|Word Wall||Drain Vitality|
- A word for Drain Vitality is on the Word Wall in the large chamber entered after finding Serana.
- There is a small puzzle to solve before waking Serana. Push the silver torch sconces in the floor to various positions until the purple fire ignites within each one.
- Due to the darkness of the area, torches or Candlelight/Magelight may be needed to see everything, both in the pool area, crypt with the lever, and the word wall location. There are lots of little hidden areas that contain ore veins or treasure caches.
- Serana will not carry anything for the Dragonborn at first. She will do that only after the Dragonborn escorts her home and meets her later inside Fort Dawnguard.
- There is also an Arcane Enchanter and Alchemy Lab inside.
- Inside the Draugr crypt, there are a few gated passageways opened by a chain that lead to some potions, a Restless Draugr, and a master-locked chest. Torches magically ignite and illuminate the room when the gates are opened.
- Restoration Spell Tome: Necromantic Healing - in the room past where Serana is first met. It is on a table to the left of a chest, below and to the right of the lever.
- Eight Malachite Ore veins - four veins around sides of circular platform room, and four veins around sides of arena room with word wall.
Locations: Dimhollow Crypt
|HET NOK KOPRaaN DO ZVALA|
WO PIRaaK MULaaG Wah KRiiN
DOVah NUZ NI GaaN Wah
|Here lies (the) body of Zvala|
Who ? strength to kill
dragon but not stamina to
The Dragonborn is sent to investigate what the vampires who attacked the Hall of the Vigilant were seeking. If this location is entered before accepting the quest, a large boulder will be blocking the iron gate that leads into the rest of the cave system.
- The book Notes on Dimhollow Crypt, Vol. 3 is next to Adalvald.
- If Serana is brought back to Dimhollow Crypt at any time after initially leaving, she will still speak as though she has just woken.
- If entered before the quest Awakening is started, the gate in the first cavern will be the site of a cave-in, blocking off any progression and the only enemies will be three Ice Wolf.