Finally, Archmagister Otheri has let me accompany him to Mzanchend—the great Dwemer ruin that rests under the mine. I would love to discover something really unique. Or discover what happened to the Dwarves! I need to make some sketches of some of the architecture here. The light fixtures... unbelievable. So many still working. How did they do it? That might be a good subject for some scholarly research.
I know his machine is important,droned on about it and then told me to be careful with these greasy bits of it, acting as if it an honor for me to toddle after him with them. Well, perhaps it is. I did, after all, manage to get to the position as his assistant. I wonder what happened to the last assistant.
This grease better come out of my robe.
I suppose I should be understanding that the Archmagister is too preoccupied with his experiments and such House Telvanni, but he just dumps tasks on me and wanders off.important personage within
It's not that I can't immobilize these dwemer constructs but it would be nice if he waited for me. Why didn't he turn his talents to coming up with a way to make them turn off? Be non-aggressive? I'm not quite sure how you'd go about it, but that too may be a fruitfulof study.
I just need to take in as much knowledge as I can from the Archmagister. I do long to go home to Summerset, but I promised myself I wouldn't until I was more knowledgeable than—well, I should not go down that route again. I'll just sit here and let my magic restore itself.
I will need to find an alchemist though. These machine parts have definitely stained this robe.