Elder Scrolls


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Race Argonian
Gender Male
Class Citizen
Ref ID 00000000
Base ID 000BBDA0
For the Argonian in Davon's Watch, see Deep-in-Cups.

Deep-In-His-Cups is an Argonian who approaches the Dragonborn in a random encounter, during or after completing the "A Night to Remember" quest.


He demands 10,000 GoldIcon, telling the Dragonborn that during their night of binge drinking, Sam Guevenne and the Dragonborn dared him to enter a Bandit camp and steal a hat, for which he would be paid 10,000 GoldIcon.

To resolve the issue, the Dragonborn can either pay the 10,000, talk him down to 750 (with Speech), intimidate him, or simply admit to not having the money. Selecting this option will turn him hostile.

The hat itself—which can be received by paying, pickpocketing or looting him—is worth 1 GoldIcon.


  • Any gold paid to him will be available in his inventory for looting or pickpocketing.
  • His name, Deep-In-His-Cups, points to his tendency to drink heavily, which is why he is involved in the debauchery quest.
  • He is similar to the Madwoman and Sigar, in that they are all random encounters which occur some time after completing a Daedric quest.


This section contains bugs related to Deep-In-His-Cups. Before adding a bug to this list, consider the following:

  1. Confirm all bugs with other editors on the talk page before adding them below.
  2. Always try reloading an old save first, before asking for assistance.
  3. Do not discuss possible bug fixes or origins. Leave those and all other first-person-anecdotes on the talk page, not the article.
  4. Always add  360  ,  PS3  , or  PC   to clarify which system the bug appears on.
  •  PC   360   PS3  It is possible to encounter him more than once, even after he becomes hostile and is killed.
  • When followed from his initial encounter (if protected and prevented from death along the way) he will become stuck in a loop between Steamcrag Camp & Narzulbur.
  • Sometimes he will not speak and attack the player.
  •  360   He will occasionally respawn around 5 minutes after being killed and attack the player again. He does not respawn a third time.
  •  360   PS3   If the Dragonborn claims to not have the money for him, and he becomes hostile, sheathing any drawn weapon can cause him to become neutral and walk away, saying "you are not worth it."


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