of nightmares by the Skull of Corruption. The Last Dragonborn and a former priest of Vaermina, a Dunmer named Erandur, went to the Nightcaller Temple and ended the city's suffering.[5]

In 4E 201, a local man named Silus Vesuius opened a museum dedicated to the now defunct Daedric cult known as the Mythic Dawn. The museum featured an impressive collection of Mythic Dawn memorabilia including Mythic Dawn Robes, all four copies of the Mythic Dawn Commentaries, a tattered page of the Mysterium Xarxes, and the Scabbard of Mehrunes' Razor. Eventually, Mehrunes' Razor was rebuilt but Vesuius' and the Dagger's fate are unknown.[6]

Dawnstar Sanctuary was reopened when the Penitus Oculatus invaded the Falkreath Sanctuary after being caught by Commander Maro. The remaining members of the Brotherhood had relocated here and began to grow their operation.[7]



  • When Arena was going to be a Tournament based game, Dawnstar's team was known as the Avengers.[OOG 2]

By Game



Notice: The following are out-of-game references. They are not found in any in-game books, but can still be considered part of The Elder Scrolls lore and are included for completeness.
  1. ESO-RP Interviews Phrastus of Elinhir
  2. Go Blades

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