Elder Scrolls


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The Difficulty option allows you to choose how challenging the game, generally in combat, is. Throughout The Elder Scrolls, there have been a multitude of ways to change the difficulty and multiple difficulties to choose from. This slider was used to change the difficulty in The Elder Scrolls IV: Oblivion.

UI Difficulty


At launch Morrowind did not include difficulty settings, but they were later added with a patch. Difficulty is changed by moving a slider left or right: moving the slider to the left decreases the difficulty, while moving the slider to the right increases it.


Difficulties in Oblivion are controlled by the Slider seen above.

  • If you move the bar to the left, monsters will do less damage to you and will be more vulnerable to your attacks, thus making the game easier.
  • If you move the bar to the right, monsters will do more damage to you and will be more resistant to your attacks, thus making the game harder.


The difficulty in Skyrim can be changed by opening the pause menu and accessing "Settings" under the "Gameplay" Tab. Difficulties in Skyrim change the damage multiplier causing direct changes to skills that rely on them. There are six difficulties, ranging from Novice to Legendary, from less to more difficult, respectively. In Skyrim, difficulty can be changed during combat. This allows players to take advantage and make fights easier while they are happening. This is advertised as a loading screen hint.

Difficulty Player Damage Dealt Player Damage Taken
Novice 2x 0.5x
Apprentice 1.5x 0.75x
Adept 1x 1x
Expert 0.75x 1.5x
Master 0.5x 2x
Legendary 0.25x 3x


  • At difficulty settings easier than Adept, weapon and magic (Destruction, etc) skills level quicker than armor skills because (as shown above) the Dragonborn does more damage and receives less damage. Settings harder than Adept create the reverse scenario. On Adept, such skills level at the same rate.


See alsoEdit

Start a Discussion Discussions about Difficulty

  • Skyrim - Best way to play Master & Legendary?

    27 messages
    • Try and play the game as an adventure, not as a crafting frenzy. ;) Mage / Rogue char, Dunmer (better would be Breton or Altmer) started...
    • Hard to believe a game made 5 years ago still generates interest with threads like this. After not playing for three years I felt the call...
  • Modding Difficulty

    8 messages
    • For anyone who finds this thread on Google like I did, check out the "Dynamic Difficulty" mod. Set difficulty to static mode, then change b...
    • Eh, get this mod called "Skytweak", use the MCM menu to change the damage mults for your difficulty level. Skytweak basically lets you set y...

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