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|Class: Light Armor|
|Upgrade Material: Stalhrim|
|Perk: Ebony Smithing|
The armor was said to be worn by the legendary pirate king, Haknir Death-Brand. After failing to find a worthy successor, his final wish before he died was for his crew to take a longboat to Solstheim and bury his armor in four separate locations on the coast, while he himself was buried in a barrow on the island.
All pieces are obtained from ancient chests that can only be found during the quest "Deathbrand". The locations are:
|Deathbrand Armor||North of the Earth Stone, follow the coast. Guarded by two Reavers.|
|Deathbrand Boots||West of Tel Mithryn, along the shore. Surrounded by a group of Ash Spawn.|
|Deathbrand Gauntlets||South of the Bristleback Cave, in a ditch before a river. Surrounded by a group of Mudcrabs. Follow the coast south from the cave.|
|Deathbrand Helm||Haknir's Shoal, north of the Wind Stone.|
Attributes by pieceEdit
|Deathbrand Armor||39||7||2433||Increases your stamina by 15 for each Deathbrand item you wear.||xx02401B|
|Deathbrand Boots||11.5||2||2416||Increases carrying capacity by 10 for each Deathbrand item you wear.||xx02401A|
|Deathbrand Gauntlets||11.5||2||3987||While dual-wielding, your One-handed attacks do 10% more damage for each Deathbrand item you wear.||xx02401C|
|Deathbrand Helm||16.5||2||2433||Waterbreathing when worn.||xx02401D|
|Total||78.5||13||11269||+100 armor when full set is worn.||–|
- The official game guide incorrectly lists Deathbrand Armor as Heavy Armor.
- Deathbrand armor is Light Armor, which benefits from Light Armor skill and perks, but improving the armor through Smithing is ideally done with the Ebony Smithing perk which is on the Heavy Armor side of the Smithing skill tree. This means that unless a player has the Smithing skill tree filled up to Ebony Smithing (Though Daedric Smithing is required to improve the Deathbrand weapons), and the player has high Light Armor skill (which is unlikely given the Heavy Armor focus), the player is not likely to benefit much from Deathbrand Armor.