Dwarven Weapons (Oblivion)
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| Dwarven Weapons (Oblivion) | |||
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- Main article: Weapons (Oblivion)
Dwarven refers to things of Dwemer origin. All examples encountered are thousands of years old, the pieces scavenged from abandoned Dwemer Mechanizations sometimes found in ancient Dwemer ruins.
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Appearance
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These weapons are easily identified by the characteristic fork on the bottom of their hilt and their golden color.
Location
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Dwarven weapons begin appearing randomly in the world and on opponents after level 6.
Weapons
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| Weapon | Weapon Type | Base Value | Weight | Damage | Health | Speed | Reach |
|---|---|---|---|---|---|---|---|
| Dwarven Arrow | Arrow | 5 | 0.2 | 11 | N/A | N/A | N/A |
| Dwarven Battle Axe | Blunt, two-hand | 320 | 48 | 18 | 360 | 0.8 | 1.2 |
| Dwarven Bow | Bow | 200 | 14 | 12 | 240 | N/A | N/A |
| Dwarven Claymore | Blade, two-hand | 450 | 38 | 18 | 360 | 0.8 | 1.3 |
| Dwarven Dagger | Blade, one-hand | 140 | 6 | 11 | 220 | 1.4 | 0.6 |
| Dwarven Longsword | Blade, one-hand | 310 | 32 | 16 | 320 | 1.0 | 1.0 |
| Dwarven Mace | Blunt, one-hand | 220 | 27 | 16 | 320 | 0.9 | 1.0 |
| Dwarven Shortsword | Blade, one-hand | 320 | 14 | 13 | 260 | 1.2 | 0.8 |
| Dwarven War Axe | Blunt, one-hand | 165 | 24 | 14 | 280 | 1.1 | 0.8 |
| Dwarven Warhammer | Blunt, two-hand | 430 | 57 | 20 | 400 | 0.7 | 1.3 |
- "Base Value" refers to the actual value without mercantile or disposition affecting it.
- "Max. Damage" refers to the maximum amount of damage an item can do, assuming maximum stats and skill.
- "Health" refers to a weapon's durability, "speed" refers to a weapon's attack speed, and "reach" refers to how close an opponent must be in order to be struck with a weapon.