Elder Scrolls
Elder Scrolls
TESV Shout Push

Dragon Shouts (THUuM), also known simply as Shouts or Thu'um in the Dragon language, are an ancient form of magic prominently used in Skyrim during the late Merethic and early First Era, but have gradually become obscure. Shouts use the vocalization of specific words of power to create powerful magical effects. Each shout is made up of three words, however one or two words of a given shout may be used but the effect is correspondingly less powerful.

Dragons are able to use them at will, however mortals are only able to learn and use them through a long process of meditation and practice of the word. Exceptions to this are rare individuals known as Dragonborn, who are born with the body of a mortal but the soul of a dragon. Dragonborn are able to intuitively use shouts and learn them by absorbing the soul of a dragon, and with it the dragon's understanding of the words. As shown during The Way of the Voice, they can also absorb knowledge from other individuals who have mastered specific words.

The Dragonborn is able to use the language of the dragons to great effect due to their ability to absorb the Souls of dragons.[1]

A minority of other characters also have the ability to use dragon shouts, such as a small group of monks known as the Greybeards, who live in seclusion inside of the fortress of High Hrothgar. High Hrothgar is located halfway up the mountain, nearest to the Throat of the World. The Greybeards use their Thu'um to praise and worship the Divines. However, their beliefs differ from the Blades, who believe that the Thu'um should be used for battle against dragons.

There are twenty shouts in Skyrim, the Dawnguard expansion adds three new shouts, and the Dragonborn expansion adds four new shouts. Shouts are learned on the word walls of ancient Nordic ruins, and are unlocked with dragon souls. There are a select few however, that are unlocked by completing quests for the Greybeards along the main storyline. Dragon souls are gained by slaying dragons and absorbing their souls. Each full shout has three words of power, and each word of power requires one dragon soul to be unlocked. Hence, each shout requires three words of power and three Dragon Souls to be used at full power.

These shouts have powerful effects and provide the user with a variety of abilities. For instance, one shout sends foes hurling away, another shout allows for travel across a patch of ground almost instantly, and others project spells of fire or ice inflicting heavy damage to opponents. The Dragonborn can use a partially unlocked shout (only one or two words unlocked), but the shout grows stronger with each word used. The second and third words will also usually increase the recharge time of the shout, limiting the use of the shout if used at full power.

Significant events involving Dragon Shouts

  • Kyne, Nordic aspect of Kynareth, was the one who granted the power to use the Thu'um to the mortal races of men. Paarthurnax was then the first to teach mortals to use the Thu'um.
  • The ancient Nord heroes Felldir the Old, Gormlaith Golden-Hilt, and Hakon One-Eye contrive the Dragonrend shout and use it and an Elder Scroll to partially defeat Alduin by casting him adrift in time, marking the turning point in mankind's favor during the Dragon War.
  • After the great Nord army's defeat against the Dunmeri Tribunal at Red Mountain, Jurgen Windcaller converted to pacifism and founded the Way of the Voice to be thereafter practiced and taught by the Greybeards.[2][3]
  • The Greybeards study shouts and are the primary institution for studying the Thu'um among mortals.
  • General Tiber Septim was known to have been Dragonborn, possessing the natural ability to use shouts.
  • Ulfric Stormcloak studied and apparently used the Thu'um to disable the previous High King of Skyrim in order to kill him. This was part of Ulfric's effort to show that the Empire was unfit to rule, supporting the cause of the Stormcloaks, the Nordic rebel force named after him. He also used shouts to retake Markarth from the Forsworn who had taken control during the Great War.
  • The Last Dragonborn defeated Alduin and was recognized by the other dragons as the dominant dov in Mundus during the Fourth Era.

Locating Shouts

After finishing "The Horn of Jurgen Windcaller", Arngeir can be asked "Have you located any Words of Power?". The location will be added to the map and a miscellaneous quest will be added to the journal.

After shouting in a populated area, a courier may deliver a Letter from a Friend, which reveals the location of a nearby word wall, although it may be a location that has already been visited.

While the locations of the three words walls for each shout are fixed, the words are not locked to a specific wall. Therefore traveling to any of the walls related to one shout will always gain the Dragonborn the first, second, and third words in order.

Learning Shouts

Once a new shout has been discovered, a dragon soul is required to unlock it. Access the shouts sub-menu from the magic menu. Locked shouts are grayed out. In the bottom right corner of the menu is the number of dragon souls available to use. These accumulate as dragons are killed.

According to the Greybeards, a dragonborn absorbs the knowledge of the words from the dragon's soul. Fully unlocking a shout requires the use of one dragon soul for each word of power learned, with each shout being composed of three words.

Unlocking shouts

To unlock the shout, hover over it and press the correct button for the system.

Shouts

Dragon Shout Word of Power Translation Cooldown Word Wall Location
Animal Allegiance A Shout for help from the beasts of the wild, who come to fight in your defense.
RAaN Raan Animal 50 Angarvunde
MIr Mir Allegiance 60 Ancient's Ascent
TAh Tah Pack 70 Ysgramor's Tomb
Aura Whisper Your Voice is not a Shout, but a whisper, revealing the life forces of any and all.
LAaS Laas Life 30 Northwind Summit
YAh Yah Seek 40 Valthume
NIr Nir Hunt 50 Volunruud
Battle Fury

DB
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Your Thu'um enchants your nearby allies' weapons, allowing them to attack faster.
MID Mid Loyal 20 Vahlok's Tomb

All words learned during Lost Legacy

VUr Vur Valor 30
SHAaN Shaan Inspire 40
Become Ethereal The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.
FEiM Feim Fade 30 Ironbind Barrow
ZIi Zii Spirit 40 Lost Valley Redoubt
GRON Gron Bind 50 Ustengrav - during The Horn of Jurgen Windcaller
Bend Will

DB
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Your voice bends the very stones to your will. As it gains power, animals, people, and even dragons must do your bidding.
GOL Gol Earth 10 Saering's Watch
HAh Hah Mind 90 Learned from Hermaeus Mora
DOV Dov Dragon 120 Learned from Hermaeus Mora
Call Dragon Odahviing! Hear my Voice and come forth. I summon you in my time of need.
OD Od Snow 5 Sky Haven Temple or High Hrothgar

All words learned during The Fallen

Ah Ah Hunter 5
VIiNG Viing Wing 300
Call of Valor The valiant of Sovngarde hear your Voice, and journey beyond space and time to lend aid.
HUN Hun Hero 180 Sovngarde

All words learned during Dragonslayer

KAaL Kaal Champion 180
ZOoR Zoor Legend 180
Clear Skies Skyrim itself yields before the Thu'um, as you clear away fog and inclement weather.
LOK Lok Sky 5 High Hrothgar

All words learned during The Throat of the World

VAh Vah Spring 10
KOoR Koor Summer 15
Cyclone

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Your Thu'um creates a whirling cyclone that sows chaos among your enemies.
VEN Ven Wind 30 Benkongerike
GAR Gar Unleash 45 Kolbjorn Barrow
NOS Nos Strike 60 White Ridge Sanctum
Disarm Shout defies steel, as you rip the weapon from an opponent's grasp.
ZUN Zun Weapon 30 Eldersblood Peak
HAaL Haal Hand 35 Silverdrift Lair
VIiK Viik Defeat 40 Snow Veil Sanctum
Dismay And the weak shall fear the Thu'um, and flee in Terror.
FAaS Faas Fear 40 Dead Crone Rock
RU Ru Run 45 Shalidor's Maze in Labyrinthian
MAaR Maar Terror 50 Lost Tongue Overlook
Dragon Aspect

DB
xx01DF92

Once a day, take on the mighty aspect of a dragon, delivering colossal blows, with an armored hide, and more powerful shouts.
MUL Mul Strength 5 Temple of Miraak
QAh Qah Armor 5 Apocrypha (Waking Dreams, Final "Chapter")
DIiV Diiv Wyrm 5 Bloodskal Barrow
Dragonrend Your Voice lashes out at a dragon's very soul, forcing the beast to land.
JOoR Joor Mortal 10 Throat of the World - during Alduin's Bane.
ZAh Zah Finite 12
FRUL Frul Temporary 15
Drain Vitality

DG

Coax both magical and mortal energies from your hapless opponent.
GAaN Gaan Stamina 30 Dimhollow Crypt
LAh Lah Magicka 60 Forgotten Vale
HAaS Haas Health 90 Arcwind Point
Elemental Fury The Thu'um imbues your arms with the speed of wind, allowing for faster weapon strikes.
SU Su Air 30 Dragontooth Crater
GRAh Grah Battle 40 Statue to Meridia
DUN Dun Grace 50 Shriekwind Bastion
Fire Breath Inhale air, exhale flame, and behold the Thu'um as inferno.
YOL Yol Fire 30 Dustman's Cairn
TOoR Toor Inferno 50 Sunderstone Gorge
SHUL Shul Sun 100 Throat of the World - during The Throat of the World.
Frost Breath Your breath is winter, your Thu'um a blizzard.
FO Fo Frost 30 Bonestrewn Crest
KRAh Krah Cold 50 Folgunthur
DIiN Diin Freeze 100 Skyborn Altar
Ice Form Your Thu'um freezes an opponent solid.
IiSS Iiz Ice 60 Mount Anthor
SLEN Slen Flesh 90 Saarthal
NUS Nus Statue 120 Frostmere Crypt
Kyne's Peace The Voice soothes wild beasts, who lose their desire to fight or flee.
KAaN Kaan Kyne 40 Ragnvald
DREM Drem Peace 50 Rannveig's Fast
OV Ov Trust 60 Shroud Hearth Barrow
Marked for Death Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.
KRIi Krii Kill 20 Autumnwatch Tower
LUN Lun Leech 30 Dark Brotherhood Sanctuary
AUS Aus Suffer 40 Forsaken Cave
Soul Tear

DG

Your Thu'um cuts through flesh and shatters soul, commanding the will of the fallen.
RIi Rii Essence 5 Each word learned from Durnehviir after he is summoned.
VAaZ Vaaz Tear 5
ZOL Zol Zombie 90
Slow Time Shout at time, and command it to obey, as the world around you stands still.
TIiD Tiid Time 30 Hag's End
KLO Klo Sand 45 Korvanjund
UL Ul Eternity 60 Labyrinthian
Storm Call A Shout to the skies, a cry to the clouds, that awakens the destructive force of Skyrim's lightning.
STRUN Strun Storm 300 Forelhost
BAh Bah Wrath 480 High Gate Ruins
QO Qo Lightning 600 Skuldafn - during The World-Eater's Eyrie.
Summon Durnehviir

DG

Durnehviir! Hear my Voice and come forth from the Soul Cairn. I summon you in my time of need.
DUr Dur Curse 5

All words learned from Durnehviir in the Soul Cairn.

NEH Neh Never 5
VIiR Viir Dying 300
Throw Voice The Thu'um is heard, but its source unknown, fooling those into seeking it out.
ZUL Zul Voice 30

Shearpoint - All words learned at once.

MEy Mey Fool 15
GUT Gut Far 5
Unrelenting Force Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.
FUS Fus Force 15 Bleak Falls Barrow
RO Ro Balance 20 High Hrothgar - during The Way of the Voice.
DAh Dah Push 45 High Hrothgar - during The Horn of Jurgen Windcaller.
Whirlwind Sprint The Thu'um rushes forward, carrying you in its wake with the speed of a tempest.
WULD Wuld Whirlwind 20 High Hrothgar - during The Way of the Voice.
NAh Nah Fury 25 Dead Man's Respite
KEST Kest Tempest 35 Volskygge

Dragon Shouts not available to player

Dragon Shout Word of Power Translation Location
Devour Soul This shout is used by Miraak during the battle between him and the Last Dragonborn in Apocrypha to instantly kill dragons and absorb their souls. Uniquely, it is the only shout with four words.
ZIiSpacerLOS Zii-los Spirit-is Observed when fighting Miraak in Apocrypha.
DIi Dii Mine
DU Du Devour
Meteor Storm This shout is used by Alduin to summon a storm that rains meteors down from the sky. Meteor Storm is the only shout with no words associated with it; instead, Alduin's roar is what seems to produce the storm.
N/A N/A Observed during encounter with Alduin at Helgen, and later during Alduin's Bane and Dragonslayer.
N/A N/A
N/A N/A
Reanimate Dragon This shout is used by Alduin to resurrect long dead dragons from their burial sites.
SLEN Slen Flesh Observed at Dragon Burial Mound near Kynesgrove, and several others throughout Skyrim.
TIiD Tiid Time
VO Vo Undo
Return to Nirn This shout is used by Tsun to return the Dragonborn to Nirn (specifically Skyrim) after the defeat of Alduin in Sovngarde.
NAhL Nahl Living Observed by the player in Sovngarde.
DAL Dal Return
VUS Vus Nirn
Soul Cairn Summon This shout is used by Durnehviir to summon a Boneman, a Mistman and a Wrathman from the Soul Cairn.
DIiL Diil Undead Observed when Durnehviir is in combat.
QOTH Qoth Tomb
ZAaM Zaam Slave
Soul Fog This shout is used by Alduin to summon a dense fog that doubles as a soul snare.
VEN Ven Wind Observed by the player in Sovngarde.
MUL Mul Strong
RIiK Riik Gale
Spectral Clone This shout is used by the Greybeards to summon a spectral clone of themselves for the Dovahkiin to practice Unrelenting Force on.
FIiKFiik Mirror Observed inside High Hrothgar during The Way of the Voice.
LO Lo Deceive
SAh Sah Phantom

Gallery

Trivia

  • Using a shout in a city may prompt a guard to run up to the Dragonborn and request that they stop, stating that it's making people nervous.
  • Storm Call will strike all friendly characters, including followers.
  • It is possible to learn the first word of Whirlwind Sprint before going to High Hrothgar. If learned before going to High Hrothgar, the Greybeards will teach the second word of Whirlwind Sprint.
  • All three words of Throw Voice are learned at a single word wall.
  • The locations are shout specific not word specific, meaning they can be visited in any order and the words will be learned in the proper sequence.
  • Summon Spectral Clone has voice files (Tested with Nord and Dark Elf) and is available through Console Commands.
  • 44 Dragon Souls are needed to unlock every shout in the vanilla game. 13 Shouts require the full three souls to unlock, four Shouts (Call Dragon, Call of Valor, Clear Skies, Dragonrend) are learned automatically without needing to acquire any Dragon Souls, the first words of two Shouts (Fire Breath and Whirlwind Sprint) are learned automatically, but require two more souls each to fully unlock; and Unrelenting Force requires only one soul, which is used automatically when Mirmulnir dies, with the other two words being learned automatically through completion of the first act.
  • With the Dawnguard and Dragonborn DLC, 62 dragon souls are needed to unlock all dragon shouts. This does not include shouts learned from external sources (The Greybeards or Hermaeus Mora).

Bugs

This section contains bugs related to Dragon Shouts. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  360   Rarely, a dragon shout will not work, and the Dragonborn will sound as if something is caught in their throat before the first word can be spoken.
  • Sometimes, it is possible for a word wall to produce no word. The only fix for this is to reload a save.
  •  PS3  Template:360 There is a chance of, after shouting, it will not be possible to change said shout to another, and it will display something along the lines of "you cannot switch shouts in the middle of one". To fix it, save and restart your PS3/Xbox. Another potential fix is to switch to a power rather than a shout, as this seems to "unlock" the shout menu, allowing a different shout to be selected.
  •  360   Shouts, like 'Drain Vitality,' may duplicate more than once. Saving before approaching the Word Wall may fix the bug if reloaded.

Achievements

Words of Power
Learn all three words of a shout
Points 10 Gamer points
Trophy
Bronze trophy


Thu'um Master
Learn 20 shouts
Points 40 Gamer points
Trophy
Silver trophy


Appearances

References