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Derkeethus is an Argonian who can be found in Darkwater Pass, a hive of Falmer and Chaurus, where he is being held captive. The Dragonborn can free him and afterwards he can be a follower and a potential marriage candidate.

BackgroundEdit

Derkeethus is a hard worker and miner, staying at Darkwater Crossing after being freed. He can be found working in Goldenrock Mine, the mining cave near the crossing. He also often can be seen sitting in front of the campfire outside of the mine. Though he is a friend to the Dragonborn, he will still (like any character) fight if attacked or commanded to leave if in Annekke's and Verner's house.

InteractionsEdit

Extracting an ArgonianEdit

While battling the Shadowmaster and other Falmer in the boss room, Derkeethus will complain about there being another fight. After defeating all enemies, there is a secret lever to pull located just right of the trap door (tucked behind a pillar) above Derkeethus. Then, follow the pathway until arriving at spiraled wooden walkways down to darkness, where he will talk to the Dragonborn and ask for freedom. The key to open Derkeethus's door can be found in the left Burial Urn in his cage.

After freeing him, he can be recruited as a follower. If not, Derkeethus will eventually return to his home at Darkwater Crossing.

FollowerEdit

Initially after finding Derkeethus, he is dressed as a miner, even with a pickaxe. Any armor put on Derkeethus will be overridden by his initial gear (miner's clothes, boots). This will be changed with the installation of Dawnguard, however, and he will now wear any armor given to him.

His highest skills are Light Armor and Archery, but has some skill in Block, One-Handed, and Sneak. He will dual wield a one-handed weapon with his pickaxe but favors the bow.

MarriageEdit

Derkeethus becomes eligible for marriage after rescuing him, and will run a shop as a marriage partner. 

ConversationsEdit

In caveEdit

Derkeethus: "Yes?" or "Need Something?" or "You have questions?", etc. (Normal conversation quotes are the first thing heard when talking to Derkeethus; they are always random.)
Dragonborn: "Who are you?"
Derkeethus: "Derkeethus, from Darkwater Crossing. Should have known better than to swim all the way to the falls. Please, get me out of here!"

After freeing DerkeethusEdit

Derkeethus: (Standard conversation quotes)
Dragonborn: "..."
Derkeethus: "Thanks. I'm out!

QuotesEdit

Normal quotesEdit

Click to see the list of normal quotes.
  • "You remind me of the Shadowscales from the old histories." – If met while sneaking.
  • "You have questions?"
  • "Ours is to smile at your passing, friend."
  • "Tidings."
  • "Need something?"
  • "Ours is to follow, friend."
  • "May the Hist guide you."
  • "May the Hist guide us."
  • "Why are you doing that?"
  • "Don't do that again. Last warning."
  • "You're pushing your luck."
  • "All right, then."
  • "Die... Damn you!"
  • "Gods, no!" – When severely attacked or when seeing allies injured.
  • "How did you do that?" – If shouted at or hearing a shout.
  • "What was that? Don't do it again." - If calmed or pacified.
  • "I feel...unbeatable."
  • "Ah.. That felt refreshing!" – If Healing Hands is used on him.
  • "It's wearing a dangerous spell" – When the Dragonborn has enchanted one or several dead thralls.

Follower quotesEdit

Click to see the list of Follower quotes.
  • "Lead on. I'm behind you."
  • "Ours is to smile at your passing, friend."
  • "Ours is to follow, friend."
  • "May the Hist guide you."
  • "May the Hist guide us."
  • "Look. A cave! Fine place to find trouble." – When passing by a cave.
  • "Look at those ruins. How long have they stood here, I wonder?" – When passing by a tomb.
  • "I dislike lurking near dwarven cities, it's like their ghost are watching us." – When passing by a Dwarven ruin.
  • "By the Hist, what a sight!" – When near an impressive sight, or vista.
  • "Yield, and I may show mercy!" – When attacking.
  • "Why are you doing that?" – If attacked.
  • "Don't do that again. Last warning." – If attacked.
  • "'To Oblivion and back', as they say."
  • "I'll be at home then, if you need me." – When dismissed from the Dragonborn.
  • "You're not supposed to be in here!" – If the Dragonborn is inside a house without permission.
  • "Die Beast!" – If fighting an animal such as a cave bear or sabre cat.
  • "Die Dragon!" – If fighting a Dragon.

Follower commandsEdit

  • When asked to do something:
    • "Go ahead. What is it?"
    • "What do you want?"
    • "Well, what is it?"
  • "You wanted me to do something, yes?" – When asked to do something.
  • "Need me to carry something?" – When asked to trade things.
  • "As you say, it will happen." – When doing the task asked of them by the Dragonborn.
  • "That can't be done." – When refusing to do something asked of them.
  • "Maybe you want to rethink what you're asking." – When refusing do something asked of them.

Marriage quotesEdit

Click to see the list of Marriage quotes.

ProposalEdit

Derkeethus: "Is that Lady Mara's amulet? I'm shocked a fine person like yourself isn't married already."

Dragonborn: "Interested in me, are you?"

Derkeethus: "You have a kind heart. I'd be honored to walk by your side until the trees themselves fade away. If you would have me."

Option #1Edit

Dragonborn: "Together until the end, then."

Derkeethus: "As short as life can be in this land, we will have each other."

Option #2Edit

Dragonborn: "No, sorry."

Derkeethus: "Very well. I am poorer of it."

WeddingEdit

Maramal: (Standard Marriage Speech)

Maramal (To Derkeethus): "Do you agree to be bound together, in love, now and forever?"

Derkeethus: "I do. Now, and forever."

Maramal (To Dragonborn): "Do you agree to be bound together, in love, now and forever?"

Dragonborn: "I do. Now and forever."

(Standard Wedding Lines)

Married lifeEdit

Derkeethus: "We are united. But where should we live? My home is yours, of course."

Option #1Edit

Dragonborn: "We could live in my house in [whatever Hold the Dragonborn's house is in]."

Derkeethus: "It will be our little nest. I'll be waiting for you there."

Option #2Edit

Dragonborn: "We could live at your place."

Derkeethus: "It will be our little nest. I'll be waiting for you there."

MovingEdit

Dragonborn: "I'd like us to move somewhere else."

Derkeethus: "You want to move? Where?"

Option #1Edit

Dragonborn: "We could live in my house in [whatever Hold the Dragonborn's house is in]."

Derkeethus: "Very well. I'll see you there."

Option #2Edit

Dragonborn: "Your old place should suit us just fine."

Derkeethus: "Very well. I'll see you there."

Married life quotesEdit

  • All follower quotes when a follower.
  • "Yes, my love?"
  • "Hello, love."
  • "I'll be here if you need me, love."
  • "Oh, hello, love. Back from a hard day of adventuring?" – After being gone for over a day.
  • "Ah, it's my love, come to visit."
  • "I will walk along side you." –When asked to follow.

TriviaEdit

  • As his default weapons, he has a pickaxe and a Hunting Bow with steel arrows.
  • His phrase said when passing caves implies that he likes searching through caves, hence why he was trapped in the first place.
  • Derkeethus is an essential character, therefore he cannot die and cannot become the sacrificial victim in Boethiah's Calling.
  • Derkeethus is the only Argonian follower in Skyrim.
  • Sometimes he can be heard singing.
  • It is recommended (very highly) that you save your game when; first entering the cave, before getting to derkeethus and before talking to derkeethus; because, otherwise there is bug which makes the quest uncompletable as Derkeethus will not exit the cave due to it. Plus, do not over-save the three save files. Always do new saves when in this quest, until you finally get Derkeethus as your follower! Good luck, with getting your lizard friend!

BugsEdit

This section contains bugs related to Derkeethus. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.
Click to see the list of bugs encountered.
  • When freeing Derkeethus, stand on the metal grate on the second floor directly above him in Darkwater Pass where he can be seen in his prison. Stay there and wait for at least one hour, and he will dislodge from his prison and stand above the grate.
  • Rarely, if knocked out and limping, Derkeethus will regain full health, but stay on the ground. This can be fixed by harming him again until he is back at no health, as he will get up the second time.
  • If equipped with a Dragon Priest Mask, it is possible that the mask will get lost.
  • Derkeethus may refuse to equip a different bow, even when given a Daedric Bow, he will only use his hunting bow. To get around this, part ways with him and quickly pickpocket all of his weapons. Then, the Dragonborn should allow Derkeethus to follow them and give him whichever bow they wish for him to use, and he will use it.
    • Another remedy to the hunting bow bug (only tested on Xbox with Kinect update) is to assign the new bow and arrows the Dragonborn wants to give to Derkeethus to their own favorites, this will then carry over when given to him making him equip and use them, however if told to part ways he will re-equip his original hunting bow and arrows, this can be remedied by removing the bow and arrows he was given from his inventory then repeating the first step.
    • If Derkeethus' hunting bow is removed from his inventory, it may still be visible on his back, despite there being no bow in his inventory.
  • If Derkeethus is married, during the wedding, he may randomly sprint out the door back to his crossing. However, he will still be married to the Dragonborn.
    •  PS3    PC   If Derkeethus is asked to move in with the Dragonborn, he will agree, but will not move to their house. Instead, he will appear to start walking there, but will get "lost" and not reside anywhere unless asked to move again. There is no fix for this.
  • If given an Ancient Shrouded Cowl, it will not appear that Derkeethus is wearing it, but it will still appear that he has it equipped in his inventory. This does not work with the regular Shrouded Cowl.
  • Sometimes, the people of Darkwater Crossing will mention Derkeethus' disappearance, but there will be no dialogue option to start the quest. This will not affect the quest in any way, and it will still be doable.
  • If Derkeethus is recruited into the Blades, he may not reside at Sky Haven Temple and may not show up at dragon fights unless he is the Dragonborn's current follower.
  • When rescuing Derkeethus, it is possible for him to fail to emerge from Darkwater Pass. If the area is left and reentered, he will return to his cage and will slowly follow the Dragonborn if in close proximity, but will still not leave the area. This will render him unable to be fully rescued or recruited and the quest will remain incomplete (still confirmed as of 1.7 update). A possible solution to this is to leave at the upper entrance to Darkwater Pass (confirmed as of 1.7)
    • This fix may not work. If this is the case, Derkeethus must be kept in close visual range, otherwise he will back-track all the way up the tunnels to the top entrance.
    •  PC(fix)   Exit the cave using either exit. Target Derkeethus using the console. Enter the console command moveto player. Derkeethus will be moved to the Dragonborn outside. Talk to him for quest completion.
    • Try resetting the game to a save before going in the cave, then clear the cave completely out and then release him.confirmation needed
    •  PS3(fix)   After starting the quest to free Derkeethus, leave through the quest-marked door and he should emerge outside. Talk to him before he goes back inside and the quest should complete.
  • If Derkeethus is currently not a follower, and is attacked to the point where he is grounded, he will get up and start running back to Darkwater Crossing. He can be stopped if he is caught up to and talked to.
  • Derkeethus will say quotes from random NPCs, i.e. if he is grounded he may say "I yield! I yield!" with the voice of a Dunmer, and so on.
  • Upon certain circumstances, the items one will have given Derkeethus may disappear permanently and reappear with his original inventory. This is known to have occurred after marriage and after he joins the Blades. This can be fixed by reloading an older save and taking the items back to give to him afterward.
  • According to the Creation Kit, after Hearthfire is installed, there is steward dialogue for the male Argonian voice, implying Derkeethus is eligible to become a steward, but the dialogue does not show up regardless of which of the three homes in Hearthfire he is brought to.
  •  360   When recruiting Derkeethus at Darkwater Crossing at night while he is asleep, he will say he will follow but instead will get up and then go to sleep again.
    •  360(Fix)   wait until day then recruit him again.

AppearancesEdit

Start a Discussion Discussions about Derkeethus

  • Derkeethus won't leave cave

    16 messages
    • 107.77.165.4 wrote:And about bad routing I believe it may have something to do with lighting... Magelight got him out ASAP. Used magelight ...
    • Figured it out, I pushed him all the way till he was next to the door and trapped him in between me and the door, I had to become a WEREWOLF ...
  • I lost Derkeethus!

    9 messages
    • i cant find him i think i dismised him but i cant find i have a diffrent companion then i dismised him two
    • Have you ever been to Shalidor's Maze? Most of the time when a follower goes in with you and you try to leave they can't come b...