|Level||34 - 40|
|1000 - 1400|
|Stamina||575 - 625|
Unrelenting Force Shout
|25 Extra Damage|
|Resistance||50% resistant to Frost
100% resistant to Poison
|Soul Size||Common, Greater, Grand (Archers only)|
The Draugr Deathlord is a variant of Draugr found in the The Elder Scrolls V: Skyrim. It is one of the most powerful types of undead and typically serves as the boss in various Draugr-filled dungeons.
Deathlords become common around level 30, but may be encountered beforehand in certain locations.
Deathlords use ebony or Ancient Nord Weapons which inflict large amounts of damage; and may also be enchanted, increasing their effectiveness. They all use Shouts such as Unrelenting Force and Disarm. Deathlords are known to spam Unrelenting Force as much as they can, leading to very irritating battles, almost all of which result in the player being thrown back like a ragdoll and sustaining very heavy damage by the draugr nearby.
The deathlord archer is one of the most dangerous foes encountered in Skyrim. In addition to their incredible amounts of health and stamina, the ebony bow coupled with the matching arrows can deal almost 100 damage per shot, taking down even the highest level players in a few hits.
The Draugr Deathlord may drop any of the following items:
- Their helmets are very similar to the Helm of Yngol.
- Above level 35, most of the Draugr at Skuldafn may be replaced by Draugr Deathlords or higher making it harder (or easier, depending how you look at it) to get to Sovngarde.
- A Draugr Deathlord will often be displayed as a rotatable model during loading.
- During a loading sequence, it will sometimes, though quite rarely, replace the normally shown male version of a Draugr Deathlord with that of an unhelmed, female version.
- Deathlord Archers have grand souls.
- If a Draugr Deathlord has been shot with a bow enchanted with paralysis and immobilized, and just as it gets up, a killing shot from the bow also paralyzes, it will go flying across the room, spinning erratically but eventually landing and standing up and walking backwards in place in a motion that looks oddly like dancing. The Deathlord is considered dead so the body can still be looted.
- If a draugr that is capable of using Shouts uses the Disarm shout, the current weapon may become embedded in a nearby wall, thus rendering it unable to be picked back up.
- Solution: reload a save prior to the weapon being stuck in the wall.
- If an explosion occurs by the cause of Dawnbreaker, some draugr deathlords may be seen walking into a wall and continuing to walk through a wall. They will still be marked as hostile but they stay like it until the dungeon is reset.